mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 22:09:19 -07:00
38 lines
835 B
C
38 lines
835 B
C
// Copyright 2023 Dolphin Emulator Project
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#pragma once
|
|
|
|
#include "Common/EnumMap.h"
|
|
|
|
// The main point of this is to allow other parts of dolphin to set ImGui's key map without
|
|
// having to import ImGui headers.
|
|
// But the idea is that it can be expanded in the future with more keys to support more things.
|
|
enum class DolphinKey
|
|
{
|
|
Tab,
|
|
LeftArrow,
|
|
RightArrow,
|
|
UpArrow,
|
|
DownArrow,
|
|
PageUp,
|
|
PageDown,
|
|
Home,
|
|
End,
|
|
Insert,
|
|
Delete,
|
|
Backspace,
|
|
Space,
|
|
Enter,
|
|
Escape,
|
|
KeyPadEnter,
|
|
A, // for text edit CTRL+A: select all
|
|
C, // for text edit CTRL+C: copy
|
|
V, // for text edit CTRL+V: paste
|
|
X, // for text edit CTRL+X: cut
|
|
Y, // for text edit CTRL+Y: redo
|
|
Z, // for text edit CTRL+Z: undo
|
|
};
|
|
|
|
using DolphinKeyMap = Common::EnumMap<int, DolphinKey::Z>;
|