lay base for AR cheatzorz. baahahhhh

This commit is contained in:
Arisotura
2020-02-14 19:26:52 +01:00
parent 2944575cbc
commit 106b9a6f24
6 changed files with 107 additions and 2 deletions

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src/AREngine.cpp Normal file
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/*
Copyright 2016-2019 Arisotura
This file is part of melonDS.
melonDS is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with melonDS. If not, see http://www.gnu.org/licenses/.
*/
#include <stdio.h>
#include <string.h>
#include "NDS.h"
#include "AREngine.h"
namespace AREngine
{
// TODO: more sensible size for this? allocate on demand?
u32 CheatCodes[2 * 1024];
bool Init()
{
return true;
}
void DeInit()
{
//
}
void Reset()
{
memset(CheatCodes, 0, sizeof(u32)*2*1024);
// TODO: acquire codes from a sensible source!
}
void RunCheats()
{
// bahahah
}
}