mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 13:27:45 -07:00
fbd4487987
Enhanced the gettextize script to update mo files for windows and osx. This script should be run any time that a new language is added (don't for get to svn add the Data/Languages language subdirectory), and on occasion to update the language files with strings from the source code. Added the Hebrew mo file for windows and osx (and update the others). git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6790 8ced0084-cf51-0410-be5f-012b33b47a6e
3334 lines
94 KiB
Plaintext
3334 lines
94 KiB
Plaintext
# SOME DESCRIPTIVE TITLE.
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# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
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# This file is distributed under the same license as the PACKAGE package.
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# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: Dolphin Emu 2.0\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2011-01-08 23:42-0600\n"
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"PO-Revision-Date: 2011-01-07 17:30-0300\n"
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"Last-Translator: Dario_ff <dariosamo@gmail.com>\n"
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"Language-Team: DARIO_FF <LL@li.org>\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Poedit-Language: Spanish\n"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:494
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msgid " (too many to display)"
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msgstr ""
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:252
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:434
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:473
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msgid " Game : "
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msgstr " Juego:"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:110
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msgid " Graphics Configuration"
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msgstr "Configuración Gráfica"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1223
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1251
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1316
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msgid ""
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" already exists.\n"
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"Do you wish to replace it?"
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msgstr ""
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" ya existe. \n"
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"Desea reemplazarlo?"
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#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528
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msgid "! NOT"
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msgstr "! NOT"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:197
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#, c-format
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msgid "%1$sCopy%1$s"
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msgstr "%1$sCopiar%1$s"
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#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:51
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#, c-format
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msgid "%d %%"
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msgstr "%d %%"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:771
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#, c-format
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msgid "%d Free Blocks; %d Free Dir Entries"
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msgstr "%d Bloques Libres; %d Entradas de directorio libres"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:203
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#, c-format
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msgid "%sDelete%s"
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msgstr "%sEliminar%s"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:201
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#, c-format
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msgid "%sExport GCI%s"
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msgstr "%sExportar GCI%s"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:199
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#, c-format
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msgid "%sImport GCI%s"
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msgstr "%sImportar GCI%s"
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#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:527
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msgid "&& AND"
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msgstr "&& AND"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:302
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msgid "&About..."
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msgstr "&Acerca de..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:113
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msgid "&Boot from DVD Drive..."
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msgstr "&Bootear desde lectora DVD..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:239
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msgid "&Breakpoints"
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msgstr "&Breakpoints"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:124
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msgid "&Browse for ISOs..."
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msgstr "&Buscar ISOs en..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:199
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msgid "&Cheats Manager"
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msgstr "&Manager de trucos"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:184
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msgid "&DSP Settings"
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msgstr "&Configuración DSP"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:983
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msgid "&Delete ISO..."
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msgstr "&Borrar ISO..."
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1000
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msgid "&Delete selected ISOs..."
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msgstr "&Borrar ISOs seleccionadas..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:177
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msgid "&Emulation"
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msgstr "&Emulación"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:127
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msgid "&File"
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msgstr "&Archivo"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:142
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msgid "&Frame Stepping"
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msgstr "&Recorrer frames"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:315
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msgid "&Fullscreen"
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msgstr "&Pantalla completa"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:185
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msgid "&Gamecube Pad Settings"
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msgstr "&Configuración Gamecube Pad"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:183
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msgid "&Graphics Settings"
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msgstr "&Configuración gráfica"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:303
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msgid "&Help"
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msgstr "&Ayuda"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:241
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msgid "&JIT"
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msgstr "&JIT"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:155
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msgid "&Load State"
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msgstr "&Cargar estado"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:197
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msgid "&Memcard Manager (GC)"
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msgstr "&Manager de memcards(GC)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:240
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msgid "&Memory"
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msgstr "&Memoria"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:109
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msgid "&Open..."
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msgstr "&Abrir..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:192
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msgid "&Options"
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msgstr "&Opciones"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:319
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msgid "&Pause"
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msgstr "&Pausa"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:321
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msgid "&Play"
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msgstr "&Play"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:966
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msgid "&Properties"
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msgstr "&Propiedades"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:122
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msgid "&Refresh List"
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msgstr "&Actualizar lista"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:238
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msgid "&Registers"
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msgstr "&Registros"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:133
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msgid "&Reset"
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msgstr "&Reiniciar"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:242
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msgid "&Sound"
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msgstr "&Sonido"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:324
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msgid "&Stop"
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msgstr "&Detener"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:220
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msgid "&Tools"
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msgstr "&Herramientas"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:243
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msgid "&Video"
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msgstr "&Vídeo"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:291
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msgid "&View"
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msgstr "&Vista"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:186
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msgid "&Wiimote Settings"
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msgstr "&Configuración Wiimote"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:439
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msgid "(off)"
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msgstr "(off)"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:220
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msgid "3D Vision (Requires Fullscreen)"
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msgstr "3D Vision (Requiere Pantalla completa)"
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#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:43
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msgid "<Insert name here>"
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msgstr "<Inserte nombre aquí>"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:226
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msgid "<No resolutions found>"
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msgstr "<No se encontraron resoluciones>"
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#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183
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msgid "<Press Key>"
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msgstr "<Presionar Tecla>"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262
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msgid "<System>"
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msgstr ""
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:85
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msgid ""
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"ALERT:\n"
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"\n"
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"NetPlay will currently only work properly when using the following "
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"settings:\n"
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" - Dual Core [OFF]\n"
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" - Audio Throttle [OFF]\n"
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" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
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" - Manually set the exact number of controllers that will be used to "
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"[Standard Controller]\n"
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"\n"
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"All players should try to use the same Dolphin version and settings.\n"
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"Disable all memory cards or send them to all players before starting.\n"
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"Wiimote support has not been implemented.\n"
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"\n"
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"You must forward TCP port to host!!"
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msgstr ""
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"ALERTA:\n"
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"\n"
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"NetPlay sólo funcionará adecuadamente con la siguiente configuración:\n"
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" - Doble Núcleo [OFF]\n"
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" - Audio Regulado [OFF]\n"
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" - DSP-HLE con \"Audio Nulo\" o DSP-LLE\n"
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" - Configurar manualmente el numero exacto de controles que se usaran a "
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"[Control Estándar]\n"
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"\n"
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"Todos los jugadores deben tratar de tener la misma versión de Dolphin y "
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"misma configuración.\n"
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"Deshabilita todas las memory cards, o enviaselas a los jugadores antes de "
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"comenzar.\n"
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"El soporte para wiimote no ha sido implementado.\n"
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"\n"
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"Debes redireccionar el puerto TCP para hostear!!"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:120
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:285
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msgid "AR Codes"
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msgstr "Códigos AR"
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#: Source/Core/DolphinWX/Src/AboutDolphin.h:33
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msgid "About Dolphin"
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msgstr "Acerca de Dolphin"
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#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24
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msgid "Acceleration"
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msgstr "Aceleración"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:342
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:293
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msgid "Accurate Texture Cache"
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msgstr "Caché de texturas preciso"
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#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210
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msgid "Action"
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msgstr "Acción"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:147
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msgid "Adapter:"
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msgstr "Adaptador:"
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#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
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#: Source/Core/InputUICommon/Src/WXInputBase.cpp:73
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msgid "Add"
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msgstr "Añadir"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1218
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msgid "Add ActionReplay Code"
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msgstr "Añadir Código ActionReplay"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1147
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msgid "Add Patch"
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msgstr "Añadir Parche"
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#: Source/Core/DolphinWX/Src/FrameAui.cpp:467
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msgid "Add new pane"
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msgstr "Añadir nueva ventana"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:411
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:433
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msgid "Add..."
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msgstr "Añadir..."
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:68
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msgid "Address :"
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msgstr "Dirección:"
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#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:780
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msgid "Adjust the analog control pressure required to activate buttons."
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msgstr ""
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"Ajuste la presión requerida del control analógico para activar los botones."
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:343
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msgid "Advanced"
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msgstr "Avanzado"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:421
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msgid "Advanced Settings"
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msgstr "Configuración avanzada"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:591
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msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, wad)"
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msgstr "Todos los archivos GC/Wii (elf, dol, gcm, iso, ciso, wad)"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:702
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msgid "All GC/Wii images (gcm, iso, ciso, gcz)"
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msgstr "Todas las imágenes GC/Wii (gcm, iso, ciso, gcz)"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1289
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msgid "All Gamecube GCM files (gcm)"
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msgstr "Todos los archivos Gamecube GCM (gcm)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:1249
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:1263
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msgid "All Save States (sav, s##)"
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msgstr "Todos los estados guardados(sav, s##)"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1287
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msgid "All Wii ISO files (iso)"
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msgstr "Todos los archivos ISO de Wii (iso)"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1307
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msgid "All compressed GC/Wii ISO files (gcz)"
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msgstr "Todos los archivos ISOs comprimidos de GC/Wii (gcz)"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:60
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msgid "All files (*.*)|*.*"
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msgstr "Todos los archivos (*.*)|*.*"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:77
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msgid ""
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"Allows the CPU to read or write to the EFB (render buffer).\n"
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"This is needed for certain gameplay functionality (e.g. star pointer in "
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"Super Mario Galaxy) as well as for certain visual effects (e.g. Monster "
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"Hunter Tri),\n"
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"but enabling this option can also have a huge negative impact on performance "
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"if the game uses this functionality heavily."
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msgstr ""
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"Permite a la CPU leer o escribir al EFB(búfer de renderizado)\n"
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"Esto es necesario para ciertas funciones de jugabilidad (ej. el cursor en "
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"forma de estrella en Super Mario Galaxy), y también para ciertos efectos "
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"visuales(ej. Monster Hunter Tri),\n"
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"pero habilitar esta opción puede tener un impacto muy negativo en el "
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"rendimiento si el juego usa esta funcionalidad en gran medida."
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:313
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msgid "Alternate RFI"
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msgstr "RFI Alternativo"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:187
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msgid "Anisotropic Filtering:"
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msgstr "Filtro anisotrópico:"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:192
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msgid "Anti-Aliasing:"
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msgstr "Anti-Alias:"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:706
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msgid "Apploader:"
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msgstr "Apploader:"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:127
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msgid "Apply"
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msgstr "Aplicar"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1109
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msgid ""
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"Are you sure you want to delete these files?\n"
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"They will be gone forever!"
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msgstr ""
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"Seguro que quieres borrar estos archivos?\n"
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"Desaparecerán para siempre!"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1100
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msgid "Are you sure you want to delete this file? It will be gone forever!"
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msgstr "Seguro que quieres borrar este archivo? Desaparecerá para siempre!"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:652
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:166
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msgid "Aspect Ratio:"
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msgstr "Relación de aspecto:"
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#: Source/Core/DolphinWX/Src/FrameAui.cpp:81
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msgid "At least one pane must remain open."
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msgstr "Al menos una ventana debe permancer abierta."
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#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:54
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#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:46
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msgid "Audio Backend"
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msgstr "Backend de Audio"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:213
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msgid "Auto"
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msgstr "Automático"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:163
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msgid "Auto [recommended]"
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msgstr "Automático [recomendado]"
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#: Source/Core/InputUICommon/Src/WXInputBase.cpp:27
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msgid "Back"
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msgstr "Atras"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:633
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:254
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msgid "Banner"
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msgstr "Banner"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:512
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msgid "Banner Details"
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msgstr "Detalles del Banner"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:478
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msgid "Banner:"
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msgstr "Banner:"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:127
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msgid "Basic"
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msgstr "Básico"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:411
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msgid "Basic Settings"
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msgstr "Configuración Básica"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:353
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msgid "Bleach Versus Crusade"
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msgstr "Bleach Versus Crusade"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:637
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msgid "Blocks"
|
|
msgstr "Bloques"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246
|
|
msgid "Bottom"
|
|
msgstr "Inferior"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:362
|
|
msgid "Broken"
|
|
msgstr "Quebrado"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:360
|
|
msgid "Browse"
|
|
msgstr "Buscar"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:205
|
|
msgid "Browse for a directory to add"
|
|
msgstr "Busca un directorio para añadir"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:360
|
|
msgid "Browse for an ISO directory..."
|
|
msgstr "Buscar un directorio de ISOs..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1182
|
|
msgid "Browse for output directory"
|
|
msgstr "Busca un directorio de salida"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:309
|
|
msgid "Buffer:"
|
|
msgstr "Buffer"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23
|
|
msgid "Buttons"
|
|
msgstr "Botones"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:423
|
|
msgid "CPU Emulator Engine"
|
|
msgstr "Emulador de CPU"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:72
|
|
msgid ""
|
|
"Calculates lighting of 3D graphics on a per-pixel basis rather than per "
|
|
"vertex.\n"
|
|
"This is the more accurate behavior but reduces performance."
|
|
msgstr ""
|
|
"Cálcula la iluminación de los gráficos 3D en una base por cada pixel, en vez "
|
|
"de por cada vértice.\n"
|
|
"Es el resultado más preciso, pero reduce el rendimiento."
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:103
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:569
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:69
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:41
|
|
msgid "Cancel"
|
|
msgstr "Cancelar"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:49
|
|
msgid "Caps Lock"
|
|
msgstr "Bloq Mayús"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:513
|
|
msgid "Change"
|
|
msgstr "Cambiar"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:110
|
|
msgid "Change &Disc..."
|
|
msgstr "Cambiar &Disco..."
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:499
|
|
msgid "Change Game"
|
|
msgstr "Cambiar Juego"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:378
|
|
msgid ""
|
|
"Change the language of the user interface.\n"
|
|
"Requires restart."
|
|
msgstr ""
|
|
"Cambiar el lenguaje de la interfaz de usuario.\n"
|
|
"Requiere reiniciar el programa."
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:75
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:77
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:62
|
|
msgid "Changing this will have no effect while the emulator is running!"
|
|
msgstr ""
|
|
"Cambiar esto no tendrá ningún efecto mientras el emulador esté andando!"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:276
|
|
msgid "Chat"
|
|
msgstr "Chat"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:57
|
|
msgid "Cheat Code"
|
|
msgstr "Truco"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:123
|
|
msgid "Cheat Search"
|
|
msgstr "Búscar Trucos"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:37
|
|
msgid "Cheats Manager"
|
|
msgstr "Manager de Trucos"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:705
|
|
msgid "Choose a DVD root directory:"
|
|
msgstr "Escoge un directorio raíz de DVD:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701
|
|
msgid "Choose a default ISO:"
|
|
msgstr "Escoge una ISO por defecto:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1094
|
|
msgid "Choose a directory to add"
|
|
msgstr "Escoge un directorio a añadir"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:943
|
|
msgid "Choose a file to open"
|
|
msgstr "Escoge un archivo a abrir"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:218
|
|
msgid "Choose a memory card:"
|
|
msgstr "Escoge una memory card:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707
|
|
msgid ""
|
|
"Choose file to use as apploader: (applies to discs constructed from "
|
|
"directories only)"
|
|
msgstr ""
|
|
"Escoge el archivo a usar como apploader: (se aplica a los discos armados a "
|
|
"partir de directorios solamente)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:744
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783
|
|
msgid "Choose the folder to extract to"
|
|
msgstr "Escoge la carpeta a la cual extraer"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:508
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:937
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:129
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:114
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:43
|
|
msgid "Clear"
|
|
msgstr "Limpiar"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:237
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:274
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:110
|
|
#: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:462
|
|
msgid "Close"
|
|
msgstr "Cerrar"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:181
|
|
msgid "Co&nfigure..."
|
|
msgstr "Co&nfigurar..."
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:78
|
|
msgid "Code Info"
|
|
msgstr "Información del Código"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553
|
|
msgid "Code: "
|
|
msgstr "Código:"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:134
|
|
msgid "Command"
|
|
msgstr "Comando"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:635
|
|
msgid "Comment"
|
|
msgstr "Comentario"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:476
|
|
msgid "Comment:"
|
|
msgstr "Comentario:"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:990
|
|
msgid "Compress ISO..."
|
|
msgstr "Comprimir ISO..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1002
|
|
msgid "Compress selected ISOs..."
|
|
msgstr "Comprimir ISOs seleccionadas..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1321
|
|
msgid "Compressing ISO"
|
|
msgstr "Comprimiendo ISO"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:367
|
|
msgid "Config"
|
|
msgstr "Configuración"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:740
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:744
|
|
msgid "Config..."
|
|
msgstr "Configuración..."
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:32
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
|
|
msgid "Configure"
|
|
msgstr "Configurar"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:117
|
|
msgid "Configure Control"
|
|
msgstr "Configurar Control"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:287
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:535
|
|
msgid "Configure Pads"
|
|
msgstr "Configurar Pads"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:367
|
|
msgid "Configure..."
|
|
msgstr "Configurar..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1224
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1252
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1317
|
|
msgid "Confirm File Overwrite"
|
|
msgstr "Confirmar sobreescritura de archivo"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:469
|
|
msgid "Confirm On Stop"
|
|
msgstr "Confirmar al Detenerse"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:61
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:81
|
|
msgid "Connect"
|
|
msgstr "Conectar"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:660
|
|
msgid "Connect USB Keyboard"
|
|
msgstr "Conectar Teclado USB"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:333
|
|
#, c-format
|
|
msgid "Connect Wiimote %i"
|
|
msgstr "Conectar Wiimote %i"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195
|
|
msgid "Connect Wiimote 1"
|
|
msgstr "Conectar Wiimote 1"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196
|
|
msgid "Connect Wiimote 2"
|
|
msgstr "Conectar Wiimote 2"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197
|
|
msgid "Connect Wiimote 3"
|
|
msgstr "Conectar Wiimote 3"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198
|
|
msgid "Connect Wiimote 4"
|
|
msgstr "Conectar Wiimote 4"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1215
|
|
msgid "Connected"
|
|
msgstr "Conectado"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:11
|
|
#, c-format
|
|
msgid "Connected to %i Wiimotes"
|
|
msgstr "Conectado a %i Wiimotes"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:654
|
|
msgid "Connecting..."
|
|
msgstr "Conectando..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:139
|
|
msgid "Console"
|
|
msgstr "Consola"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:46
|
|
msgid "Control"
|
|
msgstr "Control"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:192
|
|
msgid "Convert to GCI"
|
|
msgstr "Convertir a GCI"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:258
|
|
msgid "Copy"
|
|
msgstr "Copiar"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:794
|
|
#, c-format
|
|
msgid "Copy to Memcard %c"
|
|
msgstr "Copiar a Memory Card %c"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:304
|
|
msgid "Core"
|
|
msgstr "Núcleo"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143
|
|
#, c-format
|
|
msgid "Could not create %s"
|
|
msgstr "No se pudo crear %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:491
|
|
msgid "Count:"
|
|
msgstr "Cuenta:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:454
|
|
msgid "Country:"
|
|
msgstr "País:"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:174
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:545
|
|
msgid "Create AR Code"
|
|
msgstr "Crear Código AR"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:503
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:568
|
|
msgid "Create new perspective"
|
|
msgstr "Crear nueva perspectiva"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:376
|
|
msgid "Created by KDE-Look.org"
|
|
msgstr "Creado por KDE-Look.org"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:373
|
|
msgid ""
|
|
"Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
|
|
msgstr ""
|
|
"Creado por Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:374
|
|
msgid "Created by VistaIcons.com"
|
|
msgstr "Creado por VistaIcons.com"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:375
|
|
msgid "Created by black_rider and published on ForumW.org > Web Developments"
|
|
msgstr "Creado por black_rider y publicado en ForumW.org > Web Developments"
|
|
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18
|
|
msgid "Creator: "
|
|
msgstr "Creador:"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:425
|
|
msgid "Crop"
|
|
msgstr "Cortar"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:347
|
|
msgid "DList Cache"
|
|
msgstr "Caché DList"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:742
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:369
|
|
msgid "DSP"
|
|
msgstr "DSP"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:369
|
|
msgid "DSP settings"
|
|
msgstr "Configuración DSP"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:425
|
|
msgid "DSPLLE on thread"
|
|
msgstr "DSPLLE en un proceso"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:704
|
|
msgid "DVD Root:"
|
|
msgstr "Raíz DVD:"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:164
|
|
msgid "Data Size"
|
|
msgstr "Tamaño de Datos"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:458
|
|
msgid "Date:"
|
|
msgstr "Fecha:"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:535
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:569
|
|
msgid "Datel MaxDrive/Pro files(*.sav)"
|
|
msgstr "Archivos Datel MaxDrive/Pro(*.sav)"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:79
|
|
msgid "Debug"
|
|
msgstr "Depurar"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:76
|
|
msgid "Decimal"
|
|
msgstr "Decimal"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:988
|
|
msgid "Decompress ISO..."
|
|
msgstr "Descomprimir ISO..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1003
|
|
msgid "Decompress selected ISOs..."
|
|
msgstr "Descomprimir ISOs seleccionadas..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1321
|
|
msgid "Decompressing ISO"
|
|
msgstr "Descomprimir ISO"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:936
|
|
msgid "Default"
|
|
msgstr "Defecto"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700
|
|
msgid "Default ISO:"
|
|
msgstr "ISO por defecto:"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:92
|
|
msgid "Default font"
|
|
msgstr "Fuente por defecto"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:950
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:32
|
|
msgid "Delete"
|
|
msgstr "Borrar"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:795
|
|
msgid "Delete Save"
|
|
msgstr "Borrar Guardado"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506
|
|
msgid "Detect"
|
|
msgstr "Detectar"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:133
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:919
|
|
msgid "Device"
|
|
msgstr "Dispositivo"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:527
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:658
|
|
msgid "Device Settings"
|
|
msgstr "Configuración del dispositivo"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:357
|
|
msgid "Disable Dest. Alpha Pass"
|
|
msgstr "Deshabilitar Pase de Alpha en Dest."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:356
|
|
msgid "Disable Fog"
|
|
msgstr "Deshabilitar Niebla"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:354
|
|
msgid "Disable Lighting"
|
|
msgstr "Deshabilitar Iluminación"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:355
|
|
msgid "Disable Textures"
|
|
msgstr "Deshabilitar Texturas"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:87
|
|
msgid ""
|
|
"Disable fog. Improves performance but causes glitches in games which rely on "
|
|
"proper fog emulation."
|
|
msgstr ""
|
|
"Deshabilitar la niebla. Mejora el rendimiento, pero puede provocar fallos "
|
|
"que requieran de emulación adecuada de la niebla."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:85
|
|
msgid ""
|
|
"Disable lighting. Improves performance but causes lighting to disappear in "
|
|
"games which use it."
|
|
msgstr ""
|
|
"Deshabilita la iluminación. Mejora el rendimiento, pero causa que "
|
|
"desaparezca la iluminación en juegos que la utilizen."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:86
|
|
msgid ""
|
|
"Disable texturing.\n"
|
|
"This is only useful for debugging purposes."
|
|
msgstr ""
|
|
"Deshabilita el dibujado de texturas.\n"
|
|
"Esto es sólamente útil para depurar."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:88
|
|
msgid ""
|
|
"Disables an alpha-setting pass.\n"
|
|
"Breaks certain effects but might help performance."
|
|
msgstr ""
|
|
"Deshabilita el pase de la configuración de Alpha.\n"
|
|
"Quiebra ciertos effectos, pero puede ayudar al rendimiento."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:530
|
|
msgid "Disc"
|
|
msgstr "Disco"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1215
|
|
msgid "Disconnected"
|
|
msgstr "Desconectado"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:403
|
|
msgid "Display"
|
|
msgstr "Display"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:343
|
|
msgid "Distance Alpha Pass"
|
|
msgstr "Pase de Alpha de distancia"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:77
|
|
msgid "Divide"
|
|
msgstr "Dividir"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:909
|
|
msgid "Do you want to stop the current emulation?"
|
|
msgstr "Quieres detener la emulación actual?"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:790
|
|
msgid "Dolphin"
|
|
msgstr "Dolphin"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:299
|
|
msgid "Dolphin &Web Site"
|
|
msgstr "&Web Site de Dolphin"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.h:36
|
|
msgid "Dolphin Configuration"
|
|
msgstr "Configuración de Dolphin"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:651
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:997
|
|
msgid "Dolphin TAS Movies (*.dtm)"
|
|
msgstr "Películas TAS de Dolphin (*.dtm)"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68
|
|
msgid "Dolphin Wiimote Configuration"
|
|
msgstr "Configuración de Wiimote de Dolphin"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:300
|
|
msgid "Dolphin at &Google Code"
|
|
msgstr "Dolphin en &Google Code"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302
|
|
msgid ""
|
|
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
|
|
"files..."
|
|
msgstr ""
|
|
"Dolphin no pudo encontrar ISO de GC/Wii. Haz doble click aquí para buscar "
|
|
"los archivos..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:306
|
|
msgid ""
|
|
"Dolphin is currently set to hide all games. Doubleclick here to show all "
|
|
"games..."
|
|
msgstr ""
|
|
"Dolphin está configurado actualmente para esconder todos los juegos. Haz "
|
|
"doble click aquí para mostrarlos..."
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:55
|
|
msgid "Down"
|
|
msgstr "Abajo"
|
|
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45
|
|
msgid "Download Codes (WiiRD Database)"
|
|
msgstr "Descargar Códigos (Base de datos de WiiRD)"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:413
|
|
msgid "Dump EFB Target"
|
|
msgstr "Volcar Objetivo EFB"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:414
|
|
msgid "Dump Frames"
|
|
msgstr "Volcar Frames"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:411
|
|
msgid "Dump Textures"
|
|
msgstr "Volcar Texturas"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:95
|
|
msgid "Dump game textures to User/Dump/Textures/<game id>/"
|
|
msgstr "Volcar texturas de juego a User/Dump/Textures/<id del juego>/"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:241
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:469
|
|
msgid "Dutch"
|
|
msgstr "Alemán"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:126
|
|
msgid "E&xit"
|
|
msgstr "&Salir"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:227
|
|
msgid "EFB"
|
|
msgstr "EFB"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:371
|
|
msgid "EFB Copy Regions"
|
|
msgstr "EFB Regiones de copiado"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:213
|
|
msgid "EFB Scaled Copy"
|
|
msgstr "EFB Copia a escala"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:152
|
|
msgid "EUROPE"
|
|
msgstr "EUROPA"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:385
|
|
msgid "Edit"
|
|
msgstr "Editar"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30
|
|
msgid "Edit ActionReplay Code"
|
|
msgstr "Editar Código ActionReplay"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:275
|
|
msgid "Edit Config"
|
|
msgstr "Editar Configuración"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.h:30
|
|
msgid "Edit Patch"
|
|
msgstr "Editar Parche"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:385
|
|
msgid "Edit current perspective"
|
|
msgstr "Editar perspectiva actual"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:410
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:432
|
|
msgid "Edit..."
|
|
msgstr "Editar..."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:248
|
|
msgid "Emulate format changes"
|
|
msgstr "Emular cambios de formato"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:80
|
|
msgid ""
|
|
"Emulate frame buffer copies directly to textures.\n"
|
|
"This is not so accurate, but it's good enough for the way many games use "
|
|
"framebuffer copies."
|
|
msgstr ""
|
|
"Emula las copias del frame buffer directamente a las texturas.\n"
|
|
"Esto no es muy preciso, pero es suficiente para la forma en que varios "
|
|
"juegos usan copias del framebuffer."
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
|
|
msgid "Emulated Wiimote"
|
|
msgstr "Wiimote emulado"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:360
|
|
msgid "Emulation State: "
|
|
msgstr "Estado de emulación:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:452
|
|
msgid "Emulator Display Settings"
|
|
msgstr "Configuración del Display del Emulador"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:261
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:296
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:380
|
|
msgid "Enable"
|
|
msgstr "Habilitar"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:103
|
|
msgid "Enable AR Logging"
|
|
msgstr "Habilitar Registro de AR"
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:46
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:44
|
|
msgid "Enable Audio Throttle"
|
|
msgstr "Habilitar Audio Regulado"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309
|
|
msgid "Enable BAT"
|
|
msgstr "Habilitar BAT"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317
|
|
msgid "Enable Block Merging"
|
|
msgstr "Habilitar Asociación de Bloques"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:340
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:247
|
|
msgid "Enable CPU Access"
|
|
msgstr "Habilitar Acceso al CPU"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:414
|
|
msgid "Enable Cheats"
|
|
msgstr "Habilitar Trucos"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:339
|
|
msgid "Enable Copy to EFB"
|
|
msgstr "Habilitar Copiado al EFB"
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:44
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:43
|
|
msgid "Enable DTK Music"
|
|
msgstr "Habilitar Música DTK"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:427
|
|
msgid "Enable Display List Caching"
|
|
msgstr "Habilitar Caché del listado de Displays"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:305
|
|
msgid "Enable Dual Core"
|
|
msgstr "Habilitar Doble Núcleo"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:412
|
|
msgid "Enable Dual Core (speedup)"
|
|
msgstr "Habilitar Doble Núcleo (mejora)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:341
|
|
msgid "Enable EFB To Texture"
|
|
msgstr "Habilitar EFB a Textura"
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:42
|
|
msgid "Enable HLE Audio"
|
|
msgstr "Habilitar Audio HLE"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:428
|
|
msgid "Enable Hotkeys"
|
|
msgstr "Habilitar Hotkeys"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:306
|
|
msgid "Enable Idle Skipping"
|
|
msgstr "Habilitar Salteado de frames Inactivos"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:413
|
|
msgid "Enable Idle Skipping (speedup)"
|
|
msgstr "Habilitar Salteado de frames Inactivos (mejora)"
|
|
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:45
|
|
msgid "Enable JIT Dynarec"
|
|
msgstr "Habilitar JIT Dynarec"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:307
|
|
msgid "Enable MMU"
|
|
msgstr "Habilitar MMU"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:426
|
|
msgid "Enable OpenCL"
|
|
msgstr "Habilitar OpenCL"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:464
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:321
|
|
msgid "Enable Progressive Scan"
|
|
msgstr "Habilitar Escaneado Progresivo"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:650
|
|
msgid "Enable Screen Saver (burn-in reduction)"
|
|
msgstr "Habilitar Salva-pantallas(reducción del burn-in)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:322
|
|
msgid "Enable WideScreen"
|
|
msgstr "Habilitar WideScreen"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:353
|
|
msgid "Enable Wireframe"
|
|
msgstr "Habilitar \"Alambrado\"(Wireframe)"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:267
|
|
msgid "Enable cache"
|
|
msgstr "Habilitar caché"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
|
|
msgid ""
|
|
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
|
|
"Compatible)"
|
|
msgstr ""
|
|
"Habilitar acceso rápido al disco. Es necesario para algunos juegos. (ON = "
|
|
"Rápido, OFF=Compatible)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:808
|
|
msgid "Enable pages"
|
|
msgstr "Habilitar páginas"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346
|
|
msgid ""
|
|
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
|
|
"ANY other game."
|
|
msgstr ""
|
|
"Habilitar esto para acelerar The Legend of Zelda: Twilight Princess. "
|
|
"Deshabilitar para CUALQUIER OTRO juego."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:310
|
|
msgid ""
|
|
"Enables Block Address Translation (BAT); a function of the Memory Management "
|
|
"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
|
|
"Fast)"
|
|
msgstr ""
|
|
"Habilitar la Traslación de Dirección de Bloques(BAT); una función de la "
|
|
"Unidad de Manejo de Memoria(MMU). Es preciso al hardware original, pero es "
|
|
"lento para emular. (ON = Compatible, OFF = Rápido)"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:68
|
|
msgid ""
|
|
"Enables anisotropic filtering.\n"
|
|
"Enhances visual quality of textures that are at oblique viewing angles."
|
|
msgstr "Habilitar filtro anisotrópico"
|
|
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:61
|
|
msgid ""
|
|
"Enables dynamic recompilation of DSP code.\n"
|
|
"Changing this will have no effect while the emulator is running!"
|
|
msgstr ""
|
|
"Habilitar recompilación dinámica del código DSP.\n"
|
|
"Cambiar esto no tendra ningún efecto mientras el emulador esté andando!"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79
|
|
msgid ""
|
|
"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
|
|
"Games often need this for post-processing or other things, but if you can "
|
|
"live without it, you can sometimes get a big speedup."
|
|
msgstr ""
|
|
"Habilitar emulación de copias EFB, si el juego las usa.\n"
|
|
"Los juegos comunmente necesita esto para el post-procesado u otras cosas, "
|
|
"pero si puedes lidiar sin el, puedes tener a veces una gran mejora de "
|
|
"rendimiento."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:78
|
|
msgid ""
|
|
"Enables reinterpreting the data inside the EFB when the pixel format "
|
|
"changes.\n"
|
|
"Some games depend on this function for certain effects, so enable it if "
|
|
"you're having glitches.\n"
|
|
"Depending on how the game uses this function, the speed hits caused by this "
|
|
"option range from none to critical."
|
|
msgstr ""
|
|
"Habilita la reinterpretación de los datos dentro del EFB cuando el formato "
|
|
"de pixeles cambia.\n"
|
|
"Algunos juegos dependen de esta función para ciertos efectos, así que "
|
|
"habilitalo si tienes errores gráficos.\n"
|
|
"Dependiendo de cómo el juego use esta función, la influencia en el "
|
|
"rendimiento por esta opción varían desde nada, hasta crítico."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:308
|
|
msgid ""
|
|
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
|
|
"OFF = Fast)"
|
|
msgstr ""
|
|
"Habilita la Unidad de Manejo de Memoria(MMU), necesario para algunos juegos. "
|
|
"(ON = Compatible, OFF = Rápido)"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:50
|
|
msgid "End"
|
|
msgstr "Fin"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:236
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:464
|
|
msgid "English"
|
|
msgstr "Inglés"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:182
|
|
msgid "Enhancements"
|
|
msgstr "Mejoras"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:567
|
|
msgid "Enter a name for the new perspective:"
|
|
msgstr "Escribe un nombre para la nueva perspectiva:"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:198
|
|
#, c-format
|
|
msgid "Entry %d/%d"
|
|
msgstr "Entrada %d/%d"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:85
|
|
#, c-format
|
|
msgid "Entry 1/%d"
|
|
msgstr "Entrada 1/%d"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205
|
|
msgid "Equal"
|
|
msgstr "Igual"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1100
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:76
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143
|
|
msgid "Error"
|
|
msgstr "Error"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:30
|
|
msgid "Escape"
|
|
msgstr "Escape"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:58
|
|
msgid "Execute"
|
|
msgstr "Ejecutar"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:158
|
|
msgid "Exit Dolphin with emulator"
|
|
msgstr "Cerrar Dolphin con el emulador"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619
|
|
msgid "Export File"
|
|
msgstr "Exportar archivo"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:139
|
|
msgid "Export Recording..."
|
|
msgstr "Exportar Grabación..."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:797
|
|
msgid "Export Save"
|
|
msgstr "Exportar Guardado"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:972
|
|
msgid "Export Wii save (Experimental)"
|
|
msgstr "Exportar Guardado de Wii (experimental)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:798
|
|
msgid "Export all saves"
|
|
msgstr "Exportar todos los guardados"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:564
|
|
msgid "Export save as..."
|
|
msgstr "Exportar guardado como..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:601
|
|
msgid "Extract All Files..."
|
|
msgstr "Extraer todos los archivos..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:603
|
|
msgid "Extract Apploader..."
|
|
msgstr "Extraer Apploader..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:604
|
|
msgid "Extract DOL..."
|
|
msgstr "Extraer DOL..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:597
|
|
msgid "Extract Directory..."
|
|
msgstr "Extraer directorio..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:599
|
|
msgid "Extract File..."
|
|
msgstr "Extraer Archivo..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:595
|
|
msgid "Extract Partition..."
|
|
msgstr "Extraer Partición"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:704
|
|
#, c-format
|
|
msgid "Extracting %s"
|
|
msgstr "Extrayendo %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:688
|
|
msgid "Extracting All Files"
|
|
msgstr "Extrayendo todos los archivos"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:688
|
|
msgid "Extracting Directory"
|
|
msgstr "Extraer directorio"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:690
|
|
msgid "Extracting..."
|
|
msgstr "Extrayendo..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:155
|
|
msgid "FRANCE"
|
|
msgstr "FRANCIA"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:460
|
|
msgid "FST Size:"
|
|
msgstr "Tamaño del FST:"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:312
|
|
msgid "Fast"
|
|
msgstr "Rápido"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:312
|
|
msgid "Fast version of the MMU. Does not work for every game."
|
|
msgstr "Versión Rápida del MMU. No funcion para todos los juegos."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:83
|
|
msgid ""
|
|
"Faster variants look at fewer pixels and thus have more potential for "
|
|
"errors.\n"
|
|
"Slower variants look at more pixels and thus are safer."
|
|
msgstr ""
|
|
"Las variantes rápidas buscan en menos pixeles, y por lo tanto tienen mas "
|
|
"posibilidad de errores.\n"
|
|
"Las variantes lentas buscan por mas pixeles, y por lo tanto son más seguras."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:291
|
|
msgid "Filesystem"
|
|
msgstr "Sistema de archivos"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:638
|
|
msgid "First Block"
|
|
msgstr "Primer Bloque"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:804
|
|
msgid "Fix Checksums"
|
|
msgstr "Reparar Checksums"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:164
|
|
msgid "Force 16:9"
|
|
msgstr "Forzar 16:9"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:164
|
|
msgid "Force 4:3"
|
|
msgstr "Forzar 4:3"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:216
|
|
msgid "Force Bi/Trilinear Filtering"
|
|
msgstr "Forzar Filtro Bi/Tri-linear"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:338
|
|
msgid "Force Filtering"
|
|
msgstr "Forzar Filtrado"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:66
|
|
msgid ""
|
|
"Force the game to output graphics for widescreen resolutions.\n"
|
|
"Note that this might cause graphical glitches"
|
|
msgstr ""
|
|
"Obliga al juego a producir gráficos para resoluciones de pantalla ancha"
|
|
"(widescreen).\n"
|
|
"Ten en cuenta que esto puede causar errores gráficos."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:74
|
|
msgid ""
|
|
"Forces bilinear texture filtering even if the game explicitly disabled it.\n"
|
|
"Improves texture quality (especially when using a high internal resolution) "
|
|
"but causes glitches in some games."
|
|
msgstr ""
|
|
"Forza el filtro bilinear de textura, incluso aunque el juego lo deshabilite "
|
|
"explicitamente.\n"
|
|
"Mejora la calidad de textura(especialmente cuando se usa una resolución "
|
|
"interna alta), pero puede causar errores gráficos en algunos juegos."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:234
|
|
msgid "Fractional"
|
|
msgstr "Fraccional"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:145
|
|
msgid "Frame S&kipping"
|
|
msgstr "Salteado de Frames(&k)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:416
|
|
msgid "Framelimit :"
|
|
msgstr "Límite de Frames:"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:415
|
|
msgid "Free Look"
|
|
msgstr "Cámara libre"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:238
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:466
|
|
msgid "French"
|
|
msgstr "Francés"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:364
|
|
msgid "FullScr"
|
|
msgstr "Pant. Compl."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:453
|
|
msgid "Fullscreen Display Resolution:"
|
|
msgstr "Resolución en Pantalla Completa:"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:81
|
|
msgid ""
|
|
"Fully emulate embedded frame buffer copies.\n"
|
|
"This is more accurate than EFB Copy to Texture, and some games need this to "
|
|
"work properly, but it can also be very slow."
|
|
msgstr ""
|
|
"Emula completamente las copias EFB.\n"
|
|
"Esto es más preciso que EFB Copiar a Textura, y algunos juegos necesitan "
|
|
"esto para funcionar adecuadamente, pero puede ser muy lento."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:541
|
|
msgid "GCI File(*.gci)"
|
|
msgstr "Archivo GCI(*.gci)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:370
|
|
msgid "GCPad"
|
|
msgstr "Pad GC"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:452
|
|
msgid "Game ID:"
|
|
msgstr "ID del Juego:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:301
|
|
msgid "Game-Specific Settings"
|
|
msgstr "Configuración específica del juego"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:281
|
|
msgid "GameConfig"
|
|
msgstr "ConfigJuego"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:404
|
|
msgid "Gamecube"
|
|
msgstr "Gamecube"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:947
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:219
|
|
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
|
|
msgstr "Memory Cards de Gamecube(*.raw,*.gcp)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:370
|
|
msgid "Gamecube Pad settings"
|
|
msgstr "Configuración del Pad de Gamecube"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:287
|
|
msgid "Gecko Codes"
|
|
msgstr "Códigos Gecko"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:402
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:122
|
|
msgid "General"
|
|
msgstr "General"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:237
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:465
|
|
msgid "German"
|
|
msgstr "Alemán"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:368
|
|
msgid "Graphics"
|
|
msgstr "Gráficos"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:368
|
|
msgid "Graphics settings"
|
|
msgstr "Configuración gráfica"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206
|
|
msgid "Greater Than"
|
|
msgstr "Mayor Que"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266
|
|
msgid "Hebrew"
|
|
msgstr ""
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:61
|
|
msgid "Help"
|
|
msgstr "Ayuda"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:462
|
|
msgid "Hide Mouse Cursor"
|
|
msgstr "Esconder cursor"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:363
|
|
msgid ""
|
|
"Hide the cursor when it is over the rendering window\n"
|
|
" and the rendering window has focus."
|
|
msgstr ""
|
|
"Esconde el cursor cuando este sobre la ventana de renderizado\n"
|
|
" y que esté en foco."
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:51
|
|
msgid "Home"
|
|
msgstr "Home"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:63
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:113
|
|
msgid "Host"
|
|
msgstr "Hostear"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.h:44
|
|
msgid "Hotkey Configuration"
|
|
msgstr "Configuración de Hotkey"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:483
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206
|
|
msgid "Hotkeys"
|
|
msgstr "Hotkeys"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
|
|
msgid "Hybrid Wiimote"
|
|
msgstr "Wiimote híbrido"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:522
|
|
msgid "IPL Settings"
|
|
msgstr "Configuración IPL"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25
|
|
msgid "IR Pointer"
|
|
msgstr "Puntero IR"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644
|
|
msgid "IR Sensitivity:"
|
|
msgstr "Sensibilidad IR:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:496
|
|
msgid "ISO Details"
|
|
msgstr "Detalles del ISO"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:693
|
|
msgid "ISO Directories"
|
|
msgstr "Directorios de ISOs"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:158
|
|
msgid "ITALY"
|
|
msgstr "ITALIA"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:636
|
|
msgid "Icon"
|
|
msgstr "Ícono"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
|
|
msgid ""
|
|
"If a game hangs, works only in the Interpreter or Dolphin crashes, this "
|
|
"option may fix the game."
|
|
msgstr ""
|
|
"Si un juego se tilda, y anda sólamente en el Intérprete, o Dolphin tiene "
|
|
"errores, esta opción puede arreglar el juego."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:353
|
|
msgid ""
|
|
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50),\n"
|
|
"you also have to disable Audio Throttle in DSP to make it effective."
|
|
msgstr ""
|
|
"Si defines el Límite mayor que la velocidad de juego completa (NTSC:60, "
|
|
"PAL:50),\n"
|
|
"también debes deshabilitar la Regulación de Audio en DSP para que tenga "
|
|
"efecto."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:796
|
|
msgid "Import Save"
|
|
msgstr "Importar Guardado"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:364
|
|
msgid "In Game"
|
|
msgstr "En Juego"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:548
|
|
msgid "In-Game"
|
|
msgstr "En-Juego"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:78
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:289
|
|
msgid "Info"
|
|
msgstr "Info"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:362
|
|
msgid "Information"
|
|
msgstr "Información"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:502
|
|
msgid "Input"
|
|
msgstr "Entrada"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:28
|
|
msgid "Input Source"
|
|
msgstr "Fuente de Entrada"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:60
|
|
msgid "Insert"
|
|
msgstr "Insertar"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:168
|
|
msgid "Insert Encrypted or Decrypted code here..."
|
|
msgstr "Insertar código encriptado o desencriptado aquí..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:659
|
|
msgid "Insert SD Card"
|
|
msgstr "Insertar Tarjeta SD"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:43
|
|
msgid "Insert name here.."
|
|
msgstr "Insertar un nombre aquí.."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:212
|
|
msgid "Install Wii Menu"
|
|
msgstr "Instalar menú de la Wii"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:992
|
|
msgid "Install to Wii Menu"
|
|
msgstr "Instalar al menú de la Wii"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1141
|
|
msgid "Installing WAD to Wii Menu..."
|
|
msgstr "Instalar WAD al Menú de la Wii..."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:234
|
|
msgid "Integral [recommended]"
|
|
msgstr "Integral [recomendado]"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:468
|
|
msgid "Interface Settings"
|
|
msgstr "Configuración de la Interfaz"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:218
|
|
msgid "Interpreter (VERY slow)"
|
|
msgstr "Intérprete (MUY lento)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:363
|
|
msgid "Intro"
|
|
msgstr "Intro"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:240
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:468
|
|
msgid "Italian"
|
|
msgstr "Italiano"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:169
|
|
msgid "JAPAN"
|
|
msgstr "JAPÓN"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:219
|
|
msgid "JIT Recompiler (recommended)"
|
|
msgstr "Recompilador JIT (recomendado)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:220
|
|
msgid "JITIL experimental recompiler"
|
|
msgstr "Recompilador experimental JITIL"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255
|
|
msgid "Japanese"
|
|
msgstr "Japonés"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:174
|
|
msgid "KOREA"
|
|
msgstr "COREA"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:82
|
|
msgid ""
|
|
"Keeps track of textures based on looking at the actual pixels in the "
|
|
"texture.\n"
|
|
"Can cause slowdown, but some games need this option enabled to work properly."
|
|
msgstr ""
|
|
"Mantiene un control en las texturas basado en mirar los pixeles actuales en "
|
|
"estas.\n"
|
|
"Puede provocar peor rendimiento, pero algunos juegos necesitan esta opción "
|
|
"para funcionar adecuadamente."
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213
|
|
msgid "Key"
|
|
msgstr "Clave"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258
|
|
msgid "Korean"
|
|
msgstr "Coreano"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:39
|
|
msgid "L Button"
|
|
msgstr "Botón L"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:479
|
|
msgid "Language:"
|
|
msgstr "Idioma:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:159
|
|
msgid "Last Overwritten State"
|
|
msgstr "Último estado sobreescrito"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:166
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:168
|
|
msgid "Last Saved State"
|
|
msgstr "Último estado guardado"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:52
|
|
msgid "Left"
|
|
msgstr "Izquierda"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:714
|
|
msgid ""
|
|
"Left-click to detect input.\n"
|
|
"Middle-click to clear.\n"
|
|
"Right-click for more options."
|
|
msgstr ""
|
|
"Click izq. para detectar la entrada.\n"
|
|
"Click del medio para borrar.\n"
|
|
"Click der. para más opciones."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:719
|
|
msgid ""
|
|
"Left/Right-click for more options.\n"
|
|
"Middle-click to clear."
|
|
msgstr ""
|
|
"Click Izq./Der. para más opciones.\n"
|
|
"Click del medio para borrar."
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:207
|
|
msgid "Less Than"
|
|
msgstr "Menor que"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:948
|
|
msgid "Load"
|
|
msgstr "Cargar"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:412
|
|
msgid "Load Hi-Res Textures"
|
|
msgstr "Cargar Texturas Adicionales(Hi-res)"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:212
|
|
msgid "Load Native Mipmaps"
|
|
msgstr "Cargar Mipmaps Nativos"
|
|
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:111
|
|
msgid "Load Script..."
|
|
msgstr "Cargar Script..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:162
|
|
msgid "Load State..."
|
|
msgstr "Cargar Estado..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:208
|
|
#, c-format
|
|
msgid "Load Wii System Menu (%d %c)"
|
|
msgstr "Cargar Menú de sistema Wii (%d %c)"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:96
|
|
msgid "Load high-resolution textures from User/Load/Textures/<game id>/"
|
|
msgstr ""
|
|
"Cargar texturas de alta resolución desde User/Load/Textures/<id del juego>/"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:70
|
|
msgid ""
|
|
"Loads native mipmaps instead of generating them.\n"
|
|
"Loading native mipmaps is the more accurate behavior, but might also "
|
|
"decrease performance (your mileage might vary though)."
|
|
msgstr ""
|
|
"Cargar mipmaps nativos en vez de generarlos.\n"
|
|
"Cargar los mipmaps nativos es la emulación mas precisa, pero puede empeorar "
|
|
"el rendimiento(los resultados pueden variar)."
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:154
|
|
msgid "Loads the specified file (DOL, ELF, WAD, GCM, ISO)"
|
|
msgstr "Carga el archivo especificado (DOL, ELF, WAD, GCM, ISO)"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:546
|
|
msgid "Local"
|
|
msgstr "Local"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:424
|
|
msgid "Lock threads to cores"
|
|
msgstr "Trabar procesos en Núcleos"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.h:57
|
|
msgid "Log"
|
|
msgstr "Registrar"
|
|
|
|
#: Source/Core/DolphinWX/Src/Frame.cpp:419
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124
|
|
msgid "Logging"
|
|
msgstr "Registrando"
|
|
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:61
|
|
msgid "Lua Script Console"
|
|
msgstr "Consola de scripts LUA"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:42
|
|
msgid "M Button"
|
|
msgstr "Botón M"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:311
|
|
msgid "MMU Speed Hack"
|
|
msgstr "Hack de velocidad MMU"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:534
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:568
|
|
msgid "MadCatz Gameshark files(*.gcs)"
|
|
msgstr "Archivos MadCatz Gameshark(*.gcs)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:456
|
|
msgid "Maker ID:"
|
|
msgstr "ID del fabricante:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:474
|
|
msgid "Maker:"
|
|
msgstr "Fabricante:"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:226
|
|
msgid "Memory Card"
|
|
msgstr "Memory Card"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:47
|
|
msgid "Menu"
|
|
msgstr "Menú"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:355
|
|
msgid "Metroid Other M"
|
|
msgstr "Metroid Other M"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:420
|
|
msgid "Misc"
|
|
msgstr "Misceláneo"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649
|
|
msgid "Misc Settings"
|
|
msgstr "Configuración Misc."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:92
|
|
msgid ""
|
|
"Modify textures to show the format they're using.\n"
|
|
"This is only useful for debugging purposes."
|
|
msgstr ""
|
|
"Modifica las texturas para mostrar el formato que usan.\n"
|
|
"Esto es útil solamente para depurar."
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:93
|
|
msgid "Monospaced font"
|
|
msgstr "Fuente monoespaciada"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:72
|
|
msgid "Multiply"
|
|
msgstr "Multiplicar"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:126
|
|
msgid "NP Add"
|
|
msgstr "NP Añadir"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:121
|
|
msgid "NP Begin"
|
|
msgstr "NP Iniciar"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:129
|
|
msgid "NP Decimal"
|
|
msgstr "NP Decimal"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:123
|
|
msgid "NP Delete"
|
|
msgstr "NP Borrar"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:130
|
|
msgid "NP Divide"
|
|
msgstr "NP Dividir"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:117
|
|
msgid "NP Down"
|
|
msgstr "NP Abajo"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:120
|
|
msgid "NP End"
|
|
msgstr "NP Fin"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:108
|
|
msgid "NP Enter"
|
|
msgstr "NP Entrar"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:124
|
|
msgid "NP Equal"
|
|
msgstr "NP Igual"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:113
|
|
msgid "NP Home"
|
|
msgstr "NP Hogar"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:122
|
|
msgid "NP Insert"
|
|
msgstr "NP Insertar"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:114
|
|
msgid "NP Left"
|
|
msgstr "NP Izquierda"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:125
|
|
msgid "NP Multiply"
|
|
msgstr "NP Multiplicar"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:119
|
|
msgid "NP Page Down"
|
|
msgstr "NP Pág. Abajo"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:118
|
|
msgid "NP Page Up"
|
|
msgstr "NP Pág. Arriba"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:116
|
|
msgid "NP Right"
|
|
msgstr "NP Derecha"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:127
|
|
msgid "NP Separator"
|
|
msgstr "NP Separador"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:106
|
|
msgid "NP Space"
|
|
msgstr "NP Espacio"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:128
|
|
msgid "NP Subtract"
|
|
msgstr "NP Sustraer"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:107
|
|
msgid "NP Tab"
|
|
msgstr "NP Tab"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:115
|
|
msgid "NP Up"
|
|
msgstr "NP Arriba"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:60
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:450
|
|
msgid "Name:"
|
|
msgstr "Nombre:"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:77
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:278
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16
|
|
msgid "Name: "
|
|
msgstr "Nombre:"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:533
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:567
|
|
msgid "Native GCI files(*.gci)"
|
|
msgstr "Archivos Nativos GCI(*.gci)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:196
|
|
msgid "New &Lua Console"
|
|
msgstr "Nueva Consola de &Lua"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149
|
|
msgid "New Scan"
|
|
msgstr "Nuevo escaneado"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:207
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:806
|
|
msgid "Next Page"
|
|
msgstr "Próxima Página"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153
|
|
msgid "Next Scan"
|
|
msgstr "Próximo escaneado"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:47
|
|
msgid "Nickname :"
|
|
msgstr "Apodo:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:182
|
|
msgid "No Country (SDK)"
|
|
msgstr "Ningún País (SDK)"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:308
|
|
msgid "No ISOs or WADS found"
|
|
msgstr "Ninguna ISO o WAD ha sido encontrada."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:474
|
|
msgid "No docking"
|
|
msgstr "Sin Uniones"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:350
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:20
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:554
|
|
msgid "None"
|
|
msgstr "Nada"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:307
|
|
msgid "Normal"
|
|
msgstr "Normal"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:268
|
|
msgid "Norwegian Bokmaal"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204
|
|
msgid "Not Equal"
|
|
msgstr "No Igual"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:361
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:915
|
|
msgid "Not Set"
|
|
msgstr "No Definido"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:653
|
|
msgid "Not connected"
|
|
msgstr "Sin conectar"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:260
|
|
msgid "Notes"
|
|
msgstr "Notas"
|
|
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17
|
|
msgid "Notes: "
|
|
msgstr "Notas:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:82
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:85
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:540
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:581
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:589
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:75
|
|
msgid "Notice"
|
|
msgstr "Noticia"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:102
|
|
msgid "Num Lock"
|
|
msgstr "Num Lock"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:80
|
|
msgid "Number Of Codes: "
|
|
msgstr "Número de códigos:"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26
|
|
msgid "Nunchuk"
|
|
msgstr "Nunchuk"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27
|
|
msgid "Nunchuk Acceleration"
|
|
msgstr "Aceleración Nunchuk"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:79
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:35
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:37
|
|
msgid "OK"
|
|
msgstr "OK"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:212
|
|
msgid "Off"
|
|
msgstr "Off"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:62
|
|
msgid "Offset:"
|
|
msgstr "Offset:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:358
|
|
msgid "Open"
|
|
msgstr "Abrir"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:974
|
|
msgid "Open &containing folder"
|
|
msgstr "Abrir directorio &contenedor"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:971
|
|
msgid "Open Wii &save folder"
|
|
msgstr "Abrir carpeta de guardado&s de Wii"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:358
|
|
msgid "Open file..."
|
|
msgstr "Abrir archivo..."
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:148
|
|
msgid "Opens the debugger"
|
|
msgstr "Abre el depurador"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:151
|
|
msgid "Opens the logger"
|
|
msgstr "Abre el registro"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:124
|
|
msgid "Options"
|
|
msgstr "Opciones"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:502
|
|
msgid "Output"
|
|
msgstr "Salida"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:138
|
|
msgid "P&lay Recording..."
|
|
msgstr "Reproducir Grabación (&L)"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:556
|
|
msgid "Pad "
|
|
msgstr "Pad"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:105
|
|
msgid "Page Down"
|
|
msgstr "Pág. Abajo"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:104
|
|
msgid "Page Up"
|
|
msgstr "Pág. Arriba"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:47
|
|
msgid "Pair Up"
|
|
msgstr "Emparejar"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:35
|
|
msgid "Paragraph"
|
|
msgstr "Párrafo"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:205
|
|
#, c-format
|
|
msgid "Partition %i"
|
|
msgstr "Partición %i"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:283
|
|
msgid "Patches"
|
|
msgstr "Patches"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:406
|
|
msgid "Paths"
|
|
msgstr "Directorios"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1392
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1393
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:48
|
|
msgid "Pause"
|
|
msgstr "Pausa"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:366
|
|
msgid "Perfect"
|
|
msgstr "Perfecto"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:569
|
|
#, c-format
|
|
msgid "Perspective %d"
|
|
msgstr "Perspectiva %d"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:215
|
|
msgid "Pixel Depth"
|
|
msgstr "Profundidad de Pixel"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:214
|
|
msgid "Pixel Lighting"
|
|
msgstr "Iluminación de Pixel"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:362
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1402
|
|
msgid "Play"
|
|
msgstr "Play"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192
|
|
msgid "Play/Pause"
|
|
msgstr "Play/Pausa"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:365
|
|
msgid "Playable"
|
|
msgstr "Jugable"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:282
|
|
msgid "Players"
|
|
msgstr "Jugadores"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:910
|
|
msgid "Please confirm..."
|
|
msgstr "Confirmar por favor..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:539
|
|
msgid "Please create a perspective before saving"
|
|
msgstr "Por favor, crea una perspectiva antes de guardar"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:407
|
|
msgid "Plugins"
|
|
msgstr "Plugins"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:36
|
|
msgid "Plus-Minus"
|
|
msgstr "Mas-Menos"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:269
|
|
#, fuzzy
|
|
msgid "Polish"
|
|
msgstr "Inglés"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:74
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:106
|
|
msgid "Port :"
|
|
msgstr "Puerto:"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:435
|
|
msgid "Post-Processing Shader:"
|
|
msgstr "Shader de Post-Processing:"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:206
|
|
msgid "Prev Page"
|
|
msgstr "Página Previa"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:805
|
|
msgid "Previous Page"
|
|
msgstr "Página Previa"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:184
|
|
msgid "Previous Value"
|
|
msgstr "Valor Anterior"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:57
|
|
msgid "Print"
|
|
msgstr "Imprimir"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915
|
|
msgid "Profile"
|
|
msgstr "Perfil"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:349
|
|
msgid "Projection Hack for: "
|
|
msgstr "Hack de proyección para:"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:369
|
|
msgid "Projection Stats"
|
|
msgstr "Estadísticas de Proyección"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.h:47
|
|
msgid "Properties"
|
|
msgstr "Propiedades"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:290
|
|
msgid "Purge Cache"
|
|
msgstr "Limpiar Caché"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:137
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:297
|
|
msgid "Quit"
|
|
msgstr "Salir"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:40
|
|
msgid "R Button"
|
|
msgstr "R Botón"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:265
|
|
msgid "RAM"
|
|
msgstr "RAM"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:161
|
|
msgid "RUSSIA"
|
|
msgstr "RUSIA"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:549
|
|
msgid "Range"
|
|
msgstr "Rango"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:383
|
|
msgid "Real"
|
|
msgstr "Real"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:43
|
|
msgid "Real Wiimote"
|
|
msgstr "Wiimote Real"
|
|
|
|
#: Source/Core/DolphinWX/Src/Frame.cpp:175
|
|
msgid "Reconnect Wiimote Confirm"
|
|
msgstr "Confirmación Reconectar Wiimote"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:69
|
|
msgid ""
|
|
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
|
|
"This makes the rendered picture look less blocky but also heavily decreases "
|
|
"performance."
|
|
msgstr ""
|
|
"Reduce el aliasing causado por la rasterización de gráficos 3D.\n"
|
|
"Esto hace que la imagen se vea menos pixelada, pero puede reducir el "
|
|
"rendimiento fuertemente."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:927
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:40
|
|
msgid "Refresh"
|
|
msgstr "Actualizar"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
|
|
msgid "Refresh game list"
|
|
msgstr "Actualizar lista de juegos"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:697
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:412
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:434
|
|
msgid "Remove"
|
|
msgstr "Remover"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:84
|
|
msgid ""
|
|
"Render the scene as a wireframe.\n"
|
|
"This is only useful for debugging purposes."
|
|
msgstr ""
|
|
"Renderiza la scene como \"alambrado\" (wireframe).\n"
|
|
"Esto es útil sólamente para depurar."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:463
|
|
msgid "Render to Main Window"
|
|
msgstr "Renderizar a Ventana Principal"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:364
|
|
msgid "Render to main window."
|
|
msgstr "Renderizar a ventana principal."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:348
|
|
msgid "Rendering"
|
|
msgstr "Renderizando"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:366
|
|
msgid "Required for using the Japanese ROM font."
|
|
msgstr "Requerido para usa la fuente ROM Japonesa."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:939
|
|
msgid "Reset"
|
|
msgstr "Reiniciar"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:178
|
|
msgid "Results"
|
|
msgstr "Resultados"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:29
|
|
msgid "Return"
|
|
msgstr "Volver"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:54
|
|
msgid "Right"
|
|
msgstr "Derecha"
|
|
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:112
|
|
msgid "Run"
|
|
msgstr "Arrancar"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:356
|
|
msgid "Run DSPLLE on a dedicated thread (not recommended)."
|
|
msgstr "Arranca DSPLLE en un proceso dedicado(no recomendado)"
|
|
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:163
|
|
msgid "Running script...\n"
|
|
msgstr "Ejecutando script...\n"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270
|
|
msgid "Russian"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:156
|
|
msgid "Sa&ve State"
|
|
msgstr "Guardar Estado (&V)"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:301
|
|
msgid "Safe"
|
|
msgstr "Seguro"
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:49
|
|
msgid "Sample Rate"
|
|
msgstr "Frecuencia del sonido"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:995
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:384
|
|
msgid "Save"
|
|
msgstr "Guardar"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:539
|
|
msgid "Save GCI as..."
|
|
msgstr "Guardar GCI como..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:158
|
|
msgid "Save State..."
|
|
msgstr "Guardar Estado..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:569
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:579
|
|
msgid "Save as..."
|
|
msgstr "Guardar como..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1303
|
|
msgid "Save compressed GCM/ISO"
|
|
msgstr "Guardar GCM/ISO comprimido"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:384
|
|
msgid "Save current perspective"
|
|
msgstr "Guardar perspectiva actual"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1292
|
|
msgid "Save decompressed GCM/ISO"
|
|
msgstr "Guardar GCM/ISO descomprimido"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:240
|
|
msgid "Scale:"
|
|
msgstr "Escala:"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:578
|
|
msgid "Scanning for ISOs"
|
|
msgstr "Buscando ISOs"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:579
|
|
msgid "Scanning..."
|
|
msgstr "Escaneando..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
|
|
msgid "ScrShot"
|
|
msgstr "ScrShot"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:103
|
|
msgid "Scroll Lock"
|
|
msgstr "Bloq. Desplazamiento"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215
|
|
msgid "Search Filter"
|
|
msgstr "Filtro de búsqueda"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:695
|
|
msgid "Search Subfolders"
|
|
msgstr "Buscar en subcarpetas"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:56
|
|
msgid "Select"
|
|
msgstr "Seleccionar"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:649
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:995
|
|
msgid "Select The Recording File"
|
|
msgstr "Seleccionar archivo de grabación"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:64
|
|
msgid ""
|
|
"Select a hardware adapter to use.\n"
|
|
"When in doubt, use the first one"
|
|
msgstr ""
|
|
"Seleccionar un adaptador de hardware para su uso.\n"
|
|
"Si está en duda, use el primero."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:528
|
|
msgid "Select a save file to import"
|
|
msgstr "Selecciona un archivo de guardado para importar"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:338
|
|
msgid "Select floating windows"
|
|
msgstr "Selecciona las ventanas flotantes"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:359
|
|
msgid "Select resolution for fullscreen mode"
|
|
msgstr "Selecciona resolución para Pantalla Completa"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1196
|
|
msgid ""
|
|
"Select the System Menu wad extracted from the update partition of a disc"
|
|
msgstr ""
|
|
"Selecciona el Menú de sistema wad extraido de la partición de actualización "
|
|
"de un disco"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:589
|
|
msgid "Select the file to load"
|
|
msgstr "Selecciona el archivo a cargar"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1163
|
|
msgid "Select the save file"
|
|
msgstr "Selecciona el archivo de guardado"
|
|
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:138
|
|
msgid "Select the script to load"
|
|
msgstr "Selecciona el script a cargar"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1247
|
|
msgid "Select the state to load"
|
|
msgstr "Selecciona el estado a cargar"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1261
|
|
msgid "Select the state to save"
|
|
msgstr "Selecciona el estado a guardar"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:65
|
|
msgid ""
|
|
"Select what aspect ratio to use when rendering:\n"
|
|
"Auto: Use the native aspect ratio (4:3)\n"
|
|
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
|
|
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
|
|
"Stretch to window: Stretch the picture to the window size."
|
|
msgstr ""
|
|
"Selecciona que relación de aspecto se usa al renderizar:\n"
|
|
"Automático: Usar la relación de aspecto nativa (4:3)\n"
|
|
"Force 16:9: Estira la imagen a una relación de aspecto de 16:9.\n"
|
|
"Force 4:3: Estira la imagen a una relación de aspecto de 4:3.\n"
|
|
"Estirar a ventana: Estira la imagen al tamaño de la ventana."
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:94
|
|
msgid "Selected font"
|
|
msgstr "Fuente seleccionada"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:269
|
|
msgid "Send"
|
|
msgstr "Enviar"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642
|
|
msgid "Sensor Bar Position:"
|
|
msgstr "Posición de la Barra Sensor:"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:74
|
|
msgid "Separator"
|
|
msgstr "Separador"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:382
|
|
msgid ""
|
|
"Serial Port 1 - This is the port which devices such as the net adapter use"
|
|
msgstr ""
|
|
"Puerto serie 1 - Este es el puerto que dispositivos como el adaptador de red "
|
|
"usan."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:509
|
|
msgid "Set"
|
|
msgstr "Definir"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:465
|
|
msgid "Set Console as NTSC-J"
|
|
msgstr "Definir Consola como NTSC-J"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:975
|
|
msgid "Set as &default ISO"
|
|
msgstr "Definir como ISO por &defecto"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:807
|
|
#, c-format
|
|
msgid "Set as default Memcard %c"
|
|
msgstr "Definir como Memory Card por defecto %c"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:472
|
|
msgid "Short Name:"
|
|
msgstr "Nomber corto:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:229
|
|
msgid "Show &Console"
|
|
msgstr "Mostrar &Consola"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:228
|
|
msgid "Show &Logwindow"
|
|
msgstr "Mostrar Ventada de Registro (&L)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:225
|
|
msgid "Show &Statusbar"
|
|
msgstr "Mostrar Batta de E&stado"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:223
|
|
msgid "Show &Toolbar"
|
|
msgstr "Mostrar Barra de Herramien&tas"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:288
|
|
msgid "Show Drives"
|
|
msgstr "Mostrar Unidades"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:367
|
|
msgid "Show FPS"
|
|
msgstr "Mostrar FPS"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:278
|
|
msgid "Show France"
|
|
msgstr "Mostrar Francia"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:264
|
|
msgid "Show GameCube"
|
|
msgstr "Mostrar Gamecube"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:280
|
|
msgid "Show Italy"
|
|
msgstr "Mostrar Italia"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:271
|
|
msgid "Show JAP"
|
|
msgstr "Mostrar JAP"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:282
|
|
msgid "Show Korea"
|
|
msgstr "Mostrar Corea"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:463
|
|
msgid "Show Language:"
|
|
msgstr "Mostrar Idioma:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:273
|
|
msgid "Show PAL"
|
|
msgstr "Mostrar PAL"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:261
|
|
msgid "Show Platforms"
|
|
msgstr "Mostrar Plataformas"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:270
|
|
msgid "Show Regions"
|
|
msgstr "Mostrar Regiones"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:372
|
|
msgid "Show Shader Errors"
|
|
msgstr "Mostrar Errores de shaders"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:284
|
|
msgid "Show Taiwan"
|
|
msgstr "Mostrar Taiwan"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:275
|
|
msgid "Show USA"
|
|
msgstr "Mostrar USA"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:266
|
|
msgid "Show Wad"
|
|
msgstr "Mostrar WAD"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:262
|
|
msgid "Show Wii"
|
|
msgstr "Mostrar Wii"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:369
|
|
msgid "Show a confirmation box before stopping a game."
|
|
msgstr "Mostrar una ventana de confirmación antes de detener un juego."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:370
|
|
msgid ""
|
|
"Show a message box when a potentially serious error has occured.\n"
|
|
"Disabling this may avoid annoying and non-fatal messages, but it may also "
|
|
"mean that Dolphin\n"
|
|
"suddenly crashes without any explanation at all."
|
|
msgstr ""
|
|
"Mostrar un mensaje cuando un posible error severo ha ocurrido.\n"
|
|
"Deshabilitar esto puede evadir ver mensajes que no son fatales, y molestos, "
|
|
"pero también\n"
|
|
"significa que Dolphin puede cerrarse ante un error sin ninguna explicación."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:91
|
|
msgid ""
|
|
"Show projection statistics.\n"
|
|
"This is only useful for debugging purposes."
|
|
msgstr ""
|
|
"Mostrar estadísticas de proyección.\n"
|
|
"Esto es útil sólamente para depurar."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:816
|
|
msgid "Show save banner"
|
|
msgstr "Mostrar banner del guardado"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:820
|
|
msgid "Show save blocks"
|
|
msgstr "Mostrar bloques de guardado"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:818
|
|
msgid "Show save comment"
|
|
msgstr "Mostrar comentario del guardado"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:819
|
|
msgid "Show save icon"
|
|
msgstr "Mostrar ícono del guardado"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:817
|
|
msgid "Show save title"
|
|
msgstr "Mostrar título del guardado"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:89
|
|
msgid "Show the number of frames rendered per second."
|
|
msgstr "Mostrar el número de frames renderizados por segundo."
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:144
|
|
msgid "Show this help message"
|
|
msgstr "Mostrar este mensaje de ayuda"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:286
|
|
msgid "Show unknown"
|
|
msgstr "Mostrar desconocido"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:90
|
|
msgid ""
|
|
"Show various statistics.\n"
|
|
"This is only useful for debugging purposes."
|
|
msgstr ""
|
|
"Mostrar varias estadísticas.\n"
|
|
"Esto es útil sólamente para depurar."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256
|
|
msgid "Simplified Chinese"
|
|
msgstr "Chino simplificado"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:262
|
|
msgid "Size"
|
|
msgstr "Tamaño"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:354
|
|
msgid "Skies of Arcadia"
|
|
msgstr "Skies of Arcadia"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:422
|
|
msgid "Skip GC BIOS"
|
|
msgstr "Saltear BIOS de GC"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:174
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:175
|
|
msgid "Slot"
|
|
msgstr "Casilla"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:59
|
|
msgid "Snapshot"
|
|
msgstr "Instántaneo"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:352
|
|
msgid "Sonic and the Black Knight"
|
|
msgstr "Sonic and the Black Knight"
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:38
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:39
|
|
msgid "Sound Settings"
|
|
msgstr "Configuración de Sonido"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:31
|
|
msgid "Space"
|
|
msgstr "Espacio"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:239
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:467
|
|
msgid "Spanish"
|
|
msgstr "Español"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:76
|
|
msgid ""
|
|
"Specifies the resolution used to render at. A high resolution will improve "
|
|
"visual quality but is also quite heavy on performance and might cause "
|
|
"glitches in certain games.\n"
|
|
"Fractional: Uses your display resolution directly instead of the native "
|
|
"resolution. The quality scales with your display/window size, as does the "
|
|
"performance impact.\n"
|
|
"Integral: This is like Fractional, but rounds up to an integer multiple of "
|
|
"the native resolution. Should give a more accurate look but is usually "
|
|
"slower.\n"
|
|
"The other options are fixed resolutions for choosing a visual quality "
|
|
"independent of your display size."
|
|
msgstr ""
|
|
"Especifica la resolución a la que se renderizará. Una alta resolución puede "
|
|
"mejorar la calidad visual, pero puede empeorar el rendimiento gravemente, y "
|
|
"puede causar errores en ciertos juegos.\n"
|
|
"Fraccional: Utiliza la resolución del Display directamente en vez de la "
|
|
"resolución nativa. La calidad es escalada con tu tamaño de la ventana/"
|
|
"display, tal como el impacto al rendimiento.\n"
|
|
"Integral: Es como Fraccional, pero es redondeada a entero múltiplo de la "
|
|
"resolución nativa. Debería dar una vista mas precisa, pero es mas lento "
|
|
"normalmente.\n"
|
|
"Las otras opciones son resoluciones fijas para elegir una calidad visual "
|
|
"independiente del tamaño del Display."
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:161
|
|
msgid "Specify a video plugin"
|
|
msgstr "Especifica un plugin de video"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:165
|
|
msgid "Specify an audio plugin"
|
|
msgstr "Especifica un plugin de audio"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
|
|
msgid "Speed up Disc Transfer Rate"
|
|
msgstr "Acelerar la Transferencia de Disco"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:303
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:38
|
|
msgid "Start"
|
|
msgstr "Comenzar"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:201
|
|
msgid "Start &NetPlay"
|
|
msgstr "Comenzar &NetPlay"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:137
|
|
msgid "Start Re&cording"
|
|
msgstr "Comenzar graba&ción"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:461
|
|
msgid "Start Renderer in Fullscreen"
|
|
msgstr "Comenzar el Renderizador en Pantalla Completa"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:362
|
|
msgid "Start the rendering window in fullscreen mode."
|
|
msgstr "Comenzar la ventana de renderizado en Pantalla Completa."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:263
|
|
msgid "State"
|
|
msgstr "Estado"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:363
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:113
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:306
|
|
msgid "Stop"
|
|
msgstr "Detener"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:164
|
|
msgid "Stretch to Window"
|
|
msgstr "Estirar a la Ventana"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:75
|
|
msgid "Subtract"
|
|
msgstr "Sustraer"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:523
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:654
|
|
msgid "System Language:"
|
|
msgstr "Idioma del sistema:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:177
|
|
msgid "TAIWAN"
|
|
msgstr "TAIWAN"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:28
|
|
msgid "Tab"
|
|
msgstr "Pestaña"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:470
|
|
msgid "Tab split"
|
|
msgstr "División de Pestaña"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:327
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
|
|
msgid "Take Screenshot"
|
|
msgstr "Captura de Pantalla"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506
|
|
msgid "Test"
|
|
msgstr "Prueba"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:263
|
|
msgid "Texture"
|
|
msgstr "Textura"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:370
|
|
msgid "Texture Format"
|
|
msgstr "Formato de Textura"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1100
|
|
msgid "The chosen directory is already in the list"
|
|
msgstr "El directorio escogido ya se encuentra en la lista"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1222
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1250
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1316
|
|
msgid "The file "
|
|
msgstr "El archivo "
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:588
|
|
msgid "The name can not be empty"
|
|
msgstr "El nombre no puede estar vacío"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:580
|
|
msgid "The name can not contain the character ','"
|
|
msgstr "El nombre no puede tener el carácter ','"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:473
|
|
msgid "Theme"
|
|
msgstr "Tema Visual"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:302
|
|
msgid ""
|
|
"These settings override core Dolphin settings.\n"
|
|
"Undetermined means the game uses Dolphin's setting."
|
|
msgstr ""
|
|
"Estas opciones reemplazan a las opciones de núcleo de Dolphin.\n"
|
|
"Sin determinar significa que el juego usa la configuración de Dolphin."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:386
|
|
msgid "This could cause slow down in Wii Menu and some games."
|
|
msgstr ""
|
|
"Esto podría provocar peor rendimiento en el Menú de Wii y algunos juegos."
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:73
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:60
|
|
msgid ""
|
|
"This is used to control game speed by sound throttle.\n"
|
|
"Disabling this could cause abnormal game speed, such as too fast.\n"
|
|
"But sometimes enabling this could cause constant noise.\n"
|
|
"\n"
|
|
"Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
|
|
msgstr ""
|
|
"Esto es utilizado para controlar la velocidad del juego por la del audio.\n"
|
|
"Deshabilitar esto puede causar velocidad de juego anormal, como muy rápido.\n"
|
|
"Pero a veces puede provocar ruido constante.\n"
|
|
"\n"
|
|
"Atajo de Teclado <TAB>: Mantén la tecla presionada para desabilitar la "
|
|
"regulación instantáneamente."
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:72
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:59
|
|
msgid "This is used to play music tracks, like BGM."
|
|
msgstr ""
|
|
"Esto es usado para reproducir pistas de música, como música de fondo(BGM)"
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:71
|
|
msgid "This is usually used to play voice and sound effects."
|
|
msgstr "Esto es usado comunmente para reproducir voces y efectos de sonido."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:352
|
|
msgid ""
|
|
"This splits the Video and CPU threads, so they can be run on separate "
|
|
"cores.\n"
|
|
"Causes major speed improvements on PCs with more than one core,\n"
|
|
"but can also cause occasional crashes/glitches."
|
|
msgstr ""
|
|
"Esto divide los procesos de Video y CPU, para que se ejecuten en núcleos "
|
|
"separados.\n"
|
|
"Provoca mejoras de velocidad muy grandes en PCs con mas de un núcleo,\n"
|
|
"pero puede ocasionar errores gráficos o del programa."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:276
|
|
msgid "This will let you Manually Edit the INI config file"
|
|
msgstr "Esto te permitirá editar manualmente el archivo de configuración INI"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:634
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255
|
|
msgid "Title"
|
|
msgstr "Título"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:364
|
|
msgid "Toggle Fullscreen"
|
|
msgstr "Cambiar Pantalla Completa"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:127
|
|
msgid "Toggle all"
|
|
msgstr "Cambiar Todos"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247
|
|
msgid "Top"
|
|
msgstr "Superior"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257
|
|
msgid "Traditional Chinese"
|
|
msgstr "Chino Tradicional"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:71
|
|
msgid "Type"
|
|
msgstr "Tipo"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:32
|
|
msgid "UDP Port:"
|
|
msgstr "Puerto UDP:"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12
|
|
msgid "UDP Wiimote"
|
|
msgstr "UDP Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:185
|
|
msgid "UNKNOWN"
|
|
msgstr "DESCONOCIDO"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:164
|
|
msgid "USA"
|
|
msgstr "EE.UU."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:170
|
|
msgid "Undo Load State"
|
|
msgstr "Deshacer Cargar Estado"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203
|
|
msgid "Unknown"
|
|
msgstr "Desconocido"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:53
|
|
msgid "Up"
|
|
msgstr "Arriba"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:100
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17
|
|
msgid "Update"
|
|
msgstr "Actualizar"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651
|
|
msgid "Use EuRGB60 Mode (PAL60)"
|
|
msgstr "Usar Modo EuRGB60 (PAL60)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:418
|
|
msgid "Use FPS For Limiting"
|
|
msgstr "Usar FPS para limitar"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560
|
|
msgid "Use Hex"
|
|
msgstr "Usar Hexadecimal"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:470
|
|
msgid "Use Panic Handlers"
|
|
msgstr "Usar Controladores de Pánico"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:344
|
|
msgid "Use XFB"
|
|
msgstr "Usar XFB"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:71
|
|
msgid ""
|
|
"Uses the high-resolution render buffer for EFB copies instead of scaling "
|
|
"them down to native resolution.\n"
|
|
"Vastly improves visual quality in games which use EFB copies but might cause "
|
|
"glitches in some games."
|
|
msgstr ""
|
|
"Usa un bufer de alta resolución para las copias de EFB en vez de achicarlas "
|
|
"a la resolución nativa.\n"
|
|
"Mejora en gran manera la calidad visual en juegos que usan copias de EFB, "
|
|
"pero puede causar errores gráficos en algunos juegos."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:406
|
|
msgid "Utility"
|
|
msgstr "Utilidad"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:177
|
|
msgid "V-Sync"
|
|
msgstr "V-Sync"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:197
|
|
msgid "Value"
|
|
msgstr "Valor:"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:73
|
|
msgid "Value:"
|
|
msgstr "Valor:"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:557
|
|
msgid "Value: "
|
|
msgstr "Valor:"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:368
|
|
msgid "Various Statistics"
|
|
msgstr "Varias Estadísticas"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:82
|
|
msgid "Verbosity"
|
|
msgstr "Verbosidad"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:337
|
|
msgid "Video"
|
|
msgstr "Vídeo"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:382
|
|
msgid "Virtual"
|
|
msgstr "Virtual"
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:39
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:40
|
|
msgid "Volume"
|
|
msgstr "Volumen"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:67
|
|
msgid ""
|
|
"Wait for vertical blanks.\n"
|
|
"Reduces tearing but might also decrease performance"
|
|
msgstr ""
|
|
"Espera al proximo refresco de pantalla.\n"
|
|
"Reduce el \"quebrado\" de la pantalla, pero puede que reduzca el rendimiento."
|
|
|
|
#: Source/Core/DolphinWX/Src/Frame.cpp:660
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:77
|
|
msgid "Warning"
|
|
msgstr "Advertencia"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:106
|
|
msgid ""
|
|
"When using EFB to RAM we very often need to decode RAM data to a VRAM "
|
|
"texture, which is a very time-consuming task.\n"
|
|
"With this option enabled, we'll skip decoding a texture if it didn't "
|
|
"change.\n"
|
|
"This results in a nice speedup, but possibly causes glitches.\n"
|
|
"If you have any problems with this option enabled you should either try "
|
|
"increasing the safety of the texture cache or disable this option.\n"
|
|
"(NOTE: The safier the texture cache is adjusted the lower the speedup will "
|
|
"be; accurate texture cache set to \"safe\" might actually be slower!)"
|
|
msgstr ""
|
|
"Cuando se usa EFB a RAM comunmente necesitamos decodificar los datos de la "
|
|
"RAM a una textura VRAM, lo que es una tarea larga.\n"
|
|
"Con esta opción habilitada, se salteará decodificarla si no ha cambiado.\n"
|
|
"Esto resulta en una buena mejora de rendimiento, pero probablemente cause "
|
|
"errores.\n"
|
|
"Si tienes cualquier problema con esta opción habilitada, deberías probar "
|
|
"incrementar la seguridad del Caché de textura, o deshabilitar esta opción.\n"
|
|
"(NOTA: Mientras mas seguro el caché, menor será la mejora de rendimiento; el "
|
|
"caché de textura preciso em \"seguro\" puede ser mas lento!)"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:175
|
|
msgid "Widescreen Hack"
|
|
msgstr "Hack de Pantalla ancha(Widescreen)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:405
|
|
msgid "Wii"
|
|
msgstr "Wii"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:320
|
|
msgid "Wii Console"
|
|
msgstr "Consola Wii"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:198
|
|
msgid "Wii Save Import"
|
|
msgstr "Importar Guardado de Wii"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1165
|
|
msgid "Wii save files (*.bin)|*.bin"
|
|
msgstr "Archivos de guardado Wii (*.bin)|*.bin"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:371
|
|
msgid "Wiimote"
|
|
msgstr "Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/Frame.cpp:174
|
|
#, c-format
|
|
msgid ""
|
|
"Wiimote %i has been disconnected by system.\n"
|
|
"Maybe this game doesn't support multi-wiimote,\n"
|
|
"or maybe it is due to idle time out or other reason.\n"
|
|
"Do you want to reconnect immediately?"
|
|
msgstr ""
|
|
"El Wiimote %i ha sido desconectado por el sistema.\n"
|
|
"Puede ser que este juego no suporte multi-wiimote,\n"
|
|
"o mucho tiempo de espera, o alguna otra razón.\n"
|
|
"Desea reconectarlo inmediatamente?"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:655
|
|
msgid "Wiimote Connected"
|
|
msgstr "Wiimote conectado"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646
|
|
msgid "Wiimote Motor"
|
|
msgstr "Motor Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641
|
|
msgid "Wiimote Settings"
|
|
msgstr "Configuración Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:371
|
|
msgid "Wiimote settings"
|
|
msgstr "Configuración Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:365
|
|
msgid "Will enable progressive scan option if supported by software."
|
|
msgstr "Se habilitará el escaneado progresivo si el software lo permite."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:455
|
|
msgid "Window Size:"
|
|
msgstr "Tamaño de Ventana:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:361
|
|
msgid "Window height for windowed mode"
|
|
msgstr "Alto de la ventana en modo ventana"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:360
|
|
msgid "Window width for windowed mode"
|
|
msgstr "Ancho de la ventana en modo ventana"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:131
|
|
msgid "Windows Left"
|
|
msgstr "Windows Izquierda"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:133
|
|
msgid "Windows Menu"
|
|
msgstr "Windows Menú"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:132
|
|
msgid "Windows Right"
|
|
msgstr "Windows Derecha"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:103
|
|
msgid "Word Wrap"
|
|
msgstr "Word Wrap"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1142
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1189
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1322
|
|
msgid "Working..."
|
|
msgstr "Trabajando..."
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:107
|
|
msgid "Write to Console"
|
|
msgstr "Escribir a la Consola"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:105
|
|
msgid "Write to File"
|
|
msgstr "Escribir a Archivo"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:109
|
|
msgid "Write to Window ->"
|
|
msgstr "Escribir a Ventana ->"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:377
|
|
msgid "XFB"
|
|
msgstr "XFB"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:84
|
|
msgid "You can't close panes that have pages in them."
|
|
msgstr "No puedes cerrar ventanas que tienen páginas en ellas."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:345
|
|
msgid "ZTP hack"
|
|
msgstr "ZTP hack"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:351
|
|
msgid "Zelda Twilight Princess Bloom hack"
|
|
msgstr "Hack de bloom Zelda Twilight Princess"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:454
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:479
|
|
msgid "[ waiting ]"
|
|
msgstr "[ esperando ]"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:529
|
|
msgid "^ ADD"
|
|
msgstr "^ ADD"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708
|
|
msgid "apploader (.img)"
|
|
msgstr "apploader (.img)"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:514
|
|
msgid "| OR"
|
|
msgstr "| OR"
|