diff --git a/src/GPU3D_Soft.cpp b/src/GPU3D_Soft.cpp index de66b6b0..22f7f01c 100644 --- a/src/GPU3D_Soft.cpp +++ b/src/GPU3D_Soft.cpp @@ -49,7 +49,7 @@ void SoftRenderer::SetupRenderThread() if (!RenderThreadRunning) { RenderThreadRunning = true; - RenderThread = Platform::Thread_Create(std::bind(&RenderThreadFunc, this)); + RenderThread = Platform::Thread_Create(std::bind(&SoftRenderer::RenderThreadFunc, this)); } // otherwise more than one frame can be queued up at once