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GDB stub (#1583)
* gdbstub beginnings * gdbstub: finish gdb impl things, next up is integration with melonDS * holy fuck the gdbstub works * gdb breakpoints work, but there's a mysterious crash on continue * fix memory corruption that sometimes happened, and make resetting the console thru gdb work * remove some gdb debug printing * fix things in gdbstub * separate option for enabling gdbstub * add mode-dependent CPU registers * C++ize the GDBstub code * add gdbstub config in emu settings dialog * make sure gdb is disabled when jit is enabled * Remove unnecessary compiler flags, mark ARMJIT assembly code as no-execute-stack This hardens the binary a little bit against common exploitation methods * add option to wait for debugger attach on startup * only insert GNU stack notes on linux * disable gdbstub enable checkbox when jit is enabled * fix non-linux incompatibilities * enable gdbstub by default * fix issues with gdbstub settings disable stuff * format stuff * update gdb test code * Fix segfault when calling StubCallbacks->GetCPU() C++ overrides are hard. Please I'm just a lowly C programmer. * fix packet size not being sent correctly Thanks to @GlowingUmbreon on Github for troubleshooting this * fix select(2) calls (i should read docs more properly) * fix GDB command sequencing/parsing issue (hopefully) * [GDB] implement no-ack mode * fix sending ack on handshake * get lldb to work
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@ -1068,6 +1068,9 @@ u32 RunFrame()
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bool runFrame = Running && !(CPUStop & 0x40000000);
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if (runFrame)
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{
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ARM9->CheckGdbIncoming();
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ARM7->CheckGdbIncoming();
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GPU::StartFrame();
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while (Running && GPU::TotalScanlines==0)
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