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https://github.com/dolphin-emu/dolphin.git
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c825eecbc9
ChunkFile doesn't use any of the file utilities, so we can drop these headers to avoid pulling in unnecessary dependencies. This also uncovered a few indirect inclusions.
374 lines
12 KiB
C++
374 lines
12 KiB
C++
// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "DiscIO/DiscExtractor.h"
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#include <algorithm>
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#include <cinttypes>
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#include <locale>
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#include <optional>
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#include "Common/CommonTypes.h"
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#include "Common/File.h"
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#include "Common/FileUtil.h"
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#include "Common/StringUtil.h"
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#include "DiscIO/Enums.h"
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#include "DiscIO/Filesystem.h"
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#include "DiscIO/Volume.h"
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namespace DiscIO
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{
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std::string DirectoryNameForPartitionType(u32 partition_type)
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{
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switch (partition_type)
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{
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case 0:
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return "DATA";
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case 1:
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return "UPDATE";
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case 2:
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return "CHANNEL";
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default:
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const std::string type_as_game_id{static_cast<char>((partition_type >> 24) & 0xFF),
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static_cast<char>((partition_type >> 16) & 0xFF),
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static_cast<char>((partition_type >> 8) & 0xFF),
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static_cast<char>(partition_type & 0xFF)};
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if (std::all_of(type_as_game_id.cbegin(), type_as_game_id.cend(),
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[](char c) { return std::isalnum(c, std::locale::classic()); }))
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{
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return "P-" + type_as_game_id;
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}
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return StringFromFormat("P%u", partition_type);
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}
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}
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u64 ReadFile(const Volume& volume, const Partition& partition, const FileInfo* file_info,
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u8* buffer, u64 max_buffer_size, u64 offset_in_file)
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{
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if (!file_info || file_info->IsDirectory() || offset_in_file >= file_info->GetSize())
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return 0;
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const u64 read_length = std::min(max_buffer_size, file_info->GetSize() - offset_in_file);
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DEBUG_LOG(DISCIO,
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"Reading %" PRIx64 " bytes at %" PRIx64 " from file %s. Offset: %" PRIx64
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" Size: %" PRIx32,
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read_length, offset_in_file, file_info->GetPath().c_str(), file_info->GetOffset(),
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file_info->GetSize());
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if (!volume.Read(file_info->GetOffset() + offset_in_file, read_length, buffer, partition))
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return 0;
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return read_length;
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}
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u64 ReadFile(const Volume& volume, const Partition& partition, const std::string& path, u8* buffer,
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u64 max_buffer_size, u64 offset_in_file)
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{
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const FileSystem* file_system = volume.GetFileSystem(partition);
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if (!file_system)
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return 0;
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return ReadFile(volume, partition, file_system->FindFileInfo(path).get(), buffer, max_buffer_size,
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offset_in_file);
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}
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bool ExportData(const Volume& volume, const Partition& partition, u64 offset, u64 size,
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const std::string& export_filename)
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{
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File::IOFile f(export_filename, "wb");
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if (!f)
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return false;
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while (size)
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{
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// Limit read size to 128 MB
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const size_t read_size = static_cast<size_t>(std::min<u64>(size, 0x08000000));
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std::vector<u8> buffer(read_size);
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if (!volume.Read(offset, read_size, buffer.data(), partition))
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return false;
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if (!f.WriteBytes(buffer.data(), read_size))
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return false;
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size -= read_size;
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offset += read_size;
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}
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return true;
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}
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bool ExportFile(const Volume& volume, const Partition& partition, const FileInfo* file_info,
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const std::string& export_filename)
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{
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if (!file_info || file_info->IsDirectory())
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return false;
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return ExportData(volume, partition, file_info->GetOffset(), file_info->GetSize(),
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export_filename);
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}
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bool ExportFile(const Volume& volume, const Partition& partition, const std::string& path,
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const std::string& export_filename)
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{
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const FileSystem* file_system = volume.GetFileSystem(partition);
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if (!file_system)
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return false;
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return ExportFile(volume, partition, file_system->FindFileInfo(path).get(), export_filename);
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}
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void ExportDirectory(const Volume& volume, const Partition& partition, const FileInfo& directory,
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bool recursive, const std::string& filesystem_path,
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const std::string& export_folder,
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const std::function<bool(const std::string& path)>& update_progress)
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{
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File::CreateFullPath(export_folder + '/');
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for (const FileInfo& file_info : directory)
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{
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const std::string name = file_info.GetName() + (file_info.IsDirectory() ? "/" : "");
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const std::string path = filesystem_path + name;
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const std::string export_path = export_folder + '/' + name;
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if (update_progress(path))
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return;
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DEBUG_LOG(DISCIO, "%s", export_path.c_str());
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if (!file_info.IsDirectory())
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{
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if (File::Exists(export_path))
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NOTICE_LOG(DISCIO, "%s already exists", export_path.c_str());
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else if (!ExportFile(volume, partition, &file_info, export_path))
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ERROR_LOG(DISCIO, "Could not export %s", export_path.c_str());
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}
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else if (recursive)
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{
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ExportDirectory(volume, partition, file_info, recursive, path, export_path, update_progress);
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}
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}
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}
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bool ExportWiiUnencryptedHeader(const Volume& volume, const std::string& export_filename)
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{
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if (volume.GetVolumeType() != Platform::WiiDisc)
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return false;
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return ExportData(volume, PARTITION_NONE, 0, 0x100, export_filename);
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}
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bool ExportWiiRegionData(const Volume& volume, const std::string& export_filename)
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{
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if (volume.GetVolumeType() != Platform::WiiDisc)
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return false;
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return ExportData(volume, PARTITION_NONE, 0x4E000, 0x20, export_filename);
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}
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bool ExportTicket(const Volume& volume, const Partition& partition,
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const std::string& export_filename)
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{
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if (volume.GetVolumeType() != Platform::WiiDisc)
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return false;
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return ExportData(volume, PARTITION_NONE, partition.offset, 0x2a4, export_filename);
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}
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bool ExportTMD(const Volume& volume, const Partition& partition, const std::string& export_filename)
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{
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if (volume.GetVolumeType() != Platform::WiiDisc)
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return false;
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const std::optional<u32> size = volume.ReadSwapped<u32>(partition.offset + 0x2a4, PARTITION_NONE);
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const std::optional<u64> offset =
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volume.ReadSwappedAndShifted(partition.offset + 0x2a8, PARTITION_NONE);
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if (!size || !offset)
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return false;
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return ExportData(volume, PARTITION_NONE, partition.offset + *offset, *size, export_filename);
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}
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bool ExportCertificateChain(const Volume& volume, const Partition& partition,
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const std::string& export_filename)
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{
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if (volume.GetVolumeType() != Platform::WiiDisc)
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return false;
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const std::optional<u32> size = volume.ReadSwapped<u32>(partition.offset + 0x2ac, PARTITION_NONE);
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const std::optional<u64> offset =
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volume.ReadSwappedAndShifted(partition.offset + 0x2b0, PARTITION_NONE);
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if (!size || !offset)
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return false;
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return ExportData(volume, PARTITION_NONE, *offset, *size, export_filename);
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}
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bool ExportH3Hashes(const Volume& volume, const Partition& partition,
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const std::string& export_filename)
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{
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if (volume.GetVolumeType() != Platform::WiiDisc)
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return false;
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const std::optional<u64> offset =
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volume.ReadSwappedAndShifted(partition.offset + 0x2b4, PARTITION_NONE);
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if (!offset)
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return false;
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return ExportData(volume, PARTITION_NONE, *offset, 0x18000, export_filename);
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}
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bool ExportHeader(const Volume& volume, const Partition& partition,
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const std::string& export_filename)
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{
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if (!IsDisc(volume.GetVolumeType()))
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return false;
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return ExportData(volume, partition, 0, 0x440, export_filename);
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}
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bool ExportBI2Data(const Volume& volume, const Partition& partition,
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const std::string& export_filename)
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{
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if (!IsDisc(volume.GetVolumeType()))
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return false;
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return ExportData(volume, partition, 0x440, 0x2000, export_filename);
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}
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bool ExportApploader(const Volume& volume, const Partition& partition,
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const std::string& export_filename)
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{
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if (!IsDisc(volume.GetVolumeType()))
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return false;
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std::optional<u32> apploader_size = volume.ReadSwapped<u32>(0x2440 + 0x14, partition);
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const std::optional<u32> trailer_size = volume.ReadSwapped<u32>(0x2440 + 0x18, partition);
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constexpr u32 header_size = 0x20;
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if (!apploader_size || !trailer_size)
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return false;
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*apploader_size += *trailer_size + header_size;
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DEBUG_LOG(DISCIO, "Apploader size -> %x", *apploader_size);
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return ExportData(volume, partition, 0x2440, *apploader_size, export_filename);
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}
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std::optional<u64> GetBootDOLOffset(const Volume& volume, const Partition& partition)
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{
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const Platform volume_type = volume.GetVolumeType();
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if (!IsDisc(volume_type))
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return {};
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return volume.ReadSwappedAndShifted(0x420, partition);
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}
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std::optional<u32> GetBootDOLSize(const Volume& volume, const Partition& partition, u64 dol_offset)
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{
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if (!IsDisc(volume.GetVolumeType()))
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return {};
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u32 dol_size = 0;
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// Iterate through the 7 code segments
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for (u8 i = 0; i < 7; i++)
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{
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const std::optional<u32> offset = volume.ReadSwapped<u32>(dol_offset + 0x00 + i * 4, partition);
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const std::optional<u32> size = volume.ReadSwapped<u32>(dol_offset + 0x90 + i * 4, partition);
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if (!offset || !size)
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return {};
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dol_size = std::max(*offset + *size, dol_size);
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}
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// Iterate through the 11 data segments
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for (u8 i = 0; i < 11; i++)
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{
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const std::optional<u32> offset = volume.ReadSwapped<u32>(dol_offset + 0x1c + i * 4, partition);
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const std::optional<u32> size = volume.ReadSwapped<u32>(dol_offset + 0xac + i * 4, partition);
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if (!offset || !size)
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return {};
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dol_size = std::max(*offset + *size, dol_size);
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}
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return dol_size;
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}
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bool ExportDOL(const Volume& volume, const Partition& partition, const std::string& export_filename)
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{
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if (!IsDisc(volume.GetVolumeType()))
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return false;
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const std::optional<u64> dol_offset = GetBootDOLOffset(volume, partition);
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if (!dol_offset)
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return false;
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const std::optional<u32> dol_size = GetBootDOLSize(volume, partition, *dol_offset);
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if (!dol_size)
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return false;
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return ExportData(volume, partition, *dol_offset, *dol_size, export_filename);
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}
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std::optional<u64> GetFSTOffset(const Volume& volume, const Partition& partition)
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{
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const Platform volume_type = volume.GetVolumeType();
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if (!IsDisc(volume_type))
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return {};
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return volume.ReadSwappedAndShifted(0x424, partition);
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}
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std::optional<u64> GetFSTSize(const Volume& volume, const Partition& partition)
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{
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const Platform volume_type = volume.GetVolumeType();
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if (!IsDisc(volume_type))
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return {};
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return volume.ReadSwappedAndShifted(0x428, partition);
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}
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bool ExportFST(const Volume& volume, const Partition& partition, const std::string& export_filename)
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{
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if (!IsDisc(volume.GetVolumeType()))
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return false;
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const std::optional<u64> fst_offset = GetFSTOffset(volume, partition);
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const std::optional<u64> fst_size = GetFSTSize(volume, partition);
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if (!fst_offset || !fst_size)
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return false;
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return ExportData(volume, partition, *fst_offset, *fst_size, export_filename);
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}
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bool ExportSystemData(const Volume& volume, const Partition& partition,
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const std::string& export_folder)
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{
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bool success = true;
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File::CreateFullPath(export_folder + "/sys/");
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success &= ExportHeader(volume, partition, export_folder + "/sys/boot.bin");
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success &= ExportBI2Data(volume, partition, export_folder + "/sys/bi2.bin");
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success &= ExportApploader(volume, partition, export_folder + "/sys/apploader.img");
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success &= ExportDOL(volume, partition, export_folder + "/sys/main.dol");
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success &= ExportFST(volume, partition, export_folder + "/sys/fst.bin");
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if (volume.GetVolumeType() == Platform::WiiDisc)
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{
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File::CreateFullPath(export_folder + "/disc/");
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success &= ExportWiiUnencryptedHeader(volume, export_folder + "/disc/header.bin");
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success &= ExportWiiRegionData(volume, export_folder + "/disc/region.bin");
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success &= ExportTicket(volume, partition, export_folder + "/ticket.bin");
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success &= ExportTMD(volume, partition, export_folder + "/tmd.bin");
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success &= ExportCertificateChain(volume, partition, export_folder + "/cert.bin");
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if (volume.IsEncryptedAndHashed())
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success &= ExportH3Hashes(volume, partition, export_folder + "/h3.bin");
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}
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return success;
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}
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} // namespace DiscIO
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