fix build (sorta)

This commit is contained in:
Jaklyy 2023-12-26 13:50:15 -05:00
parent 546e8c4ad8
commit 341f403061
2 changed files with 2 additions and 2 deletions

View File

@ -567,7 +567,7 @@ void SoftRenderer::PlotTranslucentPixel(const GPU3D& gpu3d, u32 pixeladdr, u32 c
AttrBuffer[pixeladdr] = attr;
}
void SoftRenderer::CheckForLine(RendererPolygon* rp)
void SoftRenderer::CheckForLine(RendererPolygon* rp) const
{
Polygon* polygon = rp->PolyData;

View File

@ -457,7 +457,7 @@ private:
void TextureLookup(const GPU& gpu, u32 texparam, u32 texpal, s16 s, s16 t, u16* color, u8* alpha) const;
u32 RenderPixel(const GPU& gpu, const Polygon* polygon, u8 vr, u8 vg, u8 vb, s16 s, s16 t) const;
void PlotTranslucentPixel(const GPU3D& gpu3d, u32 pixeladdr, u32 color, u32 z, u32 polyattr, u32 shadow);
void CheckForLine(RendererPolygon* rp);
void CheckForLine(RendererPolygon* rp) const;
void SetupPolygonLeftEdge(RendererPolygon* rp, s32 y) const;
void SetupPolygonRightEdge(RendererPolygon* rp, s32 y) const;
void SetupPolygon(RendererPolygon* rp, Polygon* polygon) const;