Move all core types into namespaces (#1886)

* Reorganize namespaces

- Most types are now moved into the `melonDS` namespace
- Only good chance to do this for a while, since a big refactor is next

* Fix the build
This commit is contained in:
Jesse Talavera-Greenberg
2023-11-25 12:32:09 -05:00
committed by GitHub
parent 651b0f680c
commit 346dd4006e
178 changed files with 529 additions and 268 deletions

View File

@ -21,6 +21,8 @@
#include "NDS.h"
#include "GPU.h"
namespace melonDS
{
using Platform::Log;
using Platform::LogLevel;
@ -84,8 +86,7 @@ using Platform::LogLevel;
namespace GPU2D
{
Unit::Unit(u32 num, Melon::GPU& gpu) : Num(num), GPU(gpu)
Unit::Unit(u32 num, melonDS::GPU& gpu) : Num(num), GPU(gpu)
{
}
@ -722,3 +723,4 @@ void Unit::GetOBJVRAM(u8*& data, u32& mask)
}
}
}