de-hardcode the GL renderer.

init framebuffer to black.
fix bugs.
This commit is contained in:
Arisotura
2019-05-12 16:32:53 +02:00
parent a32c5c99bb
commit 0a464c504d
6 changed files with 111 additions and 42 deletions

View File

@ -97,6 +97,7 @@ void Reset();
void DoSavestate(Savestate* file);
void SetEnabled(bool geometry, bool rendering);
void SetScale(int scale);
void ExecuteCommand();
@ -126,6 +127,8 @@ bool Init();
void DeInit();
void Reset();
void SetScale(int scale);
void SetupRenderThread();
void VCount144();
@ -141,6 +144,8 @@ bool Init();
void DeInit();
void Reset();
void SetScale(int scale);
void VCount144();
void RenderFrame();
u32* GetLine(int line);