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82 lines
2.5 KiB
C++
82 lines
2.5 KiB
C++
// Copyright 2018 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "DolphinQt/Config/GameConfigHighlighter.h"
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#include <QBrush>
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#include <QColor>
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#include "DolphinQt/Settings.h"
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struct HighlightingRule
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{
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QRegularExpression pattern;
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QTextCharFormat format;
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};
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GameConfigHighlighter::~GameConfigHighlighter() = default;
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GameConfigHighlighter::GameConfigHighlighter(QTextDocument* parent) : QSyntaxHighlighter(parent)
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{
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const bool is_dark_theme = Settings::Instance().IsThemeDark();
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QTextCharFormat equal_format;
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if (is_dark_theme)
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equal_format.setForeground(QBrush{QColor(255, 96, 96)});
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else
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equal_format.setForeground(Qt::red);
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QTextCharFormat section_format;
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section_format.setFontWeight(QFont::Bold);
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QTextCharFormat comment_format;
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if (is_dark_theme)
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comment_format.setForeground(QBrush{QColor(0, 220, 0)});
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else
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comment_format.setForeground(Qt::darkGreen);
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comment_format.setFontItalic(true);
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QTextCharFormat const_format;
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const_format.setFontWeight(QFont::Bold);
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if (is_dark_theme)
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const_format.setForeground(QBrush{QColor(132, 132, 255)});
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else
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const_format.setForeground(Qt::blue);
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QTextCharFormat num_format;
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if (is_dark_theme)
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num_format.setForeground(QBrush{QColor(66, 138, 255)});
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else
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num_format.setForeground(Qt::darkBlue);
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m_rules.emplace_back(HighlightingRule{QRegularExpression(QStringLiteral("=")), equal_format});
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m_rules.emplace_back(
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HighlightingRule{QRegularExpression(QStringLiteral("^\\[.*?\\]")), section_format});
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m_rules.emplace_back(
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HighlightingRule{QRegularExpression(QStringLiteral("\\bTrue\\b")), const_format});
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m_rules.emplace_back(
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HighlightingRule{QRegularExpression(QStringLiteral("\\bFalse\\b")), const_format});
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m_rules.emplace_back(
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HighlightingRule{QRegularExpression(QStringLiteral("\\b[0-9a-fA-F]+\\b")), num_format});
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m_rules.emplace_back(
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HighlightingRule{QRegularExpression(QStringLiteral("^#.*")), comment_format});
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m_rules.emplace_back(
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HighlightingRule{QRegularExpression(QStringLiteral("^\\$.*")), comment_format});
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m_rules.emplace_back(
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HighlightingRule{QRegularExpression(QStringLiteral("^\\*.*")), comment_format});
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}
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void GameConfigHighlighter::highlightBlock(const QString& text)
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{
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for (const auto& rule : m_rules)
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{
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auto it = rule.pattern.globalMatch(text);
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while (it.hasNext())
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{
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auto match = it.next();
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setFormat(match.capturedStart(), match.capturedLength(), rule.format);
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}
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}
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}
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