mirror of
https://github.com/melonDS-emu/melonDS.git
synced 2025-07-27 00:00:07 -06:00
committing WIP. won't build or anything.
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@ -63,13 +63,21 @@ void CartCommon::DoSavestate(Savestate* file)
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file->Section("GBCS");
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}
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void CartCommon::LoadSave(const char* path, u32 type)
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void CartCommon::SetupSave(u32 type)
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{
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}
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void CartCommon::LoadSave(const u8* savedata, u32 savelen)
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{
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}
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/*void CartCommon::LoadSave(const char* path, u32 type)
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{
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}
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void CartCommon::RelocateSave(const char* path, bool write)
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{
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}
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}*/
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int CartCommon::SetInput(int num, bool pressed)
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{
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@ -103,7 +111,7 @@ CartGame::CartGame(u8* rom, u32 len) : CartCommon()
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memset(&GPIO, 0, sizeof(GPIO));
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SRAM = nullptr;
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SRAMFile = nullptr;
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//SRAMFile = nullptr;
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SRAMLength = 0;
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SRAMType = S_NULL;
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SRAMFlashState = {};
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@ -111,7 +119,7 @@ CartGame::CartGame(u8* rom, u32 len) : CartCommon()
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CartGame::~CartGame()
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{
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if (SRAMFile) fclose(SRAMFile);
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//if (SRAMFile) fclose(SRAMFile);
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if (SRAM) delete[] SRAM;
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}
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@ -133,6 +141,7 @@ void CartGame::DoSavestate(Savestate* file)
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{
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// reallocate save memory
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if (oldlen) delete[] SRAM;
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SRAM = nullptr;
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if (SRAMLength) SRAM = new u8[SRAMLength];
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}
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if (SRAMLength)
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@ -144,9 +153,9 @@ void CartGame::DoSavestate(Savestate* file)
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{
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// no save data, clear the current state
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SRAMType = SaveType::S_NULL;
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if (SRAMFile) fclose(SRAMFile);
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//if (SRAMFile) fclose(SRAMFile);
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SRAM = nullptr;
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SRAMFile = nullptr;
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//SRAMFile = nullptr;
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return;
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}
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@ -160,25 +169,19 @@ void CartGame::DoSavestate(Savestate* file)
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file->Var8((u8*)&SRAMType);
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}
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void CartGame::LoadSave(const char* path, u32 type)
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void CartGame::SetupSave(u32 type)
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{
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if (SRAM) delete[] SRAM;
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SRAM = nullptr;
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strncpy(SRAMPath, path, 1023);
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SRAMPath[1023] = '\0';
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SRAMLength = 0;
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// TODO: have type be determined from some list, like in NDSCart
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// and not this gross hack!!
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SRAMLength = type;
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FILE* f = Platform::OpenFile(SRAMPath, "r+b");
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if (f)
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if (SRAMLength)
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{
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fseek(f, 0, SEEK_END);
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SRAMLength = (u32)ftell(f);
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SRAM = new u8[SRAMLength];
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fseek(f, 0, SEEK_SET);
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fread(SRAM, SRAMLength, 1, f);
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SRAMFile = f;
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memset(SRAM, 0xFF, SRAMLength);
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}
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switch (SRAMLength)
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@ -219,7 +222,14 @@ void CartGame::LoadSave(const char* path, u32 type)
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}
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}
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void CartGame::RelocateSave(const char* path, bool write)
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void CartGame::LoadSave(const u8* savedata, u32 savelen)
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{
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if (!SRAM) return;
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memcpy(SRAM, savedata, std::min(savelen, SRAMLength));
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}
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/*void CartGame::RelocateSave(const char* path, bool write)
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{
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if (!write)
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{
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@ -239,7 +249,7 @@ void CartGame::RelocateSave(const char* path, bool write)
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SRAMFile = f;
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fwrite(SRAM, SRAMLength, 1, SRAMFile);
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}
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}*/
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u16 CartGame::ROMRead(u32 addr)
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{
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@ -704,8 +714,26 @@ void DoSavestate(Savestate* file)
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if (Cart) Cart->DoSavestate(file);
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}
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void LoadROMCommon(const char *sram)
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//void LoadROMCommon(const char *sram)
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bool LoadROM(const u8* romdata, u32 romlen)
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{
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CartROMSize = 0x200;
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while (CartROMSize < romlen)
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CartROMSize <<= 1;
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try
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{
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CartROM = new u8[CartROMSize];
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}
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catch (const std::bad_alloc& e)
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{
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printf("GBACart: failed to allocate memory for ROM (%d bytes)\n", CartROMSize);
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return false;
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}
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memset(CartROM, 0, CartROMSize);
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memcpy(CartROM, romdata, romlen);
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char gamecode[5] = { '\0' };
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memcpy(&gamecode, CartROM + 0xAC, 4);
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printf("GBA game code: %s\n", gamecode);
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@ -733,13 +761,28 @@ void LoadROMCommon(const char *sram)
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Cart = new CartGame(CartROM, CartROMSize);
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// save
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printf("GBA save file: %s\n", sram);
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//printf("GBA save file: %s\n", sram);
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// TODO: have a list of sorts like in NDSCart? to determine the savemem type
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if (Cart) Cart->LoadSave(sram, 0);
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//if (Cart) Cart->LoadSave(sram, 0);
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// TODO: setup cart save here! from a list or something
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return true;
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}
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bool LoadROM(const char* path, const char* sram)
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void LoadSave(const u8* savedata, u32 savelen)
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{
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if (Cart)
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{
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// gross hack
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Cart->SetupSave(savelen);
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Cart->LoadSave(savedata, savelen);
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}
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}
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/*bool LoadROM(const char* path, const char* sram)
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{
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FILE* f = Platform::OpenFile(path, "rb");
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if (!f)
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@ -787,7 +830,7 @@ bool LoadROM(const u8* romdata, u32 filelength, const char *sram)
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void RelocateSave(const char* path, bool write)
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{
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if (Cart) Cart->RelocateSave(path, write);
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}
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}*/
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int SetInput(int num, bool pressed)
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