fixed picom locking to 60 fps
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4df86fe975
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@ -214,7 +214,7 @@ blur-background-exclude = [
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# `xrender` is the default one.
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#
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# backend = "glx"
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backend = "xrender";
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backend = "glx";
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# Use higher precision during rendering, and apply dither when presenting the
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# rendered screen. Reduces banding artifacts, but might cause performance
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@ -223,7 +223,7 @@ dithered-present = false;
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# Enable/disable VSync.
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# vsync = false
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vsync = true;
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vsync = false;
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# Try to detect WM windows (a non-override-redirect window with no
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# child that has 'WM_STATE') and mark them as active.
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