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fe02833f1376bee079b16f7e093d548e1666bddf
dolphin
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Source
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Core
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VideoBackends
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OGL
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GLExtensions
History
Scott Moreau
2c8340e1dc
Move GLInterface.h into GLInterface directory
2014-01-20 00:46:21 -07:00
..
ARB_blend_func_extended.h
…
ARB_buffer_storage.h
…
ARB_debug_output.h
…
ARB_draw_elements_base_vertex.h
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ARB_ES2_compatibility.h
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ARB_framebuffer_object.h
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ARB_get_program_binary.h
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ARB_map_buffer_range.h
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ARB_sample_shading.h
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ARB_sampler_objects.h
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ARB_sync.h
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ARB_uniform_buffer_object.h
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ARB_vertex_array_object.h
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ARB_viewport_array.h
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gl_1_1.h
[GLExtensions] Pull in all the function pointers for OpenGL 1.1, This removes the need for a couple compile time differences between GL and GLES3 mode.
2014-01-17 16:05:40 +01:00
gl_1_2.h
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gl_1_3.h
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gl_1_4.h
[GLExtensions] Dynamically pull in the GL 1.3 and 1.4 functions as well.
2014-01-17 15:56:54 +01:00
gl_1_5.h
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gl_2_0.h
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gl_3_0.h
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gl_3_1.h
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gl_3_2.h
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gl_common.h
fix windows build
2014-01-17 16:01:17 +01:00
GLExtensions.cpp
Rename our GLInterface class function 'GetProcAddress' in order to not have clashing function names due to Windows.
2014-01-18 14:18:32 +00:00
GLExtensions.h
Move GLInterface.h into GLInterface directory
2014-01-20 00:46:21 -07:00
KHR_debug.h
[GLExtensions] KHR_debug on OpenGL ES 3 has a KHR suffix on their function pointers. In Desktop OpenGL there is no suffix. So handle this correctly. Make the GrabFunction macro slightly less evil, so update the init_* to reflect it. Thanks Bh44L for the suggestion.
2014-01-17 15:56:28 +01:00
NV_framebuffer_multisample_coverage.h
…
NV_primitive_restart.h
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