#pragma once #include typedef struct { bool active; u8 byte; u8 value; u8 value_buffer; u8 start_delay; bool transferring; bool dma_waiting; } dma_context; typedef struct { dma_context ctx; } dma_state; void dma_save_state(dma_state*); void dma_load_state(const dma_state*); void dma_start(u8 start); void dma_tick(); bool dma_transferring();