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melonDS
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do touchscreen input more properly
build-windows.yml #36
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f3bd58f75e
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piwalker
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2024-10-31 23:37:42 -06:00
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do touchscreen input more properly
build-ubuntu.yml #35
:
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f3bd58f75e
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piwalker
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2024-10-31 23:37:41 -06:00
0s
do touchscreen input more properly
build-macos.yml #34
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f3bd58f75e
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2024-10-31 23:37:41 -06:00
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disable 'Enable cheats' until something is loaded, to make it consistent with 'Manage cheats'
build-windows.yml #33
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540ebe7256
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2024-10-31 15:27:41 -06:00
0s
disable 'Enable cheats' until something is loaded, to make it consistent with 'Manage cheats'
build-ubuntu.yml #32
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540ebe7256
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2024-10-31 15:27:41 -06:00
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disable 'Enable cheats' until something is loaded, to make it consistent with 'Manage cheats'
build-macos.yml #31
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540ebe7256
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2024-10-31 15:27:41 -06:00
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make sure it doesn't crash if you click the window while nothing is loaded
build-windows.yml #30
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6dc396741f
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piwalker
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2024-10-31 07:17:40 -06:00
0s
make sure it doesn't crash if you click the window while nothing is loaded
build-ubuntu.yml #29
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6dc396741f
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piwalker
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2024-10-31 07:17:40 -06:00
0s
make sure it doesn't crash if you click the window while nothing is loaded
build-macos.yml #28
:
Commit
6dc396741f
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2024-10-31 07:17:40 -06:00
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fix framerate target not adjusting with vcount writes (#2181)
build-windows.yml #27
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4ba8f330c4
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piwalker
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2024-10-30 23:07:40 -06:00
0s
fix framerate target not adjusting with vcount writes (#2181)
build-ubuntu.yml #26
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Commit
4ba8f330c4
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piwalker
master
2024-10-30 23:07:40 -06:00
0s
fix framerate target not adjusting with vcount writes (#2181)
build-macos.yml #25
:
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4ba8f330c4
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piwalker
master
2024-10-30 23:07:40 -06:00
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Allow `CartGameSolarSensor::LightLevel` to be set explicitly (#2179)
build-windows.yml #24
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3877a8e46b
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piwalker
master
2024-10-30 14:57:41 -06:00
0s
Allow `CartGameSolarSensor::LightLevel` to be set explicitly (#2179)
build-ubuntu.yml #23
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3877a8e46b
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2024-10-30 14:57:40 -06:00
0s
Allow `CartGameSolarSensor::LightLevel` to be set explicitly (#2179)
build-macos.yml #22
:
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3877a8e46b
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2024-10-30 14:57:40 -06:00
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fix LDM bugs
build-windows.yml #21
:
Commit
7a4255b732
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piwalker
master
2024-10-29 22:37:42 -06:00
0s
fix LDM bugs
build-ubuntu.yml #20
:
Commit
7a4255b732
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piwalker
master
2024-10-29 22:37:42 -06:00
0s
fix LDM bugs
build-macos.yml #19
:
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7a4255b732
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piwalker
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2024-10-29 22:37:41 -06:00
0s
it shouldn't be ifdef... How did that even compile here?
build-windows.yml #18
:
Commit
dfd6338992
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piwalker
master
2024-10-28 22:47:38 -06:00
0s
it shouldn't be ifdef... How did that even compile here?
build-ubuntu.yml #17
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dfd6338992
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2024-10-28 22:47:38 -06:00
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it shouldn't be ifdef... How did that even compile here?
build-macos.yml #16
:
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dfd6338992
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2024-10-28 22:47:38 -06:00
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remember which windows are opened
build-windows.yml #15
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12b207d915
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piwalker
master
2024-10-27 21:37:41 -06:00
0s
remember which windows are opened
build-ubuntu.yml #14
:
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12b207d915
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piwalker
master
2024-10-27 21:37:41 -06:00
0s
remember which windows are opened
build-macos.yml #13
:
Commit
12b207d915
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2024-10-27 21:37:41 -06:00
0s
synchronize pause/unpause across all instances
build-windows.yml #12
:
Commit
e576538268
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2024-10-27 13:27:41 -06:00
0s
synchronize pause/unpause across all instances
build-ubuntu.yml #11
:
Commit
e576538268
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2024-10-27 13:27:41 -06:00
0s
synchronize pause/unpause across all instances
build-macos.yml #10
:
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e576538268
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2024-10-27 13:27:41 -06:00
0s
properly update display type across all windows
build-windows.yml #9
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4ae4397547
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2024-10-27 05:17:42 -06:00
0s
properly update display type across all windows
build-ubuntu.yml #8
:
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4ae4397547
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2024-10-27 05:17:41 -06:00
0s
properly update display type across all windows
build-macos.yml #7
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4ae4397547
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2024-10-27 05:17:41 -06:00
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