make it hiDPI compliant (I hope)

also misc tweaks
This commit is contained in:
Arisotura
2020-05-28 11:52:12 +02:00
parent e8849db78a
commit 0a68eb7803
4 changed files with 14 additions and 6 deletions

View File

@ -102,6 +102,11 @@
func(GLGETUNIFORMLOCATION, glGetUniformLocation); \
func(GLGETUNIFORMBLOCKINDEX, glGetUniformBlockIndex); \
\
func(GLFENCESYNC, glFenceSync); \
func(GLDELETESYNC, glDeleteSync); \
func(GLWAITSYNC, glWaitSync); \
func(GLCLIENTWAITSYNC, glClientWaitSync); \
\
func(GLDRAWBUFFERS, glDrawBuffers); \
\
func(GLBLENDFUNCSEPARATE, glBlendFuncSeparate); \