* lay base for 3D engine

* add failure reporting to Init functions, and DeInit functions
* GPU-related notes
* readme update
This commit is contained in:
StapleButter
2017-02-07 22:23:46 +01:00
parent 86cdf28323
commit 0562410de2
17 changed files with 274 additions and 40 deletions

View File

@ -167,6 +167,8 @@ int main()
instance = GetModuleHandle(NULL);
//SetThreadAffinityMask(GetCurrentThread(), 0x8);
// god this shit sucks
WNDCLASSEX shit;
shit.cbSize = sizeof(shit);
@ -256,5 +258,7 @@ int main()
}
}
NDS::DeInit();
return 0;
}