lay base for OSD

This commit is contained in:
Arisotura
2019-06-02 14:33:20 +02:00
parent 78208a9728
commit 3aa971403b
5 changed files with 481 additions and 0 deletions

View File

@ -46,6 +46,8 @@
#include "../Savestate.h"
#include "OSD.h"
// savestate slot mapping
// 1-8: regular slots (quick access)
@ -972,6 +974,8 @@ void OnAreaDraw(uiAreaHandler* handler, uiArea* area, uiAreaDrawParams* params)
uiRect top = {0, 0, 256, 192};
uiRect bot = {0, 0, 256, 192};
//OSD::test(GPU::Framebuffer[frontbuf][0]);
uiDrawBitmapUpdate(ScreenBitmap[0], GPU::Framebuffer[frontbuf][0]);
uiDrawBitmapUpdate(ScreenBitmap[1], GPU::Framebuffer[frontbuf][1]);