Move all core types into namespaces (#1886)

* Reorganize namespaces

- Most types are now moved into the `melonDS` namespace
- Only good chance to do this for a while, since a big refactor is next

* Fix the build
This commit is contained in:
Jesse Talavera-Greenberg
2023-11-25 12:32:09 -05:00
committed by GitHub
parent 651b0f680c
commit 346dd4006e
178 changed files with 529 additions and 268 deletions

View File

@ -24,6 +24,8 @@
#include "FIFO.h"
#include "Platform.h"
namespace melonDS
{
using Platform::Log;
using Platform::LogLevel;
@ -98,9 +100,6 @@ using Platform::LogLevel;
// * additionally, some commands (BEGIN, LIGHT_VECTOR, BOXTEST) stall the polygon pipeline
namespace GPU3D
{
const u8 CmdNumParams[256] =
{
// 0x00