dolphin/Source/Core/Core
2017-03-20 20:21:42 +00:00
..
Boot change parameter names to match our coding style while we're at it 2017-03-16 18:22:51 +01:00
ConfigLoaders Movie configuration loader 2017-03-05 15:47:25 +01:00
Debugger
DSP Merge pull request #5097 from MerryMage/pic 2017-03-17 22:24:03 +01:00
FifoPlayer Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
HLE HLE: More printf floating point types handled 2017-02-17 10:51:10 +00:00
HW Merge pull request #4856 from ligfx/backgroundinput 2017-03-19 22:31:30 -07:00
IOS Merge pull request #5099 from JosJuice/wii-menu-strings 2017-03-20 14:03:04 +13:00
PowerPC EmuCodeBlock: Use ConstantPool 2017-03-20 20:21:42 +00:00
ActionReplay.cpp
ActionReplay.h
Analytics.cpp VideoConfig: add bSupportsFragmentStoresAndAtomics 2017-03-15 17:20:47 -07:00
Analytics.h ControllerEmu: Separate ControlGroup from ControllerEmu 2017-02-09 18:18:52 -05:00
ARDecrypt.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
ARDecrypt.h Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
BootManager.cpp SI: Namespace device classes 2017-03-16 04:41:39 -04:00
BootManager.h
CMakeLists.txt ConstantPool: Implement a constant pool 2017-03-20 20:21:42 +00:00
ConfigManager.cpp Merge pull request #5093 from JosJuice/six-char-game-ids 2017-03-20 13:38:35 +13:00
ConfigManager.h SI: Namespace device classes 2017-03-16 04:41:39 -04:00
Core.cpp Android: Move screenshot waiting logic to Renderer 2017-03-04 16:53:16 +10:00
Core.h Android: Move screenshot waiting logic to Renderer 2017-03-04 16:53:16 +10:00
Core.vcxproj ConstantPool: Implement a constant pool 2017-03-20 20:21:42 +00:00
Core.vcxproj.filters ConstantPool: Implement a constant pool 2017-03-20 20:21:42 +00:00
CoreTiming.cpp Adjust event times after a PPC clock change 2017-02-08 16:22:27 +01:00
CoreTiming.h Adjust event times after a PPC clock change 2017-02-08 16:22:27 +01:00
DSPEmulator.cpp
DSPEmulator.h
ec_wii.cpp IOS/ES: Handle personalised tickets properly 2017-03-11 21:14:26 +01:00
ec_wii.h IOS/ES: Handle personalised tickets properly 2017-03-11 21:14:26 +01:00
GeckoCode.cpp
GeckoCode.h
GeckoCodeConfig.cpp
GeckoCodeConfig.h
Host.h
HotkeyManager.cpp Implement hotkey options group in HotkeyInputConfigDiag 2017-03-13 13:39:52 -07:00
HotkeyManager.h Implement hotkey options group in HotkeyInputConfigDiag 2017-03-13 13:39:52 -07:00
MachineContext.h
MemoryWatcher.cpp
MemoryWatcher.h
MemTools.cpp JitInterface: Convert includes into forward declarations where applicable 2017-03-02 13:20:29 -05:00
MemTools.h
Movie.cpp SI: Namespace device classes 2017-03-16 04:41:39 -04:00
Movie.h
NetPlayClient.cpp NetPlayClient: const correctness 2017-03-19 09:32:58 -04:00
NetPlayClient.h NetPlayClient: const correctness 2017-03-19 09:32:58 -04:00
NetPlayProto.h
NetPlayServer.cpp NetPlayServer: const correctness 2017-03-19 09:36:40 -04:00
NetPlayServer.h NetPlayServer: const correctness 2017-03-19 09:36:40 -04:00
PatchEngine.cpp PatchEngine: Remove an unneeded comment 2017-03-08 21:03:10 +01:00
PatchEngine.h
State.cpp IOS/ES: Keep track of the active title properly 2017-03-02 20:28:01 +01:00
State.h
WiiRoot.cpp Unify the way of setting game ID, title ID, revision 2017-03-09 15:34:14 +01:00
WiiRoot.h