some beginning of sprite support: 16bit tiled sprites, not rotated or anything fancy

also give it a version number
This commit is contained in:
StapleButter
2017-01-21 03:36:14 +01:00
parent 711375c0be
commit 14f1cec955
4 changed files with 213 additions and 10 deletions

View File

@ -49,7 +49,12 @@ private:
u16 BGYPos[4];
void DrawScanline_Mode1(u32 line, u16* dst);
void DrawBG_Text_4bpp(u32 line, u16* dst, u32 num);
void InterleaveSprites(u32* buf, u32 prio, u16* dst);
void DrawSprites(u32 line, u32* dst);
void DrawSprite_Normal(u16* attrib, u32 width, s32 xpos, u32 ypos, u32* dst);
};
#endif