dolphin/Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp
JosJuice 6ca2da53e8 Partially revert "Revert "Audit uses of IsRunning and GetState""
This reverts the revert commit bc67fc97c3,
except for the changes in BaseConfigLoader.cpp, which caused the bug
that made us revert 72cf2bdb87. PR 12917
contains an improved change to BaseConfigLoader.cpp, which can be merged
(or rejected) independently.

A few changes have also been made based on review comments.
2024-10-04 18:35:41 +02:00

204 lines
8.1 KiB
C++

// Copyright 2021 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "DolphinQt/CheatSearchFactoryWidget.h"
#include <string>
#include <vector>
#include <QButtonGroup>
#include <QCheckBox>
#include <QComboBox>
#include <QGroupBox>
#include <QLabel>
#include <QLineEdit>
#include <QPushButton>
#include <QRadioButton>
#include <QVBoxLayout>
#include "Common/StringUtil.h"
#include "Core/CheatSearch.h"
#include "Core/Config/MainSettings.h"
#include "Core/Core.h"
#include "Core/HW/Memmap.h"
#include "Core/PowerPC/MMU.h"
#include "Core/System.h"
#include "DolphinQt/QtUtils/ModalMessageBox.h"
#include "DolphinQt/QtUtils/NonDefaultQPushButton.h"
#include "DolphinQt/QtUtils/WrapInScrollArea.h"
CheatSearchFactoryWidget::CheatSearchFactoryWidget()
{
CreateWidgets();
ConnectWidgets();
RefreshGui();
}
CheatSearchFactoryWidget::~CheatSearchFactoryWidget() = default;
Q_DECLARE_METATYPE(Cheats::DataType);
void CheatSearchFactoryWidget::CreateWidgets()
{
auto* layout = new QVBoxLayout();
auto* address_space_group = new QGroupBox(tr("Address Space"));
auto* address_space_layout = new QVBoxLayout();
address_space_group->setLayout(address_space_layout);
m_standard_address_space = new QRadioButton(tr("Typical GameCube/Wii Address Space"));
m_standard_address_space->setChecked(true);
m_custom_address_space = new QRadioButton(tr("Custom Address Space"));
QLabel* label_standard_address_space =
new QLabel(tr("Sets up the search using standard MEM1 and (on Wii) MEM2 mappings in virtual "
"address space. This will work for the vast majority of games."));
label_standard_address_space->setWordWrap(true);
auto* custom_address_space_layout = new QVBoxLayout();
custom_address_space_layout->setContentsMargins(6, 6, 6, 6);
auto* custom_address_space_button_group = new QButtonGroup(this);
m_custom_virtual_address_space = new QRadioButton(tr("Use virtual addresses when possible"));
m_custom_virtual_address_space->setChecked(true);
m_custom_physical_address_space = new QRadioButton(tr("Use physical addresses"));
m_custom_effective_address_space =
new QRadioButton(tr("Use memory mapper configuration at time of scan"));
custom_address_space_button_group->addButton(m_custom_virtual_address_space);
custom_address_space_button_group->addButton(m_custom_physical_address_space);
custom_address_space_button_group->addButton(m_custom_effective_address_space);
custom_address_space_layout->addWidget(m_custom_virtual_address_space);
custom_address_space_layout->addWidget(m_custom_physical_address_space);
custom_address_space_layout->addWidget(m_custom_effective_address_space);
QLabel* label_range_start = new QLabel(tr("Range Start: "));
m_custom_address_start = new QLineEdit(QStringLiteral("0x80000000"));
QLabel* label_range_end = new QLabel(tr("Range End: "));
m_custom_address_end = new QLineEdit(QStringLiteral("0x81800000"));
custom_address_space_layout->addWidget(label_range_start);
custom_address_space_layout->addWidget(m_custom_address_start);
custom_address_space_layout->addWidget(label_range_end);
custom_address_space_layout->addWidget(m_custom_address_end);
address_space_layout->addWidget(m_standard_address_space);
address_space_layout->addWidget(label_standard_address_space);
address_space_layout->addWidget(m_custom_address_space);
address_space_layout->addLayout(custom_address_space_layout);
layout->addWidget(address_space_group);
auto* data_type_group = new QGroupBox(tr("Data Type"));
auto* data_type_layout = new QVBoxLayout();
data_type_group->setLayout(data_type_layout);
m_data_type_dropdown = new QComboBox();
m_data_type_dropdown->addItem(tr("8-bit Unsigned Integer"),
QVariant::fromValue(Cheats::DataType::U8));
m_data_type_dropdown->addItem(tr("16-bit Unsigned Integer"),
QVariant::fromValue(Cheats::DataType::U16));
m_data_type_dropdown->addItem(tr("32-bit Unsigned Integer"),
QVariant::fromValue(Cheats::DataType::U32));
m_data_type_dropdown->addItem(tr("64-bit Unsigned Integer"),
QVariant::fromValue(Cheats::DataType::U64));
m_data_type_dropdown->addItem(tr("8-bit Signed Integer"),
QVariant::fromValue(Cheats::DataType::S8));
m_data_type_dropdown->addItem(tr("16-bit Signed Integer"),
QVariant::fromValue(Cheats::DataType::S16));
m_data_type_dropdown->addItem(tr("32-bit Signed Integer"),
QVariant::fromValue(Cheats::DataType::S32));
m_data_type_dropdown->addItem(tr("64-bit Signed Integer"),
QVariant::fromValue(Cheats::DataType::S64));
m_data_type_dropdown->addItem(tr("32-bit Float"), QVariant::fromValue(Cheats::DataType::F32));
m_data_type_dropdown->addItem(tr("64-bit Float"), QVariant::fromValue(Cheats::DataType::F64));
m_data_type_dropdown->setCurrentIndex(6); // select 32bit signed int by default
data_type_layout->addWidget(m_data_type_dropdown);
m_data_type_aligned = new QCheckBox(tr("Aligned to data type length"));
m_data_type_aligned->setChecked(true);
data_type_layout->addWidget(m_data_type_aligned);
layout->addWidget(data_type_group);
m_new_search = new NonDefaultQPushButton(tr("New Search"));
layout->addWidget(m_new_search);
layout->addStretch();
WrapInScrollArea(this, layout);
}
void CheatSearchFactoryWidget::ConnectWidgets()
{
connect(m_new_search, &QPushButton::clicked, this, &CheatSearchFactoryWidget::OnNewSearchClicked);
connect(m_standard_address_space, &QPushButton::toggled, this,
&CheatSearchFactoryWidget::OnAddressSpaceRadioChanged);
connect(m_custom_address_space, &QRadioButton::toggled, this,
&CheatSearchFactoryWidget::OnAddressSpaceRadioChanged);
}
void CheatSearchFactoryWidget::RefreshGui()
{
bool enable_custom = m_custom_address_space->isChecked();
m_custom_virtual_address_space->setEnabled(enable_custom);
m_custom_physical_address_space->setEnabled(enable_custom);
m_custom_effective_address_space->setEnabled(enable_custom);
m_custom_address_start->setEnabled(enable_custom);
m_custom_address_end->setEnabled(enable_custom);
}
void CheatSearchFactoryWidget::OnAddressSpaceRadioChanged()
{
RefreshGui();
}
void CheatSearchFactoryWidget::OnNewSearchClicked()
{
std::vector<Cheats::MemoryRange> memory_ranges;
PowerPC::RequestedAddressSpace address_space;
if (m_standard_address_space->isChecked())
{
auto& system = Core::System::GetInstance();
if (!Core::IsRunning(system))
{
ModalMessageBox::warning(
this, tr("No game running."),
tr("Please start a game before starting a search with standard memory regions."));
return;
}
auto& memory = system.GetMemory();
memory_ranges.emplace_back(0x80000000, memory.GetRamSizeReal());
if (system.IsWii())
memory_ranges.emplace_back(0x90000000, memory.GetExRamSizeReal());
address_space = PowerPC::RequestedAddressSpace::Virtual;
}
else
{
const std::string address_start_str = m_custom_address_start->text().toStdString();
const std::string address_end_str = m_custom_address_end->text().toStdString();
u64 address_start;
u64 address_end;
if (!TryParse(address_start_str, &address_start) || !TryParse(address_end_str, &address_end))
return;
if (address_end <= address_start || address_end > 0x1'0000'0000)
return;
memory_ranges.emplace_back(static_cast<u32>(address_start), address_end - address_start);
if (m_custom_virtual_address_space->isChecked())
address_space = PowerPC::RequestedAddressSpace::Virtual;
else if (m_custom_physical_address_space->isChecked())
address_space = PowerPC::RequestedAddressSpace::Physical;
else
address_space = PowerPC::RequestedAddressSpace::Effective;
}
bool aligned = m_data_type_aligned->isChecked();
auto data_type = m_data_type_dropdown->currentData().value<Cheats::DataType>();
auto session = Cheats::MakeSession(std::move(memory_ranges), address_space, aligned, data_type);
if (session)
emit NewSessionCreated(*session);
}