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https://github.com/melonDS-emu/melonDS.git
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* display capture
* fix bug with bitmap BGs (wrong base offset)
This commit is contained in:
6
GPU2D.h
6
GPU2D.h
@ -63,6 +63,10 @@ private:
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s16 BGRotD[2];
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u32 BlendFunc;
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u8 EVA, EVB;
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u8 EVY;
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u32 CaptureCnt;
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u16 MasterBrightness;
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@ -84,6 +88,8 @@ private:
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void DrawSprites(u32 line, u32* dst);
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void DrawSprite_Rotscale(u16* attrib, u16* rotparams, u32 boundwidth, u32 boundheight, u32 width, u32 height, s32 xpos, u32 ypos, u32* dst);
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void DrawSprite_Normal(u16* attrib, u32 width, s32 xpos, u32 ypos, u32* dst);
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void DoCapture(u32 line, u32 width, u32* src);
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};
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#endif
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