* lay base for 3D engine

* add failure reporting to Init functions, and DeInit functions
* GPU-related notes
* readme update
This commit is contained in:
StapleButter
2017-02-07 22:23:46 +01:00
parent 86cdf28323
commit 0562410de2
17 changed files with 274 additions and 40 deletions

4
GPU.h
View File

@ -20,6 +20,7 @@
#define GPU_H
#include "GPU2D.h"
#include "GPU3D.h"
namespace GPU
{
@ -53,7 +54,8 @@ extern GPU2D* GPU2D_A;
extern GPU2D* GPU2D_B;
void Init();
bool Init();
void DeInit();
void Reset();
void MapVRAM_AB(u32 bank, u8 cnt);