2016-12-05 10:02:29 -07:00
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/*
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Copyright 2016-2017 StapleButter
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This file is part of melonDS.
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melonDS is free software: you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation, either version 3 of the License, or (at your option)
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any later version.
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melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with melonDS. If not, see http://www.gnu.org/licenses/.
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*/
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2016-12-05 15:17:03 -07:00
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#include <stdio.h>
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#include "NDS.h"
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#include "GPU.h"
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#include "GPU2D.h"
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2017-01-17 20:03:19 -07:00
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GPU2D::GPU2D(u32 num)
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{
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Num = num;
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}
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2017-01-17 20:03:19 -07:00
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GPU2D::~GPU2D()
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2016-12-05 15:17:03 -07:00
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{
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}
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2017-01-17 20:03:19 -07:00
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void GPU2D::Reset()
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{
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//
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2016-12-05 15:17:03 -07:00
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}
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2017-01-17 20:03:19 -07:00
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void GPU2D::SetFramebuffer(u16* buf)
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{
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// framebuffer is 256x192 16bit.
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// might eventually support other framebuffer types/sizes
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Framebuffer = buf;
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}
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u8 GPU2D::Read8(u32 addr)
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{
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printf("!! GPU2D READ8 %08X\n", addr);
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}
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u16 GPU2D::Read16(u32 addr)
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{
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switch (addr & 0x00000FFF)
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{
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//
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}
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}
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u32 GPU2D::Read32(u32 addr)
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{
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switch (addr & 0x00000FFF)
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{
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//
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}
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return Read16(addr) | (Read16(addr+2) << 16);
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}
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void GPU2D::Write8(u32 addr, u8 val)
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{
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printf("!! GPU2D WRITE8 %08X %02X\n", addr, val);
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}
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void GPU2D::Write16(u32 addr, u16 val)
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{
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switch (addr & 0x00000FFF)
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{
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//
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}
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}
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void GPU2D::Write32(u32 addr, u32 val)
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{
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switch (addr & 0x00000FFF)
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{
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//
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}
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2017-01-17 20:03:19 -07:00
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Write16(addr, val&0xFFFF);
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Write16(addr+2, val>>16);
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}
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void GPU2D::DrawScanline(u32 line)
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{
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//
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}
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