Fixing audio glitches with wave and noise channels
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@ -7,8 +7,6 @@ static const int TICKS_PER_LINE = 456;
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static const int YRES = 144;
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static const int XRES = 160;
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static u32 target_frame_time;
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bool window_visible();
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typedef enum {
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@ -81,6 +79,7 @@ typedef struct {
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u32 *video_buffer;
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bool rendering_window;
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u32 target_frame_time;
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} ppu_context;
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void ppu_init();
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