flushing the john makes it a bit better

This commit is contained in:
Arisotura
2020-05-25 18:28:11 +02:00
parent 36f4cdbbbf
commit 24de8de503

View File

@ -196,6 +196,8 @@ void RenderFrame()
glBindVertexArray(CompVertexArrayID);
glDrawArrays(GL_TRIANGLES, 0, 4*3);
}
glFlush();
}
void BindOutputTexture()