22 lines
351 B
C
22 lines
351 B
C
#pragma once
|
|
|
|
#include <common.h>
|
|
|
|
typedef struct {
|
|
bool start;
|
|
bool select;
|
|
bool a;
|
|
bool b;
|
|
bool up;
|
|
bool down;
|
|
bool left;
|
|
bool right;
|
|
} gamepad_state;
|
|
|
|
void gamepad_init();
|
|
bool gamepad_button_sel();
|
|
bool gamepad_dir_sel();
|
|
void gamepad_set_sel(u8 value);
|
|
|
|
gamepad_state *gamepad_get_state();
|
|
u8 gamepad_get_output(); |