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https://github.com/melonDS-emu/melonDS.git
synced 2024-11-14 13:27:41 -07:00
lay down basic idea of multi-instance support
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parent
83c9b8dd42
commit
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@ -29,7 +29,7 @@
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#include "main.h"
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// REMOVE ME
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extern EmuInstance* testinst;
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//extern EmuInstance* testinst;
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#ifdef __WIN32__
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#include <iphlpapi.h>
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@ -322,7 +322,8 @@ bool Init(bool open_adapter)
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if (PCapAdapter) pcap_close(PCapAdapter);
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// open pcap device
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std::string devicename = testinst->getGlobalConfig().GetString("LAN.Device");
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//std::string devicename = testinst->getGlobalConfig().GetString("LAN.Device");
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std::string devicename = "FIXME";
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PCapAdapterData = &Adapters[0];
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for (int i = 0; i < NumAdapters; i++)
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{
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@ -222,7 +222,6 @@ static void signalHandler(int)
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}
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#endif
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int test = 0;
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MainWindow::MainWindow(int id, EmuInstance* inst, QWidget* parent) :
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QMainWindow(parent),
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@ -233,7 +232,6 @@ MainWindow::MainWindow(int id, EmuInstance* inst, QWidget* parent) :
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windowCfg(localCfg.GetTable("Window"+std::to_string(id), "Window0")),
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emuThread(inst->getEmuThread())
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{
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test_num = test++;
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#ifndef _WIN32
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if (!parent)
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{
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@ -749,16 +747,21 @@ void MainWindow::closeEvent(QCloseEvent* event)
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Config::Save();
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if (hasOGL)
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if (hasOGL && (windowID == 0))
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{
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// we intentionally don't unpause here
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// TODO this ought to change if we do multi-window shiz
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emuThread->emuPause();
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emuThread->deinitContext();
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}
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emuThread->detachWindow(this);
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if (windowID == 0)
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{
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int inst = emuInstance->instanceID;
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deleteEmuInstance(inst);
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}
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QMainWindow::closeEvent(event);
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}
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@ -1575,9 +1578,10 @@ void MainWindow::onImportSavefile()
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void MainWindow::onQuit()
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{
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#ifndef _WIN32
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signalSn->setEnabled(false);
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if (!parentWidget())
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signalSn->setEnabled(false);
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#endif
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QApplication::quit();
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close();
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}
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@ -1676,19 +1680,7 @@ void MainWindow::onOpenTitleManager()
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void MainWindow::onMPNewInstance()
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{
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//QProcess::startDetached(QApplication::applicationFilePath());
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QProcess newinst;
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newinst.setProgram(QApplication::applicationFilePath());
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newinst.setArguments(QApplication::arguments().mid(1, QApplication::arguments().length()-1));
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#ifdef __WIN32__
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newinst.setCreateProcessArgumentsModifier([] (QProcess::CreateProcessArguments *args)
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{
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args->flags |= CREATE_NEW_CONSOLE;
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});
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#endif
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newinst.startDetached();
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createEmuInstance();
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}
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void MainWindow::onOpenEmuSettings()
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@ -2015,7 +2007,7 @@ void MainWindow::onChangeAudioSync(bool checked)
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void MainWindow::onTitleUpdate(QString title)
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{
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setWindowTitle(test_num ? "SECOND WINDOW" : title);
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setWindowTitle(title);
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}
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void ToggleFullscreen(MainWindow* mainWindow)
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@ -237,8 +237,6 @@ private:
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bool pauseOnLostFocus;
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bool pausedManually;
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int test_num;
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int windowID;
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EmuInstance* emuInstance;
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@ -85,10 +85,6 @@ QString* systemThemeName;
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QString emuDirectory;
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//MainWindow* mainWindow;
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//EmuThread* emuThread;
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EmuInstance* testinst;
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const int kMaxEmuInstances = 16;
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EmuInstance* emuInstances[kMaxEmuInstances];
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@ -282,7 +278,7 @@ int main(int argc, char** argv)
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emuThread->start();
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emuThread->emuPause();*/
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testinst = new EmuInstance(0);
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createEmuInstance();
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/*AudioInOut::Init(emuThread);
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ROMManager::EnableCheats(*emuThread->NDS, Config::EnableCheats != 0);
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@ -318,7 +314,9 @@ int main(int argc, char** argv)
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/*emuThread->emuStop();
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emuThread->wait();
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delete emuThread;*/
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delete testinst;
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// if we get here, all the existing emu instances should have been deleted already
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// but with this we make extra sure they are all deleted
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deleteAllEmuInstances();
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//AudioInOut::DeInit();
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delete camManager[0];
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@ -48,4 +48,8 @@ public:
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extern QString* systemThemeName;
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extern QString emuDirectory;
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bool createEmuInstance();
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void deleteEmuInstance(int id);
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void deleteAllEmuInstances();
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#endif // MAIN_H
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