working on audio buffer stuff
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020feb2a6f
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5668389488
@ -117,6 +117,11 @@ typedef struct {
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float right_history[384];
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float right_history[384];
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u32 right_index;
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u32 right_index;
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u8 sq1_sample_val;
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u32 sq1_write_index;
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u32 sq1_read_index;
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u8 sq1_audio_buffer[4096];
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} audio_context;
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} audio_context;
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void audio_init();
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void audio_init();
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47
lib/audio.c
47
lib/audio.c
@ -5,11 +5,13 @@
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#include <portaudio.h>
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#include <portaudio.h>
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#include <pa_ringbuffer.h>
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#include <pa_ringbuffer.h>
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#include <math.h>
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#define SAMPLE_RATE 44100
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#define SAMPLE_RATE 44100
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#define FRAMES_PER_BUFFER 64
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#define FRAMES_PER_BUFFER 64
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#define TIME_PER_SAMPLE 1.0f / (SAMPLE_RATE/1000.0f/1000.0f)
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#define TIME_PER_SAMPLE 1.0f / (SAMPLE_RATE/1000.0f/1000.0f)
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#define TIME_PER_AUDIO_TICK 1.0f / (1048576.0f/1000.0f/1000.0f)
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#define TIME_PER_AUDIO_TICK 1.0f / (1048576.0f/1000.0f/1000.0f)
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#define AUDIO_TICKS_PER_SAMPLE 1048576.0f / SAMPLE_RATE
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#define TIME_PER_WAVE_TICK 1.0f / (2097152.0f/1000.0f/1000.0f)
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#define TIME_PER_WAVE_TICK 1.0f / (2097152.0f/1000.0f/1000.0f)
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#define LFSR_BASE_CLOCK 262144.0f
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#define LFSR_BASE_CLOCK 262144.0f
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@ -31,6 +33,7 @@ static float right_cap = 0.0f;
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static int history_timer = 0;
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static int history_timer = 0;
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const int history_interval = 5;
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const int history_interval = 5;
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static int lfsr_clocks = 0;
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static int lfsr_clocks = 0;
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static double write_index = 0;
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const u8 square_sample_00[8] = {
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const u8 square_sample_00[8] = {
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0x0,
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0x0,
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@ -90,6 +93,12 @@ static int audio_callback(const void* input_uffer, void *output_buffer,
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void *userData ) {
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void *userData ) {
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float *out = (float *)output_buffer;
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float *out = (float *)output_buffer;
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for(int i = 0; i < framesPerBuffer; i++) {
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for(int i = 0; i < framesPerBuffer; i++) {
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write_index = write_index + AUDIO_TICKS_PER_SAMPLE;
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ctx.sq1_read_index = (int)write_index;
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if(ctx.sq1_read_index > ctx.sq1_write_index) {
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ctx.sq1_read_index = ctx.sq1_write_index-1;
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write_index = ctx.sq1_read_index;
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}
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if(ppu_get_context()->paused) {
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if(ppu_get_context()->paused) {
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*out++ = 0;
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*out++ = 0;
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*out++ = 0;
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*out++ = 0;
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@ -100,13 +109,13 @@ static int audio_callback(const void* input_uffer, void *output_buffer,
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audio_time += TIME_PER_SAMPLE;
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audio_time += TIME_PER_SAMPLE;
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wave_time += TIME_PER_SAMPLE;
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wave_time += TIME_PER_SAMPLE;
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for(;audio_time >= TIME_PER_AUDIO_TICK;audio_time -= TIME_PER_AUDIO_TICK) {
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for(;audio_time >= TIME_PER_AUDIO_TICK;audio_time -= TIME_PER_AUDIO_TICK) {
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ctx.sq1_period_timer++;
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//ctx.sq1_period_timer++;
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ctx.sq2_period_timer++;
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ctx.sq2_period_timer++;
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if(ctx.sq1_period_timer >= 0x800) {
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//if(ctx.sq1_period_timer >= 0x800) {
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ctx.sq1_period_timer = ctx.sq1_period_reset;
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// ctx.sq1_period_timer = ctx.sq1_period_reset;
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ctx.sq1_sample = (ctx.sq1_sample + 1) % 8;
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// ctx.sq1_sample = (ctx.sq1_sample + 1) % 8;
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}
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//}
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if(ctx.sq2_period_timer >= 0x800) {
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if(ctx.sq2_period_timer >= 0x800) {
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ctx.sq2_period_timer = ctx.sq2_period_reset;
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ctx.sq2_period_timer = ctx.sq2_period_reset;
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ctx.sq2_sample = (ctx.sq2_sample + 1) % 8;
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ctx.sq2_sample = (ctx.sq2_sample + 1) % 8;
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@ -158,7 +167,8 @@ static int audio_callback(const void* input_uffer, void *output_buffer,
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if(ctx.ch1_dac){
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if(ctx.ch1_dac){
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sq1_val = -1;
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sq1_val = -1;
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if(ctx.sq1_enable) {
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if(ctx.sq1_enable) {
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sq1_val = ((float)ctx.sq1_volume/15.0f) * (((float)(square_sample[ctx.sq1_duty][ctx.sq1_sample]) - 7.5f)/7.5f);
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//sq1_val = ((float)ctx.sq1_volume/15.0f) * (((float)(square_sample[ctx.sq1_duty][ctx.sq1_sample]) - 7.5f)/7.5f);
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sq1_val = ((float)ctx.sq1_volume/15.0f) * (((float)(ctx.sq1_audio_buffer[ctx.sq1_read_index % 4096]) - 7.5f)/7.5f);
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if(ctx.ch1_left) {
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if(ctx.ch1_left) {
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left += sq1_val;
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left += sq1_val;
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}else {
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}else {
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@ -177,7 +187,7 @@ static int audio_callback(const void* input_uffer, void *output_buffer,
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if(ctx.ch2_dac){
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if(ctx.ch2_dac){
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sq2_val = -1;
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sq2_val = -1;
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if(ctx.sq2_enable) {
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if(ctx.sq2_enable) {
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sq2_val = ((float)ctx.sq2_volume/15.0f) * (((float)(square_sample[ctx.sq2_duty][ctx.sq2_sample]) - 7.5f)/7.5f);
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//sq2_val = ((float)ctx.sq2_volume/15.0f) * (((float)(square_sample[ctx.sq2_duty][ctx.sq2_sample]) - 7.5f)/7.5f);
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if(ctx.ch2_left) {
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if(ctx.ch2_left) {
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left += sq2_val;
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left += sq2_val;
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}else {
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}else {
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@ -206,7 +216,7 @@ static int audio_callback(const void* input_uffer, void *output_buffer,
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if(ctx.ch3_volume == 0b11) {
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if(ctx.ch3_volume == 0b11) {
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shift = 2;
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shift = 2;
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}
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}
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ch3_val = (((float)(ctx.ch3_last_sample >> shift) - 7.5f)/7.5f);
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//ch3_val = (((float)(ctx.ch3_last_sample >> shift) - 7.5f)/7.5f);
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if(ctx.ch3_left) {
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if(ctx.ch3_left) {
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left += ch3_val;
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left += ch3_val;
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//printf("left: %d\n", ctx.ch3_volume);
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//printf("left: %d\n", ctx.ch3_volume);
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@ -226,7 +236,7 @@ static int audio_callback(const void* input_uffer, void *output_buffer,
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if(ctx.ch4_dac){
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if(ctx.ch4_dac){
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ch4_val = -1;
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ch4_val = -1;
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if(ctx.ch4_enable) {
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if(ctx.ch4_enable) {
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ch4_val = ((ctx.ch4_lfsr & 0b1) == 0b1) ? (((float)ctx.ch4_volume - 7.5f)/7.5f) : -1.0f;
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//ch4_val = ((ctx.ch4_lfsr & 0b1) == 0b1) ? (((float)ctx.ch4_volume - 7.5f)/7.5f) : -1.0f;
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if(ctx.ch4_left) {
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if(ctx.ch4_left) {
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left += ch4_val;
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left += ch4_val;
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//printf("left: %d\n", ctx.ch3_volume);
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//printf("left: %d\n", ctx.ch3_volume);
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@ -368,6 +378,7 @@ void audio_init(){
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ctx.sq2_env_direction = false;
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ctx.sq2_env_direction = false;
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ctx.sq2_env_pace = 0x0;
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ctx.sq2_env_pace = 0x0;
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ctx.sq2_env_timer = 0x0;
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ctx.sq2_env_timer = 0x0;
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ctx.sq1_write_index = 1;
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err = Pa_Initialize();
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err = Pa_Initialize();
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if (err != paNoError) goto error;
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if (err != paNoError) goto error;
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@ -412,6 +423,24 @@ void sq1_sweep() {
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static int change = 1;
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static int change = 1;
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static u32 ticks = 0;
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static u32 ticks = 0;
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static u32 start, end = 0;
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static u32 start, end = 0;
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static u32 period_tick;
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void audio_period_tick() {
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period_tick++;
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if(period_tick % 2 == 0){
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ctx.sq1_period_timer++;
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if(ctx.sq1_period_timer >= 0x800) {
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ctx.sq1_period_timer = ctx.sq1_period_reset;
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ctx.sq1_sample = (ctx.sq1_sample + 1) % 8;
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}
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if(ctx.sq1_write_index > ctx.sq1_read_index){
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ctx.sq1_audio_buffer[(ctx.sq1_write_index++)%4096] = square_sample[ctx.sq1_duty][ctx.sq1_sample];
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} else {
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printf("buffer overflow\n");
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}
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}
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}
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void audio_tick(){
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void audio_tick(){
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u32 prev_ticks = ticks;
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u32 prev_ticks = ticks;
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@ -44,7 +44,7 @@ void timer_tick() {
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}
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}
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if((prev_div & (1 << 1)) && (!(ctx.div & (1 << 1)))){
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if((prev_div & (1 << 1)) && (!(ctx.div & (1 << 1)))){
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//audio_period_tick();
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audio_period_tick();
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}
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}
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}
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}
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