audio buffer implemented but poppy
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5668389488
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ea91ebf5c3
@ -118,9 +118,14 @@ typedef struct {
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u32 right_index;
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u8 sq1_sample_val;
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u32 sq1_write_index;
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u32 sq1_read_index;
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u8 sq1_audio_buffer[4096];
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u64 sq1_write_index;
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u64 sq1_read_index;
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u8 *sq1_audio_buffer;
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u8 sq2_sample_val;
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u8 *sq2_audio_buffer;
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u8 *ch3_audio_buffer;
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u8 *ch4_audio_buffer;
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} audio_context;
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148
lib/audio.c
148
lib/audio.c
@ -7,13 +7,14 @@
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#include <pa_ringbuffer.h>
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#include <math.h>
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#define SAMPLE_RATE 44100
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#define SAMPLE_RATE 44100.0
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#define FRAMES_PER_BUFFER 64
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#define TIME_PER_SAMPLE 1.0f / (SAMPLE_RATE/1000.0f/1000.0f)
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#define TIME_PER_AUDIO_TICK 1.0f / (1048576.0f/1000.0f/1000.0f)
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#define AUDIO_TICKS_PER_SAMPLE 1048576.0f / SAMPLE_RATE
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#define AUDIO_TICKS_PER_SAMPLE 2157281.28 / SAMPLE_RATE
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#define TIME_PER_WAVE_TICK 1.0f / (2097152.0f/1000.0f/1000.0f)
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#define LFSR_BASE_CLOCK 262144.0f
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#define AUDIO_BUFFER_SIZE 102400
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static audio_context ctx;
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@ -33,7 +34,7 @@ static float right_cap = 0.0f;
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static int history_timer = 0;
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const int history_interval = 5;
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static int lfsr_clocks = 0;
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static double write_index = 0;
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static double samples_occured = 0;
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const u8 square_sample_00[8] = {
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0x0,
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@ -93,11 +94,13 @@ static int audio_callback(const void* input_uffer, void *output_buffer,
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void *userData ) {
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float *out = (float *)output_buffer;
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for(int i = 0; i < framesPerBuffer; i++) {
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write_index = write_index + AUDIO_TICKS_PER_SAMPLE;
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ctx.sq1_read_index = (int)write_index;
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samples_occured = samples_occured + AUDIO_TICKS_PER_SAMPLE;
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ctx.sq1_read_index += (int)samples_occured;
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samples_occured -= (int)samples_occured;
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if(ctx.sq1_read_index > ctx.sq1_write_index) {
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ctx.sq1_read_index = ctx.sq1_write_index-1;
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write_index = ctx.sq1_read_index;
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//printf("buffer underflow\n");
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return paContinue;
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}
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if(ppu_get_context()->paused) {
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*out++ = 0;
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@ -116,49 +119,24 @@ static int audio_callback(const void* input_uffer, void *output_buffer,
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// ctx.sq1_period_timer = ctx.sq1_period_reset;
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// ctx.sq1_sample = (ctx.sq1_sample + 1) % 8;
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//}
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if(ctx.sq2_period_timer >= 0x800) {
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ctx.sq2_period_timer = ctx.sq2_period_reset;
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ctx.sq2_sample = (ctx.sq2_sample + 1) % 8;
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}
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//if(ctx.sq2_period_timer >= 0x800) {
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// ctx.sq2_period_timer = ctx.sq2_period_reset;
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// ctx.sq2_sample = (ctx.sq2_sample + 1) % 8;
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//}
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}
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for(;wave_time >= TIME_PER_WAVE_TICK;wave_time -= TIME_PER_WAVE_TICK) {
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ctx.ch3_period_timer++;
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if(ctx.ch3_period_timer >= 0x800) {
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ctx.ch3_period_timer = ctx.ch3_period_reset;
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ctx.ch3_sample = (ctx.ch3_sample + 1) % 32;
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if((ctx.ch3_sample & 0b1) == 0b1) {
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ctx.ch3_last_sample = ctx.wave_ram[ctx.ch3_sample >> 1] & 0xF;
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} else {
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ctx.ch3_last_sample = ctx.wave_ram[ctx.ch3_sample >> 1] >> 4;
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}
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}
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}
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lfsr_timer += TIME_PER_SAMPLE;
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for(;lfsr_timer >= lfsr_clock;lfsr_timer -= lfsr_clock) {
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//if(ctx.ch4_enable) {
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lfsr_clocks++;
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lfsr_clock = lfsr_clock_buffer;
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//lfsr_timer = 0;
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//u16 new = ~((ctx.ch4_lfsr & 0b1) ^ ((ctx.ch4_lfsr & 0b10) >> 1)) & 0b1;
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//ctx.ch4_lfsr &= ~(1 << 15);
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//ctx.ch4_lfsr |= ((new << 15) & 0x8000);
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//printf("new bit: %02X\n", (new << 15));
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//if(ctx.ch4_lfsr_width) {
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// ctx.ch4_lfsr &= ~(1 << 7);
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// ctx.ch4_lfsr |= (new << 7);
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//ctx.ch3_period_timer++;
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//if(ctx.ch3_period_timer >= 0x800) {
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// ctx.ch3_period_timer = ctx.ch3_period_reset;
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// ctx.ch3_sample = (ctx.ch3_sample + 1) % 32;
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// if((ctx.ch3_sample & 0b1) == 0b1) {
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// ctx.ch3_last_sample = ctx.wave_ram[ctx.ch3_sample >> 1] & 0xF;
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// } else {
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// ctx.ch3_last_sample = ctx.wave_ram[ctx.ch3_sample >> 1] >> 4;
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// }
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//ctx.ch4_lfsr = ctx.ch4_lfsr >> 1;
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//printf("lfsr: %02X, bit: %d\n", ctx.ch4_lfsr, new);
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unsigned bit_mask = ctx.ch4_lfsr_width ? 0x4040 : 0x4000;
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bool new_bit = (ctx.ch4_lfsr ^ (ctx.ch4_lfsr >> 1) ^ 1) & 1;
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ctx.ch4_lfsr >>= 1;
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if(new_bit) {
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ctx.ch4_lfsr |= bit_mask;
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} else {
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ctx.ch4_lfsr &= ~bit_mask;
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}
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//}
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}
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float sq1_val = 0;
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float sq2_val = 0;
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float ch3_val = 0;
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@ -168,7 +146,7 @@ static int audio_callback(const void* input_uffer, void *output_buffer,
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sq1_val = -1;
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if(ctx.sq1_enable) {
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//sq1_val = ((float)ctx.sq1_volume/15.0f) * (((float)(square_sample[ctx.sq1_duty][ctx.sq1_sample]) - 7.5f)/7.5f);
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sq1_val = ((float)ctx.sq1_volume/15.0f) * (((float)(ctx.sq1_audio_buffer[ctx.sq1_read_index % 4096]) - 7.5f)/7.5f);
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sq1_val = ((float)ctx.sq1_volume/15.0f) * (((float)(ctx.sq1_audio_buffer[ctx.sq1_read_index % AUDIO_BUFFER_SIZE]) - 7.5f)/7.5f);
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if(ctx.ch1_left) {
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left += sq1_val;
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}else {
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@ -188,6 +166,7 @@ static int audio_callback(const void* input_uffer, void *output_buffer,
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sq2_val = -1;
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if(ctx.sq2_enable) {
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//sq2_val = ((float)ctx.sq2_volume/15.0f) * (((float)(square_sample[ctx.sq2_duty][ctx.sq2_sample]) - 7.5f)/7.5f);
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sq2_val = ((float)ctx.sq2_volume/15.0f) * (((float)(ctx.sq2_audio_buffer[ctx.sq1_read_index % AUDIO_BUFFER_SIZE]) - 7.5f)/7.5f);
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if(ctx.ch2_left) {
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left += sq2_val;
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}else {
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@ -206,17 +185,8 @@ static int audio_callback(const void* input_uffer, void *output_buffer,
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if(ctx.ch3_dac){
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ch3_val = -1;
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if(ctx.ch3_enable) {
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u8 shift = 0;
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if(ctx.ch3_volume == 0b10) {
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shift = 1;
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}
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if(ctx.ch3_volume == 0b00) {
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shift = 4;
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}
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if(ctx.ch3_volume == 0b11) {
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shift = 2;
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}
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//ch3_val = (((float)(ctx.ch3_last_sample >> shift) - 7.5f)/7.5f);
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ch3_val = (((float)(ctx.ch3_audio_buffer[ctx.sq1_read_index % AUDIO_BUFFER_SIZE]) - 7.5f)/7.5f);
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if(ctx.ch3_left) {
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left += ch3_val;
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//printf("left: %d\n", ctx.ch3_volume);
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@ -237,6 +207,7 @@ static int audio_callback(const void* input_uffer, void *output_buffer,
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ch4_val = -1;
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if(ctx.ch4_enable) {
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//ch4_val = ((ctx.ch4_lfsr & 0b1) == 0b1) ? (((float)ctx.ch4_volume - 7.5f)/7.5f) : -1.0f;
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ch4_val = ((float)ctx.ch4_volume/15.0f) * (((float)(ctx.ch4_audio_buffer[ctx.sq1_read_index % AUDIO_BUFFER_SIZE]) - 7.5f)/7.5f);
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if(ctx.ch4_left) {
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left += ch4_val;
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//printf("left: %d\n", ctx.ch3_volume);
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@ -335,6 +306,11 @@ void audio_init(){
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PaStreamParameters output_parameters;
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PaError err;
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ctx.sq1_audio_buffer = malloc(sizeof(u8) * AUDIO_BUFFER_SIZE);
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ctx.sq2_audio_buffer = malloc(sizeof(u8) * AUDIO_BUFFER_SIZE);
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ctx.ch3_audio_buffer = malloc(sizeof(u8) * AUDIO_BUFFER_SIZE);
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ctx.ch4_audio_buffer = malloc(sizeof(u8) * AUDIO_BUFFER_SIZE);
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ctx.audio_enabled = false;
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ctx.ch1_left = false;
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ctx.ch1_right = false;
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@ -422,25 +398,76 @@ void sq1_sweep() {
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static int change = 1;
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static u32 ticks = 0;
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static u32 start, end = 0;
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static u32 start = 0;
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static u32 period_tick;
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static u32 samples_per_sec = 0;
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void audio_period_tick() {
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period_tick++;
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u32 end = get_ticks();
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samples_per_sec++;
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if (end - start >= 1000) {
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printf("Samples Per Second: %d\n", samples_per_sec);
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start = end;
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samples_per_sec = 0;
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}
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if(period_tick % 2 == 0){
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ctx.sq1_period_timer++;
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ctx.sq2_period_timer++;
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if(ctx.sq1_period_timer >= 0x800) {
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ctx.sq1_period_timer = ctx.sq1_period_reset;
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ctx.sq1_sample = (ctx.sq1_sample + 1) % 8;
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}
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if(ctx.sq1_write_index > ctx.sq1_read_index){
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ctx.sq1_audio_buffer[(ctx.sq1_write_index++)%4096] = square_sample[ctx.sq1_duty][ctx.sq1_sample];
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if(ctx.sq2_period_timer >= 0x800) {
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ctx.sq2_period_timer = ctx.sq2_period_reset;
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ctx.sq2_sample = (ctx.sq2_sample + 1) % 8;
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}
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}
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u8 shift = 0;
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if(ctx.ch3_volume == 0b10) {
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shift = 1;
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}
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if(ctx.ch3_volume == 0b00) {
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shift = 4;
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}
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if(ctx.ch3_volume == 0b11) {
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shift = 2;
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}
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ctx.ch3_period_timer++;
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if(ctx.ch3_period_timer >= 0x800) {
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ctx.ch3_period_timer = ctx.ch3_period_reset;
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ctx.ch3_sample = (ctx.ch3_sample + 1) % 32;
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if((ctx.ch3_sample & 0b1) == 0b1) {
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ctx.ch3_last_sample = ctx.wave_ram[ctx.ch3_sample >> 1] & 0xF;
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} else {
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ctx.ch3_last_sample = ctx.wave_ram[ctx.ch3_sample >> 1] >> 4;
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}
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}
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lfsr_timer--;
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if(lfsr_timer == 0) {
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lfsr_timer = (ctx.ch4_clock_divider > 0 ? (ctx.ch4_clock_divider << 4) : 8) << ctx.ch4_clock_shift;
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unsigned bit_mask = ctx.ch4_lfsr_width ? 0x4040 : 0x4000;
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bool new_bit = (ctx.ch4_lfsr ^ (ctx.ch4_lfsr >> 1) ^ 1) & 1;
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ctx.ch4_lfsr >>= 1;
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if(new_bit) {
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ctx.ch4_lfsr |= bit_mask;
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} else {
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ctx.ch4_lfsr &= ~bit_mask;
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}
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}
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if(ctx.sq1_write_index < (ctx.sq1_read_index + AUDIO_BUFFER_SIZE)){
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ctx.sq1_audio_buffer[(ctx.sq1_write_index)%AUDIO_BUFFER_SIZE] = square_sample[ctx.sq1_duty][ctx.sq1_sample];
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ctx.sq2_audio_buffer[(ctx.sq1_write_index)%AUDIO_BUFFER_SIZE] = square_sample[ctx.sq2_duty][ctx.sq2_sample];
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ctx.ch3_audio_buffer[(ctx.sq1_write_index)%AUDIO_BUFFER_SIZE] = ctx.ch3_last_sample >> shift;
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ctx.ch4_audio_buffer[(ctx.sq1_write_index)%AUDIO_BUFFER_SIZE] = (ctx.ch4_lfsr & 0b1) ? 0xF : 0x0;
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ctx.sq1_write_index++;
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} else {
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printf("buffer overflow\n");
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}
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}
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}
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void audio_tick(){
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u32 prev_ticks = ticks;
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@ -588,7 +615,6 @@ void enable_noise() {
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if(!ctx.ch4_dac){
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return;
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}
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start = get_ticks();
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ctx.ch4_enable = true;
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ctx.ch4_env_timer = ctx.ch4_env_pace_buffer != 0 ? ctx.ch4_env_pace_buffer : 8;
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ctx.ch4_env_direction = ctx.ch4_env_direction_buffer;
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@ -596,7 +622,7 @@ void enable_noise() {
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ctx.ch4_volume = ctx.ch4_initial_volume;
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ctx.ch4_lfsr = 0;
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lfsr_clock = lfsr_clock_buffer;
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lfsr_timer = 0;
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lfsr_timer = (ctx.ch4_clock_divider > 0 ? (ctx.ch4_clock_divider << 8) : 8) << ctx.ch4_clock_shift;
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}
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u8 audio_read(u16 address) {
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@ -43,7 +43,7 @@ void timer_tick() {
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audio_tick();
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}
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if((prev_div & (1 << 1)) && (!(ctx.div & (1 << 1)))){
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if((prev_div & (1 << 0)) && (!(ctx.div & (1 << 0)))){
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audio_period_tick();
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}
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}
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