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fix UB
also misc changes to use more unsigned multiplication also fix framebuffer resize
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@ -213,7 +213,7 @@ private:
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u32 TextureDecodingBuffer[1024*1024];
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GLuint Framebuffer;
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GLuint Framebuffer = 0;
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GLuint LowResFramebuffer;
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GLuint PixelBuffer;
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