mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 22:09:19 -07:00
4288bfe0f9
Given this is actually a part of the Host interface, this should be placed with it. While we're at it, turn it into an enum class so that we don't dump its contained values into the surrounding scope. We can also make Host_Message take the enum type itself directly instead of taking a general int value. After this, it'll be trivial to divide out the rest of Common.h and remove the header from the repository entirely
159 lines
3.5 KiB
C++
159 lines
3.5 KiB
C++
// Copyright 2015 Dolphin Emulator Project
|
|
// Licensed under GPLv2+
|
|
// Refer to the license.txt file included.
|
|
|
|
#include "DolphinQt2/Host.h"
|
|
|
|
#include <QAbstractEventDispatcher>
|
|
#include <QApplication>
|
|
#include <QProgressDialog>
|
|
|
|
#include "Common/Common.h"
|
|
|
|
#include "Core/ConfigManager.h"
|
|
#include "Core/Core.h"
|
|
#include "Core/Debugger/PPCDebugInterface.h"
|
|
#include "Core/Host.h"
|
|
#include "Core/PowerPC/PowerPC.h"
|
|
|
|
#include "DolphinQt2/QtUtils/QueueOnObject.h"
|
|
#include "DolphinQt2/Settings.h"
|
|
|
|
#include "VideoCommon/RenderBase.h"
|
|
#include "VideoCommon/VideoConfig.h"
|
|
|
|
Host::Host() = default;
|
|
|
|
Host* Host::GetInstance()
|
|
{
|
|
static Host* s_instance = new Host();
|
|
return s_instance;
|
|
}
|
|
|
|
void* Host::GetRenderHandle()
|
|
{
|
|
return m_render_handle;
|
|
}
|
|
|
|
void Host::SetRenderHandle(void* handle)
|
|
{
|
|
m_render_handle = handle;
|
|
}
|
|
|
|
bool Host::GetRenderFocus()
|
|
{
|
|
return m_render_focus;
|
|
}
|
|
|
|
void Host::SetRenderFocus(bool focus)
|
|
{
|
|
m_render_focus = focus;
|
|
if (g_renderer && m_render_fullscreen && g_ActiveConfig.ExclusiveFullscreenEnabled())
|
|
Core::RunAsCPUThread([focus] {
|
|
if (!SConfig::GetInstance().bRenderToMain)
|
|
g_renderer->SetFullscreen(focus);
|
|
});
|
|
}
|
|
|
|
bool Host::GetRenderFullscreen()
|
|
{
|
|
return m_render_fullscreen;
|
|
}
|
|
|
|
void Host::SetRenderFullscreen(bool fullscreen)
|
|
{
|
|
m_render_fullscreen = fullscreen;
|
|
|
|
if (g_renderer && g_renderer->IsFullscreen() != fullscreen &&
|
|
g_ActiveConfig.ExclusiveFullscreenEnabled())
|
|
Core::RunAsCPUThread([fullscreen] { g_renderer->SetFullscreen(fullscreen); });
|
|
}
|
|
|
|
void Host::ResizeSurface(int new_width, int new_height)
|
|
{
|
|
if (g_renderer)
|
|
g_renderer->ResizeSurface(new_width, new_height);
|
|
}
|
|
|
|
void Host_Message(HostMessageID id)
|
|
{
|
|
if (id == HostMessageID::WMUserStop)
|
|
{
|
|
emit Host::GetInstance()->RequestStop();
|
|
}
|
|
else if (id == HostMessageID::WMUserJobDispatch)
|
|
{
|
|
// Just poke the main thread to get it to wake up, job dispatch
|
|
// will happen automatically before it goes back to sleep again.
|
|
QAbstractEventDispatcher::instance(qApp->thread())->wakeUp();
|
|
}
|
|
}
|
|
|
|
void Host_UpdateTitle(const std::string& title)
|
|
{
|
|
emit Host::GetInstance()->RequestTitle(QString::fromStdString(title));
|
|
}
|
|
|
|
void* Host_GetRenderHandle()
|
|
{
|
|
return Host::GetInstance()->GetRenderHandle();
|
|
}
|
|
|
|
bool Host_RendererHasFocus()
|
|
{
|
|
return Host::GetInstance()->GetRenderFocus();
|
|
}
|
|
|
|
bool Host_RendererIsFullscreen()
|
|
{
|
|
return Host::GetInstance()->GetRenderFullscreen();
|
|
}
|
|
|
|
void Host_YieldToUI()
|
|
{
|
|
qApp->processEvents(QEventLoop::ExcludeUserInputEvents);
|
|
}
|
|
|
|
void Host_UpdateDisasmDialog()
|
|
{
|
|
QueueOnObject(QApplication::instance(), [] { emit Host::GetInstance()->UpdateDisasmDialog(); });
|
|
}
|
|
|
|
void Host_UpdateProgressDialog(const char* caption, int position, int total)
|
|
{
|
|
emit Host::GetInstance()->UpdateProgressDialog(QString::fromUtf8(caption), position, total);
|
|
}
|
|
|
|
void Host::RequestNotifyMapLoaded()
|
|
{
|
|
QueueOnObject(QApplication::instance(), [this] { emit NotifyMapLoaded(); });
|
|
}
|
|
|
|
void Host_NotifyMapLoaded()
|
|
{
|
|
Host::GetInstance()->RequestNotifyMapLoaded();
|
|
}
|
|
|
|
// We ignore these, and their purpose should be questioned individually.
|
|
// In particular, RequestRenderWindowSize, RequestFullscreen, and
|
|
// UpdateMainFrame should almost certainly be removed.
|
|
void Host_UpdateMainFrame()
|
|
{
|
|
}
|
|
|
|
void Host_RequestRenderWindowSize(int w, int h)
|
|
{
|
|
emit Host::GetInstance()->RequestRenderSize(w, h);
|
|
}
|
|
|
|
bool Host_UINeedsControllerState()
|
|
{
|
|
return Settings::Instance().IsControllerStateNeeded();
|
|
}
|
|
void Host_ShowVideoConfig(void* parent, const std::string& backend_name)
|
|
{
|
|
}
|
|
void Host_RefreshDSPDebuggerWindow()
|
|
{
|
|
}
|