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get the OpenGL renderer going.
sorta. (also make the blackmagic_II branch obsolete in the process)
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@ -16,6 +16,8 @@ add_library(core STATIC
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FIFO.h
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GBACart.cpp
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GPU.cpp
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GPU_OpenGL.cpp
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GPU_OpenGL_shaders.h
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GPU2D.cpp
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GPU3D.cpp
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GPU3D_OpenGL.cpp
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