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AVIDump.cpp
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Fix warnings about non-static variables
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2014-11-02 04:51:44 +01:00 |
AVIDump.h
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Proper Audio/Video Dumping
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2014-10-09 00:06:04 -04:00 |
BoundingBox.cpp
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Make some variables static (should probably adjust for coding style too, but I'm not the one who merged code with bad style...)
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2014-10-16 17:03:37 -04:00 |
BoundingBox.h
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Reimplement Bounding Box calculation using the software renderer.
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2014-10-10 12:27:06 +01:00 |
BPFunctions.cpp
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
BPFunctions.h
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Remove some unnecessary semicolons
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2014-09-11 13:05:31 -04:00 |
BPMemory.cpp
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
BPMemory.h
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Merge pull request #1308 from kayru/shader_generator_write_opt
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2014-10-20 17:15:53 +11:00 |
BPStructs.cpp
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Remove old (and now incorrect) error checking code.
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2014-10-29 08:53:53 +13:00 |
BPStructs.h
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Add the 'desynced GPU thread' mode.
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2014-09-28 21:34:29 -04:00 |
CMakeLists.txt
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Fix linux build and various warnings.
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2014-10-10 12:28:13 +01:00 |
CommandProcessor.cpp
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Remove useless STACKALIGN macro.
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2014-09-30 01:42:47 -04:00 |
CommandProcessor.h
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Add the 'desynced GPU thread' mode.
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2014-09-28 21:34:29 -04:00 |
ConstantManager.h
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Add missing includes where headers depend on other headers having been included first.
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2014-10-21 21:22:16 -04:00 |
CPMemory.cpp
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Changes to allow LoadCPReg to work in a preprocess mode which affects a separate state.
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2014-09-28 21:25:06 -04:00 |
CPMemory.h
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Convert some VideoCommon stuff to BitSet.
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2014-10-25 16:57:25 -04:00 |
DataReader.h
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Add missing includes where headers depend on other headers having been included first.
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2014-10-21 21:22:16 -04:00 |
Debugger.cpp
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Debugger.h
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Remove some unnecessary semicolons
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2014-09-11 13:05:31 -04:00 |
DriverDetails.cpp
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Adds a DriverDetails bug to track Qualcomm attributeless rendering.
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2014-10-29 19:58:18 -05:00 |
DriverDetails.h
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Adds a DriverDetails bug to track Qualcomm attributeless rendering.
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2014-10-29 19:58:18 -05:00 |
Fifo.cpp
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VideoCommon: Silence -Wmaybe-uninitialized warnings.
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2014-09-30 16:14:18 -04:00 |
Fifo.h
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Fifo: Fix tab/space mismatches
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2014-10-06 20:04:57 -04:00 |
FPSCounter.cpp
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FPSCounter.h
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FramebufferManagerBase.cpp
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Change a bunch of reference function arguments to pointers.
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2014-10-02 03:00:33 -04:00 |
FramebufferManagerBase.h
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OGL: force enable postprocessing
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2014-10-23 00:21:52 +02:00 |
HiresTextures.cpp
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Allow custom textures to load from unicode paths.
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2014-09-22 12:51:30 -04:00 |
HiresTextures.h
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Remove some unnecessary semicolons
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2014-09-11 13:05:31 -04:00 |
ImageWrite.cpp
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VideoCommon: Clean up brace placements
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2014-08-30 18:06:45 -04:00 |
ImageWrite.h
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
IndexGenerator.cpp
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
IndexGenerator.h
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LightingShaderGen.h
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LookUpTables.h
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
MainBase.cpp
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Add a central variable g_want_determinism which controls whether to try to make things deterministic.
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2014-09-28 21:34:31 -04:00 |
MainBase.h
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NativeVertexFormat.h
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Add missing includes where headers depend on other headers having been included first.
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2014-10-21 21:22:16 -04:00 |
OnScreenDisplay.cpp
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
OnScreenDisplay.h
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Add missing includes where headers depend on other headers having been included first.
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2014-10-21 21:22:16 -04:00 |
OpcodeDecoding.cpp
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Add the 'desynced GPU thread' mode.
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2014-09-28 21:34:29 -04:00 |
OpcodeDecoding.h
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Add missing includes where headers depend on other headers having been included first.
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2014-10-21 21:22:16 -04:00 |
PerfQueryBase.cpp
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PerfQueryBase.h
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PixelEngine.cpp
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Get buildbot to compile.
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2014-10-10 12:28:15 +01:00 |
PixelEngine.h
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Reimplement Bounding Box calculation using the software renderer.
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2014-10-10 12:27:06 +01:00 |
PixelShaderGen.cpp
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Fixes missing objects on Adreno hardware.
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2014-10-29 06:21:03 -05:00 |
PixelShaderGen.h
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PixelShaderManager.cpp
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GPU: Only load the relevant color components upon writes to the tev color registers.
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2014-09-21 10:38:22 +02:00 |
PixelShaderManager.h
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GPU: Only load the relevant color components upon writes to the tev color registers.
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2014-09-21 10:38:22 +02:00 |
PostProcessing.cpp
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PostProcessing.h
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OGL: force enable postprocessing
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2014-10-23 00:21:52 +02:00 |
RenderBase.cpp
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Move bDumpFrames to SConfig (and it's references)
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2014-10-12 23:56:16 -04:00 |
RenderBase.h
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Change a bunch of reference function arguments to pointers.
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2014-10-02 03:00:33 -04:00 |
sfont.inc
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VideoCommon: Start putting common texture decoding code in TextureDecoder_Common
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2014-09-04 18:36:53 -07:00 |
ShaderGenCommon.h
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VideoCommon: loop bug in ShaderGenCommon.h debug
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2014-10-25 01:52:31 +08:00 |
Statistics.cpp
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Statistics.h
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TextureCacheBase.cpp
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Change a bunch of reference function arguments to pointers.
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2014-10-02 03:00:33 -04:00 |
TextureCacheBase.h
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Change a bunch of reference function arguments to pointers.
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2014-10-02 03:00:33 -04:00 |
TextureConversionShader.cpp
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Rename Log2 and add IsPow2 to MathUtils for future use
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2014-09-08 20:15:45 -07:00 |
TextureConversionShader.h
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
TextureDecoder_Common.cpp
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Fix build failing when disabling precompiled headers.
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2014-09-19 18:17:51 -04:00 |
TextureDecoder_Generic.cpp
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Fix build failing when disabling precompiled headers.
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2014-09-19 18:17:51 -04:00 |
TextureDecoder_x64.cpp
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Fix build failing when disabling precompiled headers.
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2014-09-19 18:17:51 -04:00 |
TextureDecoder.h
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Add missing includes where headers depend on other headers having been included first.
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2014-10-21 21:22:16 -04:00 |
VertexLoader_Color.cpp
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Mechanical changes to move most CP state to a struct rather than separate globals.
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2014-09-28 21:23:29 -04:00 |
VertexLoader_Color.h
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Add missing includes where headers depend on other headers having been included first.
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2014-10-21 21:22:16 -04:00 |
VertexLoader_Normal.cpp
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Mechanical changes to move most CP state to a struct rather than separate globals.
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2014-09-28 21:23:29 -04:00 |
VertexLoader_Normal.h
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Add missing includes where headers depend on other headers having been included first.
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2014-10-21 21:22:16 -04:00 |
VertexLoader_Position.cpp
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Mechanical changes to move most CP state to a struct rather than separate globals.
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2014-09-28 21:23:29 -04:00 |
VertexLoader_Position.h
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Add missing includes where headers depend on other headers having been included first.
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2014-10-21 21:22:16 -04:00 |
VertexLoader_TextCoord.cpp
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Mechanical changes to move most CP state to a struct rather than separate globals.
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2014-09-28 21:23:29 -04:00 |
VertexLoader_TextCoord.h
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VertexLoader: Change VtxDesc to use u64 instead of u32
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2014-09-01 11:18:02 +02:00 |
VertexLoader.cpp
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Convert registersInUse to BitSet.
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2014-10-25 16:57:25 -04:00 |
VertexLoader.h
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Switch to an unordered_map as a micro-optimization.
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2014-09-28 21:23:29 -04:00 |
VertexLoaderManager.cpp
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Convert some VideoCommon stuff to BitSet.
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2014-10-25 16:57:25 -04:00 |
VertexLoaderManager.h
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Changes to allow LoadCPReg to work in a preprocess mode which affects a separate state.
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2014-09-28 21:25:06 -04:00 |
VertexManagerBase.cpp
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Convert some VideoCommon stuff to BitSet.
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2014-10-25 16:57:25 -04:00 |
VertexManagerBase.h
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Add missing includes where headers depend on other headers having been included first.
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2014-10-21 21:22:16 -04:00 |
VertexShaderGen.cpp
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Use pointers instead of references in GetUidData to avoid the undefined behavior of *(T *)nullptr (ewwww)
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2014-10-21 21:20:05 -04:00 |
VertexShaderGen.h
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VertexShaderManager.cpp
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Convert some VideoCommon stuff to BitSet.
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2014-10-25 16:57:25 -04:00 |
VertexShaderManager.h
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VideoBackendBase.cpp
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Migrate global init stuff into UICommon.
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2014-10-05 20:47:37 -04:00 |
VideoBackendBase.h
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Add a central variable g_want_determinism which controls whether to try to make things deterministic.
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2014-09-28 21:34:31 -04:00 |
VideoCommon.h
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
VideoCommon.vcxproj
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Reimplement Bounding Box calculation using the software renderer.
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2014-10-10 12:27:06 +01:00 |
VideoCommon.vcxproj.filters
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Reimplement Bounding Box calculation using the software renderer.
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2014-10-10 12:27:06 +01:00 |
VideoConfig.cpp
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Moved Input Display to Movie Menu
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2014-10-17 21:08:34 -04:00 |
VideoConfig.h
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Moved Input Display to Movie Menu
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2014-10-17 21:08:34 -04:00 |
VideoState.cpp
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Get buildbot to compile.
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2014-10-10 12:28:15 +01:00 |
VideoState.h
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XFMemory.cpp
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XFMemory.h
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Add the 'desynced GPU thread' mode.
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2014-09-28 21:34:29 -04:00 |
XFStructs.cpp
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Add the 'desynced GPU thread' mode.
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2014-09-28 21:34:29 -04:00 |
XFStructs.h
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