dolphin/Source/Core/VideoCommon/Src/SConscript
Soren Jorvang 404c625622 Simplify the SCons build:
On OS X, build all code as Objective-C(++).

Centralize framework handling.

Cleanup.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5645 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-10 14:18:21 +00:00

46 lines
903 B
Python

# -*- python -*-
Import('env')
files = [
'VideoConfig.cpp',
'BPMemory.cpp',
'CPMemory.cpp',
'XFMemory.cpp',
'XFStructs.cpp',
'BPStructs.cpp',
'CommandProcessor.cpp',
'PixelEngine.cpp',
'memcpy_amd.cpp',
'OpcodeDecoding.cpp',
'TextureDecoder.cpp',
'XFMemory.cpp',
'XFBConvert.cpp',
'IndexGenerator.cpp',
'PixelShaderGen.cpp',
'PixelShaderManager.cpp',
'VertexShaderGen.cpp',
'VertexShaderManager.cpp',
'VertexLoader.cpp',
'VertexLoader_Color.cpp',
'VertexLoader_Normal.cpp',
'VertexLoader_Position.cpp',
'VertexLoader_TextCoord.cpp',
'TextureConversionShader.cpp',
'ImageWrite.cpp',
'NativeVertexWriter.cpp',
'Statistics.cpp',
'Fifo.cpp',
'VideoState.cpp',
'Profiler.cpp',
'OnScreenDisplay.cpp',
'HiresTextures.cpp',
]
if env['HAVE_OPENCL']:
files += [
'OpenCL/OCLTextureDecoder.cpp',
]
env.StaticLibrary(env['local_libs'] + "videocommon", files)