fixed picom locking to 60 fps

This commit is contained in:
Samuel Walker 2024-06-12 06:50:01 -06:00
parent 4df86fe975
commit e3cffc83b0

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@ -214,7 +214,7 @@ blur-background-exclude = [
# `xrender` is the default one.
#
# backend = "glx"
backend = "xrender";
backend = "glx";
# Use higher precision during rendering, and apply dither when presenting the
# rendered screen. Reduces banding artifacts, but might cause performance
@ -223,7 +223,7 @@ dithered-present = false;
# Enable/disable VSync.
# vsync = false
vsync = true;
vsync = false;
# Try to detect WM windows (a non-override-redirect window with no
# child that has 'WM_STATE') and mark them as active.