Merge remote-tracking branch 'upstream/master' into interpreter-fixes

This commit is contained in:
Jaklyy 2024-11-06 08:26:33 -05:00
commit 3bd6274477
57 changed files with 2425 additions and 1109 deletions

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@ -9,6 +9,11 @@ on:
branches:
- master
env:
MELONDS_GIT_BRANCH: ${{ github.ref }}
MELONDS_GIT_HASH: ${{ github.sha }}
MELONDS_BUILD_PROVIDER: GitHub Actions
jobs:
build-macos:
strategy:
@ -28,12 +33,13 @@ jobs:
- name: Set up vcpkg
uses: lukka/run-vcpkg@v11
with:
vcpkgGitCommitId: 3508985146f1b1d248c67ead13f8f54be5b4f5da
vcpkgGitCommitId: 10b7a178346f3f0abef60cecd5130e295afd8da4
- name: Build
uses: lukka/run-cmake@v10
with:
configurePreset: release-mac-${{ matrix.arch }}
buildPreset: release-mac-${{ matrix.arch }}
configurePresetAdditionalArgs: "['-DMELONDS_EMBED_BUILD_INFO=ON']"
- name: Compress app bundle
shell: bash
run: |

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@ -8,6 +8,11 @@ on:
branches:
- master
env:
MELONDS_GIT_BRANCH: ${{ github.ref }}
MELONDS_GIT_HASH: ${{ github.sha }}
MELONDS_BUILD_PROVIDER: GitHub Actions
jobs:
build-x86_64:
name: x86_64
@ -23,7 +28,7 @@ jobs:
sudo apt install --allow-downgrades cmake ninja-build extra-cmake-modules libpcap0.8-dev libsdl2-dev libenet-dev \
qt6-{base,base-private,multimedia}-dev libqt6svg6-dev libarchive-dev libzstd-dev libfuse2
- name: Configure
run: cmake -B build -G Ninja -DUSE_QT6=ON -DCMAKE_INSTALL_PREFIX=/usr
run: cmake -B build -G Ninja -DCMAKE_INSTALL_PREFIX=/usr -DMELONDS_EMBED_BUILD_INFO=ON
- name: Build
run: |
cmake --build build
@ -74,7 +79,7 @@ jobs:
-DPKG_CONFIG_EXECUTABLE=/usr/bin/aarch64-linux-gnu-pkg-config \
-DCMAKE_C_COMPILER=aarch64-linux-gnu-gcc-12 \
-DCMAKE_CXX_COMPILER=aarch64-linux-gnu-g++-12 \
-DUSE_QT6=ON
-DMELONDS_EMBED_BUILD_INFO=ON
- name: Build
shell: bash
run: |

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@ -9,6 +9,11 @@ on:
branches:
- master
env:
MELONDS_GIT_BRANCH: ${{ github.ref }}
MELONDS_GIT_HASH: ${{ github.sha }}
MELONDS_BUILD_PROVIDER: GitHub Actions
jobs:
build:
runs-on: windows-latest
@ -27,9 +32,9 @@ jobs:
- name: Set up vcpkg
uses: lukka/run-vcpkg@v11
with:
vcpkgGitCommitId: 3508985146f1b1d248c67ead13f8f54be5b4f5da
vcpkgGitCommitId: 10b7a178346f3f0abef60cecd5130e295afd8da4
- name: Configure
run: cmake --preset=release-mingw-x86_64
run: cmake --preset=release-mingw-x86_64 -DMELONDS_EMBED_BUILD_INFO=ON
- name: Build
run: cmake --build --preset=release-mingw-x86_64
- uses: actions/upload-artifact@v4

81
BUILD.md Normal file
View File

@ -0,0 +1,81 @@
# Building melonDS
* [Linux](#linux)
* [Windows](#windows)
* [macOS](#macos)
## Linux
1. Install dependencies:
* Ubuntu:
* All versions: `sudo apt install cmake extra-cmake-modules libcurl4-gnutls-dev libpcap0.8-dev libsdl2-dev libarchive-dev libenet-dev libzstd-dev`
* 24.04: `sudo apt install qt6-{base,base-private,multimedia,svg}-dev`
* 22.04: `sudo apt install qtbase6-dev qtbase6-private-dev qtmultimedia6-dev libqt6svg6-dev`
* Older versions: `sudo apt install qtbase5-dev qtbase5-private-dev qtmultimedia5-dev libqt5svg5-dev`
Also add `-DUSE_QT6=OFF` to the first CMake command below.
* Fedora: `sudo dnf install gcc-c++ cmake extra-cmake-modules SDL2-devel libarchive-devel enet-devel libzstd-devel qt6-{qtbase,qtmultimedia,qtsvg}-devel wayland-devel`
* Arch Linux: `sudo pacman -S base-devel cmake extra-cmake-modules git libpcap sdl2 qt6-{base,multimedia,svg} libarchive enet zstd`
2. Download the melonDS repository and prepare:
```bash
git clone https://github.com/melonDS-emu/melonDS
cd melonDS
```
3. Compile:
```bash
cmake -B build
cmake --build build -j$(nproc --all)
```
## Windows
1. Install [MSYS2](https://www.msys2.org/)
2. Open the MSYS2 terminal from the Start menu:
* For x64 systems (most common), use **MSYS2 UCRT64**
* For ARM64 systems, use **MSYS2 CLANGARM64**
3. Update the packages using `pacman -Syu` and reopen the same terminal if it asks you to
4. Install git and clone the repository
```bash
pacman -S git
git clone https://github.com/melonDS-emu/melonDS
cd melonDS
```
5. Install dependencies:
Replace `<prefix>` below with `mingw-w64-ucrt-x86_64` on x64 systems, or `mingw-w64-clang-aarch64` on ARM64 systems.
```bash
pacman -S <prefix>-{toolchain,cmake,SDL2,libarchive,enet,zstd}`
```
6. Install Qt and configure the build directory
* Dynamic builds (with DLLs)
1. Install Qt: `pacman -S <prefix>-{qt6-base,qt6-svg,qt6-multimedia,qt6-svg,qt6-tools}`
2. Set up the build directory with `cmake -B build`
* Static builds (without DLLs, standalone executable)
1. Install Qt: `pacman -S <prefi>-qt5-static`
(Note: As of writing, the `qt6-static` package does not work.)
2. Set up the build directory with `cmake -B build -DBUILD_STATIC=ON -DUSE_QT6=OFF -DCMAKE_PREFIX_PATH=$MSYSTEM_PREFIX/qt5-static`
7. Compile: `cmake --build build`
If everything went well, melonDS should now be in the `build` folder. For dynamic builds, you may need to run melonDS from the MSYS2 terminal in order for it to find the required DLLs.
## macOS
1. Install the [Homebrew Package Manager](https://brew.sh)
2. Install dependencies: `brew install git pkg-config cmake sdl2 qt@6 libarchive enet zstd`
3. Download the melonDS repository and prepare:
```zsh
git clone https://github.com/melonDS-emu/melonDS
cd melonDS
```
4. Compile:
```zsh
cmake -B build -DCMAKE_PREFIX_PATH="$(brew --prefix qt@6);$(brew --prefix libarchive)"
cmake --build build -j$(sysctl -n hw.logicalcpu)
```
If everything went well, melonDS.app should now be in the `build` directory.
### Self-contained app bundle
If you want an app bundle that can be distributed to other computers without needing to install dependencies through Homebrew, you can additionally run `
../tools/mac-libs.rb .` after the build is completed, or add `-DMACOS_BUNDLE_LIBS=ON` to the first CMake command.
## Nix (macOS/Linux)
melonDS provides a Nix flake with support for both macOS and Linux. The [Nix package manager](https://nixos.org) needs to be installed to use it.
* To run melonDS, just type `nix run github:melonDS-emu/melonDS`.
* To get a shell for development, clone the melonDS repository and type `nix develop` in its directory.

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@ -27,6 +27,7 @@ include(CMakeDependentOption)
include(CheckIPOSupported)
include(SetupCCache)
include(Sanitizers)
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.15" CACHE STRING "Minimum OS X deployment version")

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@ -27,10 +27,6 @@
"binaryDir": "${sourceDir}/build/release-mingw-x86_64",
"generator": "Ninja",
"cacheVariables": {
"USE_QT6": {
"type": "BOOL",
"value": "ON"
},
"BUILD_STATIC": {
"type": "BOOL",
"value": "ON"

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@ -32,75 +32,7 @@ DS BIOS dumps from a DSi or 3DS can be used with no compatibility issues. DSi BI
As for the rest, the interface should be pretty straightforward. If you have a question, don't hesitate to ask, though!
## How to build
### Linux
1. Install dependencies:
* Ubuntu 22.04: `sudo apt install cmake extra-cmake-modules libcurl4-gnutls-dev libpcap0.8-dev libsdl2-dev qtbase5-dev qtbase5-private-dev qtmultimedia5-dev libqt5svg5-dev libarchive-dev libenet-dev libzstd-dev`
* Older Ubuntu: `sudo apt install cmake extra-cmake-modules libcurl4-gnutls-dev libpcap0.8-dev libsdl2-dev qt5-default qtbase5-private-dev qtmultimedia5-dev libqt5svg5-dev libarchive-dev libenet-dev libzstd-dev`
* Arch Linux: `sudo pacman -S base-devel cmake extra-cmake-modules git libpcap sdl2 qt5-base qt5-multimedia qt5-svg libarchive enet zstd`
3. Download the melonDS repository and prepare:
```bash
git clone https://github.com/melonDS-emu/melonDS
cd melonDS
```
3. Compile:
```bash
cmake -B build
cmake --build build -j$(nproc --all)
```
### Windows
1. Install [MSYS2](https://www.msys2.org/)
2. Open the **MSYS2 MinGW 64-bit** terminal
3. Update the packages using `pacman -Syu` and reopen the terminal if it asks you to
4. Install git to clone the repository
```bash
pacman -S git
```
5. Download the melonDS repository and prepare:
```bash
git clone https://github.com/melonDS-emu/melonDS
cd melonDS
```
#### Dynamic builds (with DLLs)
5. Install dependencies: `pacman -S mingw-w64-x86_64-{cmake,SDL2,toolchain,qt5-base,qt5-svg,qt5-multimedia,qt5-svg,qt5-tools,libarchive,enet,zstd}`
6. Compile:
```bash
cmake -B build
cmake --build build
cd build
../tools/msys-dist.sh
```
If everything went well, melonDS and the libraries it needs should now be in the `dist` folder.
#### Static builds (without DLLs, standalone executable)
5. Install dependencies: `pacman -S mingw-w64-x86_64-{cmake,SDL2,toolchain,qt5-static,libarchive,enet,zstd}`
6. Compile:
```bash
cmake -B build -DBUILD_STATIC=ON -DCMAKE_PREFIX_PATH=/mingw64/qt5-static
cmake --build build
```
If everything went well, melonDS should now be in the `build` folder.
### macOS
1. Install the [Homebrew Package Manager](https://brew.sh)
2. Install dependencies: `brew install git pkg-config cmake sdl2 qt@6 libarchive enet zstd`
3. Download the melonDS repository and prepare:
```zsh
git clone https://github.com/melonDS-emu/melonDS
cd melonDS
```
4. Compile:
```zsh
cmake -B build -DCMAKE_PREFIX_PATH="$(brew --prefix qt@6);$(brew --prefix libarchive)"
cmake --build build -j$(sysctl -n hw.logicalcpu)
```
If everything went well, melonDS.app should now be in the `build` directory.
#### Self-contained app bundle
If you want an app bundle that can be distributed to other computers without needing to install dependencies through Homebrew, you can additionally run `
../tools/mac-libs.rb .` after the build is completed, or add `-DMACOS_BUNDLE_LIBS=ON` to the first CMake command.
See [BUILD.md](./BUILD.md) for build instructions.
## TODO LIST

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@ -9,7 +9,7 @@ if (VCPKG_ROOT STREQUAL "${_DEFAULT_VCPKG_ROOT}")
endif()
FetchContent_Declare(vcpkg
GIT_REPOSITORY "https://github.com/Microsoft/vcpkg.git"
GIT_TAG 2024.08.23
GIT_TAG 2024.10.21
SOURCE_DIR "${CMAKE_SOURCE_DIR}/vcpkg")
FetchContent_MakeAvailable(vcpkg)
endif()
@ -19,11 +19,7 @@ set(VCPKG_OVERLAY_TRIPLETS "${CMAKE_SOURCE_DIR}/cmake/overlay-triplets")
option(USE_RECOMMENDED_TRIPLETS "Use the recommended triplets that are used for official builds" ON)
# Duplicated here because it needs to be set before project()
if (NOT WIN32)
option(USE_QT6 "Build using Qt 6 instead of 5" ON)
else()
option(USE_QT6 "Build using Qt 6 instead of 5" OFF)
endif()
option(USE_QT6 "Use Qt 6 instead of Qt 5" ON)
# Since the Linux build pulls in glib anyway, we can just use upstream libslirp
if (UNIX AND NOT APPLE)

8
cmake/Sanitizers.cmake Normal file
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@ -0,0 +1,8 @@
set(SANITIZE "" CACHE STRING "Sanitizers to enable.")
string(REGEX MATCHALL "[^,]+" ENABLED_SANITIZERS "${SANITIZE}")
foreach(SANITIZER ${ENABLED_SANITIZERS})
add_compile_options("-fsanitize=${SANITIZER}")
add_link_options("-fsanitize=${SANITIZER}")
endforeach()

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@ -5,11 +5,11 @@
"systems": "systems"
},
"locked": {
"lastModified": 1710146030,
"narHash": "sha256-SZ5L6eA7HJ/nmkzGG7/ISclqe6oZdOZTNoesiInkXPQ=",
"lastModified": 1726560853,
"narHash": "sha256-X6rJYSESBVr3hBoH0WbKE5KvhPU5bloyZ2L4K60/fPQ=",
"owner": "numtide",
"repo": "flake-utils",
"rev": "b1d9ab70662946ef0850d488da1c9019f3a9752a",
"rev": "c1dfcf08411b08f6b8615f7d8971a2bfa81d5e8a",
"type": "github"
},
"original": {
@ -20,11 +20,11 @@
},
"nixpkgs": {
"locked": {
"lastModified": 1725432240,
"narHash": "sha256-+yj+xgsfZaErbfYM3T+QvEE2hU7UuE+Jf0fJCJ8uPS0=",
"lastModified": 1730531603,
"narHash": "sha256-Dqg6si5CqIzm87sp57j5nTaeBbWhHFaVyG7V6L8k3lY=",
"owner": "NixOS",
"repo": "nixpkgs",
"rev": "ad416d066ca1222956472ab7d0555a6946746a80",
"rev": "7ffd9ae656aec493492b44d0ddfb28e79a1ea25d",
"type": "github"
},
"original": {

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@ -12,13 +12,16 @@
inherit (pkgs.lib) cmakeBool optionals makeLibraryPath;
inherit (pkgs.stdenv) isLinux isDarwin;
versionSuffix = with self; if sourceInfo?dirtyShortRev
revision = with self; if sourceInfo?dirtyRev
then sourceInfo.dirtyRev
else sourceInfo.rev;
shortRevision = with self; if sourceInfo?dirtyShortRev
then sourceInfo.dirtyShortRev
else sourceInfo.shortRev;
melonDS = pkgs.stdenv.mkDerivation {
pname = "melonDS";
version = "0.9.5-${versionSuffix}";
version = "0.9.5-${shortRevision}";
src = ./.;
nativeBuildInputs = with pkgs; [
@ -46,8 +49,13 @@
cmakeFlags = [
(cmakeBool "USE_QT6" true)
(cmakeBool "USE_SYSTEM_LIBSLIRP" true)
(cmakeBool "MELONDS_EMBED_BUILD_INFO" true)
];
env.MELONDS_GIT_HASH = revision;
env.MELONDS_GIT_BRANCH = "(unknown)";
env.MELONDS_BUILD_PROVIDER = "Nix";
qtWrapperArgs = optionals isLinux [
"--prefix LD_LIBRARY_PATH : ${makeLibraryPath [ pkgs.libpcap pkgs.wayland ]}"
] ++ optionals isDarwin [
@ -68,6 +76,9 @@
devShells = {
default = pkgs.mkShell {
inputsFrom = [ self.packages.${system}.default ];
packages = with pkgs; [
qt6.qttools
];
};
# Shell for building static melonDS release builds with vcpkg

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@ -2,5 +2,6 @@
<RCC version="1.0">
<qresource>
<file alias="melon-icon">icon/melon_256x256.png</file>
<file alias="melon-logo">melon.svg</file>
</qresource>
</RCC>

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@ -110,6 +110,7 @@ const u32 ARM::ConditionTable[16] =
ARM::ARM(u32 num, bool jit, std::optional<GDBArgs> gdb, melonDS::NDS& nds) :
#ifdef GDBSTUB_ENABLED
GdbStub(this, gdb ? (num ? gdb->PortARM7 : gdb->PortARM9) : 0),
BreakOnStartup(gdb ? (num ? gdb->ARM7BreakOnStartup : gdb->ARM9BreakOnStartup) : false),
#endif
Num(num), // well uh
NDS(nds)

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@ -543,8 +543,8 @@ void A_LDM(ARM* cpu)
}
}
u32 pc;
if ((cpu->CurInstr & (1<<15)))
u32 pc = 0;
if (cpu->CurInstr & (1<<15))
{
if (preinc) base += 4;
dabort |= !(first ? cpu->DataRead32 (base, &pc)
@ -556,13 +556,12 @@ void A_LDM(ARM* cpu)
pc &= ~0x1;
}
// switch back to previous regs
if ((cpu->CurInstr & (1<<22)) && !(cpu->CurInstr & (1<<15)))
cpu->UpdateMode((cpu->CPSR&~0x1F)|0x10, cpu->CPSR, true);
// handle data aborts
if (dabort) [[unlikely]]
{
if ((cpu->CurInstr & (1<<22)) && !(cpu->CurInstr & (1<<15)))
cpu->UpdateMode((cpu->CPSR&~0x1F)|0x10, cpu->CPSR, true);
cpu->AddCycles_CDI();
((ARMv5*)cpu)->DataAbort();
return;
@ -587,7 +586,10 @@ void A_LDM(ARM* cpu)
else
cpu->R[baseid] = wbbase;
}
if ((cpu->CurInstr & (1<<22)) && !(cpu->CurInstr & (1<<15)))
cpu->UpdateMode((cpu->CPSR&~0x1F)|0x10, cpu->CPSR, true);
// jump if pc got written
if (cpu->CurInstr & (1<<15))
cpu->JumpTo(pc, cpu->CurInstr & (1<<22));

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@ -128,6 +128,17 @@ if (ENABLE_JIT)
endif()
set(MELONDS_VERSION_SUFFIX "$ENV{MELONDS_VERSION_SUFFIX}" CACHE STRING "Suffix to add to displayed melonDS version")
option(MELONDS_EMBED_BUILD_INFO "Embed detailed build info into the binary" OFF)
set(MELONDS_GIT_BRANCH "$ENV{MELONDS_GIT_BRANCH}" CACHE STRING "The Git branch used for this build")
set(MELONDS_GIT_HASH "$ENV{MELONDS_GIT_HASH}" CACHE STRING "The hash of the Git commit")
set(MELONDS_BUILD_PROVIDER "$ENV{MELONDS_BUILD_PROVIDER}" CACHE STRING "The name of the provider of this build")
if (MELONDS_EMBED_BUILD_INFO)
target_compile_definitions(core PUBLIC MELONDS_EMBED_BUILD_INFO)
if (NOT MELONDS_GIT_BRANCH OR NOT MELONDS_GIT_HASH OR NOT MELONDS_BUILD_PROVIDER)
message(FATAL_ERROR "When embedding build information, all fields must be filled out. See src/CMakeLists.txt.")
endif()
endif()
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/version.h.in" "${CMAKE_CURRENT_BINARY_DIR}/version.h")
target_sources(core PUBLIC "${CMAKE_CURRENT_BINARY_DIR}/version.h")

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@ -1445,7 +1445,6 @@ void DSi_NWifi::CheckRX()
int rxlen = Platform::Net_RecvPacket(LANBuffer, DSi.UserData);
while (rxlen > 0)
{
//printf("WMI packet recv %04X %04X %04X\n", *(u16*)&LANBuffer[0], *(u16*)&LANBuffer[2], *(u16*)&LANBuffer[4]);
// check destination MAC
if (*(u32*)&LANBuffer[0] != 0xFFFFFFFF || *(u16*)&LANBuffer[4] != 0xFFFF)
{
@ -1508,6 +1507,7 @@ void DSi_NWifi::CheckRX()
Mailbox[8].Write(LANBuffer[14+i]);
DrainRXBuffer();
return;
}
}

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@ -582,6 +582,11 @@ int CartGameSolarSensor::SetInput(int num, bool pressed)
return -1;
}
void CartGameSolarSensor::SetLightLevel(u8 level) noexcept
{
LightLevel = std::clamp<u8>(level, 0, 10);
}
void CartGameSolarSensor::ProcessGPIO()
{
if (GPIO.data & 4) return; // Boktai chip select

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@ -158,6 +158,8 @@ public:
void DoSavestate(Savestate* file) override;
int SetInput(int num, bool pressed) override;
void SetLightLevel(u8 level) noexcept;
[[nodiscard]] u8 GetLightLevel() const noexcept { return LightLevel; }
protected:
void ProcessGPIO() override;

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@ -499,6 +499,17 @@ public:
OAMDirty |= 1 << (addr / 1024);
}
template <typename T>
inline T ReadVRAMFlat_Texture(u32 addr) const
{
return *(T*)&VRAMFlat_Texture[addr & 0x7FFFF];
}
template <typename T>
inline T ReadVRAMFlat_TexPal(u32 addr) const
{
return *(T*)&VRAMFlat_TexPal[addr & 0x1FFFF];
}
void SetPowerCnt(u32 val) noexcept;
void StartFrame() noexcept;

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@ -193,10 +193,10 @@ void SoftRenderer::TextureLookup(const GPU& gpu, u32 texparam, u32 texpal, s16 s
case 1: // A3I5
{
vramaddr += ((t * width) + s);
u8 pixel = ReadVRAM_Texture<u8>(vramaddr, gpu);
u8 pixel = gpu.ReadVRAMFlat_Texture<u8>(vramaddr);
texpal <<= 4;
*color = ReadVRAM_TexPal<u16>(texpal + ((pixel&0x1F)<<1), gpu);
*color = gpu.ReadVRAMFlat_TexPal<u16>(texpal + ((pixel&0x1F)<<1));
*alpha = ((pixel >> 3) & 0x1C) + (pixel >> 6);
}
break;
@ -204,12 +204,12 @@ void SoftRenderer::TextureLookup(const GPU& gpu, u32 texparam, u32 texpal, s16 s
case 2: // 4-color
{
vramaddr += (((t * width) + s) >> 2);
u8 pixel = ReadVRAM_Texture<u8>(vramaddr, gpu);
u8 pixel = gpu.ReadVRAMFlat_Texture<u8>(vramaddr);
pixel >>= ((s & 0x3) << 1);
pixel &= 0x3;
texpal <<= 3;
*color = ReadVRAM_TexPal<u16>(texpal + (pixel<<1), gpu);
*color = gpu.ReadVRAMFlat_TexPal<u16>(texpal + (pixel<<1));
*alpha = (pixel==0) ? alpha0 : 31;
}
break;
@ -217,12 +217,12 @@ void SoftRenderer::TextureLookup(const GPU& gpu, u32 texparam, u32 texpal, s16 s
case 3: // 16-color
{
vramaddr += (((t * width) + s) >> 1);
u8 pixel = ReadVRAM_Texture<u8>(vramaddr, gpu);
u8 pixel = gpu.ReadVRAMFlat_Texture<u8>(vramaddr);
if (s & 0x1) pixel >>= 4;
else pixel &= 0xF;
texpal <<= 4;
*color = ReadVRAM_TexPal<u16>(texpal + (pixel<<1), gpu);
*color = gpu.ReadVRAMFlat_TexPal<u16>(texpal + (pixel<<1));
*alpha = (pixel==0) ? alpha0 : 31;
}
break;
@ -230,10 +230,10 @@ void SoftRenderer::TextureLookup(const GPU& gpu, u32 texparam, u32 texpal, s16 s
case 4: // 256-color
{
vramaddr += ((t * width) + s);
u8 pixel = ReadVRAM_Texture<u8>(vramaddr, gpu);
u8 pixel = gpu.ReadVRAMFlat_Texture<u8>(vramaddr);
texpal <<= 4;
*color = ReadVRAM_TexPal<u16>(texpal + (pixel<<1), gpu);
*color = gpu.ReadVRAMFlat_TexPal<u16>(texpal + (pixel<<1));
*alpha = (pixel==0) ? alpha0 : 31;
}
break;
@ -253,31 +253,31 @@ void SoftRenderer::TextureLookup(const GPU& gpu, u32 texparam, u32 texpal, s16 s
val = 0;
else
{
val = ReadVRAM_Texture<u8>(vramaddr, gpu);
val = gpu.ReadVRAMFlat_Texture<u8>(vramaddr);
val >>= (2 * (s & 0x3));
}
u16 palinfo = ReadVRAM_Texture<u16>(slot1addr, gpu);
u16 palinfo = gpu.ReadVRAMFlat_Texture<u16>(slot1addr);
u32 paloffset = (palinfo & 0x3FFF) << 2;
texpal <<= 4;
switch (val & 0x3)
{
case 0:
*color = ReadVRAM_TexPal<u16>(texpal + paloffset, gpu);
*color = gpu.ReadVRAMFlat_TexPal<u16>(texpal + paloffset);
*alpha = 31;
break;
case 1:
*color = ReadVRAM_TexPal<u16>(texpal + paloffset + 2, gpu);
*color = gpu.ReadVRAMFlat_TexPal<u16>(texpal + paloffset + 2);
*alpha = 31;
break;
case 2:
if ((palinfo >> 14) == 1)
{
u16 color0 = ReadVRAM_TexPal<u16>(texpal + paloffset, gpu);
u16 color1 = ReadVRAM_TexPal<u16>(texpal + paloffset + 2, gpu);
u16 color0 = gpu.ReadVRAMFlat_TexPal<u16>(texpal + paloffset);
u16 color1 = gpu.ReadVRAMFlat_TexPal<u16>(texpal + paloffset + 2);
u32 r0 = color0 & 0x001F;
u32 g0 = color0 & 0x03E0;
@ -294,8 +294,8 @@ void SoftRenderer::TextureLookup(const GPU& gpu, u32 texparam, u32 texpal, s16 s
}
else if ((palinfo >> 14) == 3)
{
u16 color0 = ReadVRAM_TexPal<u16>(texpal + paloffset, gpu);
u16 color1 = ReadVRAM_TexPal<u16>(texpal + paloffset + 2, gpu);
u16 color0 = gpu.ReadVRAMFlat_TexPal<u16>(texpal + paloffset);
u16 color1 = gpu.ReadVRAMFlat_TexPal<u16>(texpal + paloffset + 2);
u32 r0 = color0 & 0x001F;
u32 g0 = color0 & 0x03E0;
@ -311,20 +311,20 @@ void SoftRenderer::TextureLookup(const GPU& gpu, u32 texparam, u32 texpal, s16 s
*color = r | g | b;
}
else
*color = ReadVRAM_TexPal<u16>(texpal + paloffset + 4, gpu);
*color = gpu.ReadVRAMFlat_TexPal<u16>(texpal + paloffset + 4);
*alpha = 31;
break;
case 3:
if ((palinfo >> 14) == 2)
{
*color = ReadVRAM_TexPal<u16>(texpal + paloffset + 6, gpu);
*color = gpu.ReadVRAMFlat_TexPal<u16>(texpal + paloffset + 6);
*alpha = 31;
}
else if ((palinfo >> 14) == 3)
{
u16 color0 = ReadVRAM_TexPal<u16>(texpal + paloffset, gpu);
u16 color1 = ReadVRAM_TexPal<u16>(texpal + paloffset + 2, gpu);
u16 color0 = gpu.ReadVRAMFlat_TexPal<u16>(texpal + paloffset);
u16 color1 = gpu.ReadVRAMFlat_TexPal<u16>(texpal + paloffset + 2);
u32 r0 = color0 & 0x001F;
u32 g0 = color0 & 0x03E0;
@ -353,10 +353,10 @@ void SoftRenderer::TextureLookup(const GPU& gpu, u32 texparam, u32 texpal, s16 s
case 6: // A5I3
{
vramaddr += ((t * width) + s);
u8 pixel = ReadVRAM_Texture<u8>(vramaddr, gpu);
u8 pixel = gpu.ReadVRAMFlat_Texture<u8>(vramaddr);
texpal <<= 4;
*color = ReadVRAM_TexPal<u16>(texpal + ((pixel&0x7)<<1), gpu);
*color = gpu.ReadVRAMFlat_TexPal<u16>(texpal + ((pixel&0x7)<<1));
*alpha = (pixel >> 3);
}
break;
@ -364,7 +364,7 @@ void SoftRenderer::TextureLookup(const GPU& gpu, u32 texparam, u32 texpal, s16 s
case 7: // direct color
{
vramaddr += (((t * width) + s) << 1);
*color = ReadVRAM_Texture<u16>(vramaddr, gpu);
*color = gpu.ReadVRAMFlat_Texture<u16>(vramaddr);
*alpha = (*color & 0x8000) ? 31 : 0;
}
break;
@ -1659,8 +1659,8 @@ void SoftRenderer::ClearBuffers(const GPU& gpu)
{
for (int x = 0; x < 256; x++)
{
u16 val2 = ReadVRAM_Texture<u16>(0x40000 + (yoff << 9) + (xoff << 1), gpu);
u16 val3 = ReadVRAM_Texture<u16>(0x60000 + (yoff << 9) + (xoff << 1), gpu);
u16 val2 = gpu.ReadVRAMFlat_Texture<u16>(0x40000 + (yoff << 9) + (xoff << 1));
u16 val3 = gpu.ReadVRAMFlat_Texture<u16>(0x60000 + (yoff << 9) + (xoff << 1));
// TODO: confirm color conversion
u32 r = (val2 << 1) & 0x3E; if (r) r++;

View File

@ -430,16 +430,6 @@ private:
s32 ycoverage, ycov_incr;
};
template <typename T>
inline T ReadVRAM_Texture(u32 addr, const GPU& gpu) const
{
return *(T*)&gpu.VRAMFlat_Texture[addr & 0x7FFFF];
}
template <typename T>
inline T ReadVRAM_TexPal(u32 addr, const GPU& gpu) const
{
return *(T*)&gpu.VRAMFlat_TexPal[addr & 0x1FFFF];
}
u32 AlphaBlend(const GPU3D& gpu3d, u32 srccolor, u32 dstcolor, u32 alpha) const noexcept;
struct RendererPolygon

View File

@ -75,11 +75,11 @@ inline u32 ConvertRGB5ToRGB6(u16 val)
}
template <int outputFmt>
void ConvertBitmapTexture(u32 width, u32 height, u32* output, u8* texData)
void ConvertBitmapTexture(u32 width, u32 height, u32* output, u32 addr, GPU& gpu)
{
for (u32 i = 0; i < width*height; i++)
{
u16 value = *(u16*)&texData[i * 2];
u16 value = gpu.ReadVRAMFlat_Texture<u16>(addr + i * 2);
switch (outputFmt)
{
@ -96,28 +96,28 @@ void ConvertBitmapTexture(u32 width, u32 height, u32* output, u8* texData)
}
}
template void ConvertBitmapTexture<outputFmt_RGB6A5>(u32 width, u32 height, u32* output, u8* texData);
template void ConvertBitmapTexture<outputFmt_RGB6A5>(u32 width, u32 height, u32* output, u32 addr, GPU& gpu);
template <int outputFmt>
void ConvertCompressedTexture(u32 width, u32 height, u32* output, u8* texData, u8* texAuxData, u16* palData)
void ConvertCompressedTexture(u32 width, u32 height, u32* output, u32 addr, u32 addrAux, u32 palAddr, GPU& gpu)
{
// we process a whole block at the time
for (int y = 0; y < height / 4; y++)
{
for (int x = 0; x < width / 4; x++)
{
u32 data = ((u32*)texData)[x + y * (width / 4)];
u16 auxData = ((u16*)texAuxData)[x + y * (width / 4)];
u32 data = gpu.ReadVRAMFlat_Texture<u32>(addr + (x + y * (width / 4))*4);
u16 auxData = gpu.ReadVRAMFlat_Texture<u16>(addrAux + (x + y * (width / 4))*2);
u32 paletteOffset = auxData & 0x3FFF;
u16 color0 = palData[paletteOffset*2] | 0x8000;
u16 color1 = palData[paletteOffset*2+1] | 0x8000;
u16 color2, color3;
u32 paletteOffset = palAddr + (auxData & 0x3FFF) * 4;
u16 color0 = gpu.ReadVRAMFlat_TexPal<u16>(paletteOffset) | 0x8000;
u16 color1 = gpu.ReadVRAMFlat_TexPal<u16>(paletteOffset+2) | 0x8000;
u16 color2 = gpu.ReadVRAMFlat_TexPal<u16>(paletteOffset+4) | 0x8000;
u16 color3 = gpu.ReadVRAMFlat_TexPal<u16>(paletteOffset+6) | 0x8000;
switch ((auxData >> 14) & 0x3)
{
case 0:
color2 = palData[paletteOffset*2+2] | 0x8000;
color3 = 0;
break;
case 1:
@ -137,8 +137,6 @@ void ConvertCompressedTexture(u32 width, u32 height, u32* output, u8* texData, u
color3 = 0;
break;
case 2:
color2 = palData[paletteOffset*2+2] | 0x8000;
color3 = palData[paletteOffset*2+3] | 0x8000;
break;
case 3:
{
@ -179,7 +177,8 @@ void ConvertCompressedTexture(u32 width, u32 height, u32* output, u8* texData, u
{
for (int i = 0; i < 4; i++)
{
u16 color = (packed >> 16 * (data >> 2 * (i + j * 4))) & 0xFFFF;
u32 colorIdx = 16 * ((data >> 2 * (i + j * 4)) & 0x3);
u16 color = (packed >> colorIdx) & 0xFFFF;
u32 res;
switch (outputFmt)
{
@ -197,20 +196,20 @@ void ConvertCompressedTexture(u32 width, u32 height, u32* output, u8* texData, u
}
}
template void ConvertCompressedTexture<outputFmt_RGB6A5>(u32, u32, u32*, u8*, u8*, u16*);
template void ConvertCompressedTexture<outputFmt_RGB6A5>(u32, u32, u32*, u32, u32, u32, GPU&);
template <int outputFmt, int X, int Y>
void ConvertAXIYTexture(u32 width, u32 height, u32* output, u8* texData, u16* palData)
void ConvertAXIYTexture(u32 width, u32 height, u32* output, u32 addr, u32 palAddr, GPU& gpu)
{
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x++)
{
u8 val = texData[x + y * width];
u8 val = gpu.ReadVRAMFlat_Texture<u8>(addr + x + y * width);
u32 idx = val & ((1 << Y) - 1);
u16 color = palData[idx];
u16 color = gpu.ReadVRAMFlat_TexPal<u16>(palAddr + idx * 2);
u32 alpha = (val >> Y) & ((1 << X) - 1);
if (X != 5)
alpha = alpha * 4 + alpha / 2;
@ -228,22 +227,24 @@ void ConvertAXIYTexture(u32 width, u32 height, u32* output, u8* texData, u16* pa
}
}
template void ConvertAXIYTexture<outputFmt_RGB6A5, 5, 3>(u32, u32, u32*, u8*, u16*);
template void ConvertAXIYTexture<outputFmt_RGB6A5, 3, 5>(u32, u32, u32*, u8*, u16*);
template void ConvertAXIYTexture<outputFmt_RGB6A5, 5, 3>(u32, u32, u32*, u32, u32, GPU&);
template void ConvertAXIYTexture<outputFmt_RGB6A5, 3, 5>(u32, u32, u32*, u32, u32, GPU&);
template <int outputFmt, int colorBits>
void ConvertNColorsTexture(u32 width, u32 height, u32* output, u8* texData, u16* palData, bool color0Transparent)
void ConvertNColorsTexture(u32 width, u32 height, u32* output, u32 addr, u32 palAddr, bool color0Transparent, GPU& gpu)
{
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width / (8 / colorBits); x++)
for (int x = 0; x < width / (16 / colorBits); x++)
{
u8 val = texData[x + y * (width / (8 / colorBits))];
// smallest possible row is 8 pixels with 2bpp => fits in u16
u16 val = gpu.ReadVRAMFlat_Texture<u16>(addr + 2 * (x + y * (width / (16 / colorBits))));
for (int i = 0; i < 8 / colorBits; i++)
for (int i = 0; i < 16 / colorBits; i++)
{
u32 index = (val >> (i * colorBits)) & ((1 << colorBits) - 1);
u16 color = palData[index];
u32 index = val & ((1 << colorBits) - 1);
val >>= colorBits;
u16 color = gpu.ReadVRAMFlat_TexPal<u16>(palAddr + index * 2);
bool transparent = color0Transparent && index == 0;
u32 res;
@ -256,14 +257,14 @@ void ConvertNColorsTexture(u32 width, u32 height, u32* output, u8* texData, u16*
case outputFmt_BGRA8: res = ConvertRGB5ToBGR8(color)
| (transparent ? 0 : 0xFF000000); break;
}
output[x * (8 / colorBits) + y * width + i] = res;
output[x * (16 / colorBits) + y * width + i] = res;
}
}
}
}
template void ConvertNColorsTexture<outputFmt_RGB6A5, 2>(u32, u32, u32*, u8*, u16*, bool);
template void ConvertNColorsTexture<outputFmt_RGB6A5, 4>(u32, u32, u32*, u8*, u16*, bool);
template void ConvertNColorsTexture<outputFmt_RGB6A5, 8>(u32, u32, u32*, u8*, u16*, bool);
template void ConvertNColorsTexture<outputFmt_RGB6A5, 2>(u32, u32, u32*, u32, u32, bool, GPU&);
template void ConvertNColorsTexture<outputFmt_RGB6A5, 4>(u32, u32, u32*, u32, u32, bool, GPU&);
template void ConvertNColorsTexture<outputFmt_RGB6A5, 8>(u32, u32, u32*, u32, u32, bool, GPU&);
}

View File

@ -32,13 +32,13 @@ enum
};
template <int outputFmt>
void ConvertBitmapTexture(u32 width, u32 height, u32* output, u8* texData);
void ConvertBitmapTexture(u32 width, u32 height, u32* output, u32 addr, GPU& gpu);
template <int outputFmt>
void ConvertCompressedTexture(u32 width, u32 height, u32* output, u8* texData, u8* texAuxData, u16* palData);
void ConvertCompressedTexture(u32 width, u32 height, u32* output, u32 addr, u32 addrAux, u32 palAddr, GPU& gpu);
template <int outputFmt, int X, int Y>
void ConvertAXIYTexture(u32 width, u32 height, u32* output, u8* texData, u16* palData);
void ConvertAXIYTexture(u32 width, u32 height, u32* output, u32 addr, u32 palAddr, GPU& gpu);
template <int outputFmt, int colorBits>
void ConvertNColorsTexture(u32 width, u32 height, u32* output, u8* texData, u16* palData, bool color0Transparent);
void ConvertNColorsTexture(u32 width, u32 height, u32* output, u32 addr, u32 palAddr, bool color0Transparent, GPU& gpu);
template <typename TexLoaderT, typename TexHandleT>
class Texcache
@ -48,6 +48,50 @@ public:
: TexLoader(texloader) // probably better if this would be a move constructor???
{}
u64 MaskedHash(u8* vram, u32 vramSize, u32 addr, u32 size)
{
u64 hash = 0;
while (size > 0)
{
u32 pieceSize;
if (addr + size > vramSize)
// wraps around, only do the part inside
pieceSize = vramSize - addr;
else
// fits completely inside
pieceSize = size;
hash = XXH64(&vram[addr], pieceSize, hash);
addr += pieceSize;
addr &= (vramSize - 1);
assert(size >= pieceSize);
size -= pieceSize;
}
return hash;
}
bool CheckInvalid(u32 start, u32 size, u64 oldHash, u64* dirty, u8* vram, u32 vramSize)
{
u32 startBit = start / VRAMDirtyGranularity;
u32 bitsCount = ((start + size + VRAMDirtyGranularity - 1) / VRAMDirtyGranularity) - startBit;
u32 startEntry = startBit >> 6;
u64 entriesCount = ((startBit + bitsCount + 0x3F) >> 6) - startEntry;
for (u32 j = startEntry; j < startEntry + entriesCount; j++)
{
if (GetRangedBitMask(j, startBit, bitsCount) & dirty[j & ((vramSize / VRAMDirtyGranularity)-1)])
{
if (MaskedHash(vram, vramSize, start, size) != oldHash)
return true;
}
}
return false;
}
bool Update(GPU& gpu)
{
auto textureDirty = gpu.VRAMDirty_Texture.DeriveState(gpu.VRAMMap_Texture, gpu);
@ -66,40 +110,21 @@ public:
{
for (u32 i = 0; i < 2; i++)
{
u32 startBit = entry.TextureRAMStart[i] / VRAMDirtyGranularity;
u32 bitsCount = ((entry.TextureRAMStart[i] + entry.TextureRAMSize[i] + VRAMDirtyGranularity - 1) / VRAMDirtyGranularity) - startBit;
u32 startEntry = startBit >> 6;
u64 entriesCount = ((startBit + bitsCount + 0x3F) >> 6) - startEntry;
for (u32 j = startEntry; j < startEntry + entriesCount; j++)
{
if (GetRangedBitMask(j, startBit, bitsCount) & textureDirty.Data[j])
{
u64 newTexHash = XXH3_64bits(&gpu.VRAMFlat_Texture[entry.TextureRAMStart[i]], entry.TextureRAMSize[i]);
if (newTexHash != entry.TextureHash[i])
goto invalidate;
}
}
if (CheckInvalid(entry.TextureRAMStart[i], entry.TextureRAMSize[i],
entry.TextureHash[i],
textureDirty.Data,
gpu.VRAMFlat_Texture, sizeof(gpu.VRAMFlat_Texture)))
goto invalidate;
}
}
if (texPalChanged && entry.TexPalSize > 0)
{
u32 startBit = entry.TexPalStart / VRAMDirtyGranularity;
u32 bitsCount = ((entry.TexPalStart + entry.TexPalSize + VRAMDirtyGranularity - 1) / VRAMDirtyGranularity) - startBit;
u32 startEntry = startBit >> 6;
u64 entriesCount = ((startBit + bitsCount + 0x3F) >> 6) - startEntry;
for (u32 j = startEntry; j < startEntry + entriesCount; j++)
{
if (GetRangedBitMask(j, startBit, bitsCount) & texPalDirty.Data[j])
{
u64 newPalHash = XXH3_64bits(&gpu.VRAMFlat_TexPal[entry.TexPalStart], entry.TexPalSize);
if (newPalHash != entry.TexPalHash)
goto invalidate;
}
}
if (CheckInvalid(entry.TexPalStart, entry.TexPalSize,
entry.TexPalHash,
texPalDirty.Data,
gpu.VRAMFlat_TexPal, sizeof(gpu.VRAMFlat_TexPal)))
goto invalidate;
}
it++;
@ -163,17 +188,13 @@ public:
{
entry.TextureRAMSize[0] = width*height*2;
ConvertBitmapTexture<outputFmt_RGB6A5>(width, height, DecodingBuffer, &gpu.VRAMFlat_Texture[addr]);
ConvertBitmapTexture<outputFmt_RGB6A5>(width, height, DecodingBuffer, addr, gpu);
}
else if (fmt == 5)
{
u8* texData = &gpu.VRAMFlat_Texture[addr];
u32 slot1addr = 0x20000 + ((addr & 0x1FFFC) >> 1);
if (addr >= 0x40000)
slot1addr += 0x10000;
u8* texAuxData = &gpu.VRAMFlat_Texture[slot1addr];
u16* palData = (u16*)(gpu.VRAMFlat_TexPal + palBase*16);
entry.TextureRAMSize[0] = width*height/16*4;
entry.TextureRAMStart[1] = slot1addr;
@ -181,7 +202,7 @@ public:
entry.TexPalStart = palBase*16;
entry.TexPalSize = 0x10000;
ConvertCompressedTexture<outputFmt_RGB6A5>(width, height, DecodingBuffer, texData, texAuxData, palData);
ConvertCompressedTexture<outputFmt_RGB6A5>(width, height, DecodingBuffer, addr, slot1addr, entry.TexPalStart, gpu);
}
else
{
@ -204,30 +225,29 @@ public:
entry.TexPalStart = palAddr;
entry.TexPalSize = numPalEntries*2;
u8* texData = &gpu.VRAMFlat_Texture[addr];
u16* palData = (u16*)(gpu.VRAMFlat_TexPal + palAddr);
//assert(entry.TexPalStart+entry.TexPalSize <= 128*1024*1024);
bool color0Transparent = texParam & (1 << 29);
switch (fmt)
{
case 1: ConvertAXIYTexture<outputFmt_RGB6A5, 3, 5>(width, height, DecodingBuffer, texData, palData); break;
case 6: ConvertAXIYTexture<outputFmt_RGB6A5, 5, 3>(width, height, DecodingBuffer, texData, palData); break;
case 2: ConvertNColorsTexture<outputFmt_RGB6A5, 2>(width, height, DecodingBuffer, texData, palData, color0Transparent); break;
case 3: ConvertNColorsTexture<outputFmt_RGB6A5, 4>(width, height, DecodingBuffer, texData, palData, color0Transparent); break;
case 4: ConvertNColorsTexture<outputFmt_RGB6A5, 8>(width, height, DecodingBuffer, texData, palData, color0Transparent); break;
case 1: ConvertAXIYTexture<outputFmt_RGB6A5, 3, 5>(width, height, DecodingBuffer, addr, palAddr, gpu); break;
case 6: ConvertAXIYTexture<outputFmt_RGB6A5, 5, 3>(width, height, DecodingBuffer, addr, palAddr, gpu); break;
case 2: ConvertNColorsTexture<outputFmt_RGB6A5, 2>(width, height, DecodingBuffer, addr, palAddr, color0Transparent, gpu); break;
case 3: ConvertNColorsTexture<outputFmt_RGB6A5, 4>(width, height, DecodingBuffer, addr, palAddr, color0Transparent, gpu); break;
case 4: ConvertNColorsTexture<outputFmt_RGB6A5, 8>(width, height, DecodingBuffer, addr, palAddr, color0Transparent, gpu); break;
}
}
for (int i = 0; i < 2; i++)
{
if (entry.TextureRAMSize[i])
entry.TextureHash[i] = XXH3_64bits(&gpu.VRAMFlat_Texture[entry.TextureRAMStart[i]], entry.TextureRAMSize[i]);
entry.TextureHash[i] = MaskedHash(gpu.VRAMFlat_Texture, sizeof(gpu.VRAMFlat_Texture),
entry.TextureRAMStart[i], entry.TextureRAMSize[i]);
}
if (entry.TexPalSize)
entry.TexPalHash = XXH3_64bits(&gpu.VRAMFlat_TexPal[entry.TexPalStart], entry.TexPalSize);
entry.TexPalHash = MaskedHash(gpu.VRAMFlat_TexPal, sizeof(gpu.VRAMFlat_TexPal),
entry.TexPalStart, entry.TexPalSize);
auto& texArrays = TexArrays[widthLog2][heightLog2];
auto& freeTextures = FreeTextures[widthLog2][heightLog2];

View File

@ -40,7 +40,7 @@ RTC::RTC(melonDS::NDS& nds) : NDS(nds)
// indicate the power was off
// this will be changed if a previously saved RTC state is loaded
State.StatusReg1 = 0x80;
State.StatusReg1 = 0x80 | (1<<1);
}
RTC::~RTC()
@ -943,4 +943,4 @@ void RTC::Write(u16 val, bool byte)
IO = (IO & 0x0001) | (val & 0xFFFE);
}
}
}

View File

@ -101,6 +101,15 @@ bool GdbStub::Init()
Log(LogLevel::Error, "[GDB] err: can't create a socket fd\n");
goto err;
}
{
// Make sure the port can be reused immediately after melonDS stops and/or restarts
int enable = 1;
#ifdef _WIN32
setsockopt(SockFd, SOL_SOCKET, SO_REUSEADDR, (const char*)&enable, sizeof(enable));
#else
setsockopt(SockFd, SOL_SOCKET, SO_REUSEADDR, &enable, sizeof(enable));
#endif
}
#ifndef __linux__
SocketSetBlocking(SockFd, false);
#endif

View File

@ -0,0 +1,59 @@
/*
Copyright 2016-2023 melonDS team
This file is part of melonDS.
melonDS is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with melonDS. If not, see http://www.gnu.org/licenses/.
*/
#include "AboutDialog.h"
#include <QDesktopServices>
#include <QUrl>
#include "ui_AboutDialog.h"
#include "version.h"
AboutDialog::AboutDialog(QWidget *parent) :
QDialog(parent), ui(new Ui::AboutDialog)
{
ui->setupUi(this);
ui->lblVersionInfo->setText("Version " MELONDS_VERSION);
#ifdef MELONDS_EMBED_BUILD_INFO
ui->lblBuildInfo->setText(
"Branch: " MELONDS_GIT_BRANCH "\n"
"Commit: " MELONDS_GIT_HASH "\n"
"Built by: " MELONDS_BUILD_PROVIDER
);
#else
ui->lblBuildInfo->hide();
#endif
adjustSize();
}
AboutDialog::~AboutDialog()
{
delete ui;
}
void AboutDialog::openWebsite()
{
QDesktopServices::openUrl(QUrl(MELONDS_URL));
}
void AboutDialog::openGitHub()
{
QDesktopServices::openUrl(QUrl("https://github.com/melonDS-emu/melonDS"));;
}

View File

@ -0,0 +1,50 @@
/*
Copyright 2016-2023 melonDS team
This file is part of melonDS.
melonDS is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with melonDS. If not, see http://www.gnu.org/licenses/.
*/
#ifndef MELONDS_ABOUTDIALOG_H
#define MELONDS_ABOUTDIALOG_H
#include <QDialog>
QT_BEGIN_NAMESPACE
namespace Ui
{
class AboutDialog;
}
QT_END_NAMESPACE
class AboutDialog : public QDialog
{
Q_OBJECT
public:
explicit AboutDialog(QWidget *parent = nullptr);
~AboutDialog() override;
private slots:
static void openWebsite();
static void openGitHub();
private:
Ui::AboutDialog *ui;
};
#endif //MELONDS_ABOUTDIALOG_H

View File

@ -0,0 +1,300 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>AboutDialog</class>
<widget class="QDialog" name="AboutDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>600</width>
<height>304</height>
</rect>
</property>
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>600</width>
<height>0</height>
</size>
</property>
<property name="windowTitle">
<string>About melonDS</string>
</property>
<property name="modal">
<bool>false</bool>
</property>
<layout class="QVBoxLayout" name="verticalLayout" stretch="1,0">
<property name="spacing">
<number>0</number>
</property>
<property name="sizeConstraint">
<enum>QLayout::SizeConstraint::SetFixedSize</enum>
</property>
<property name="bottomMargin">
<number>12</number>
</property>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_2" stretch="0,1">
<property name="spacing">
<number>24</number>
</property>
<property name="sizeConstraint">
<enum>QLayout::SizeConstraint::SetDefaultConstraint</enum>
</property>
<item alignment="Qt::AlignmentFlag::AlignTop">
<widget class="QLabel" name="lblLogo">
<property name="enabled">
<bool>true</bool>
</property>
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="maximumSize">
<size>
<width>128</width>
<height>128</height>
</size>
</property>
<property name="baseSize">
<size>
<width>128</width>
<height>128</height>
</size>
</property>
<property name="text">
<string/>
</property>
<property name="textFormat">
<enum>Qt::TextFormat::PlainText</enum>
</property>
<property name="pixmap">
<pixmap resource="../../../res/melon.qrc">:/melon-icon</pixmap>
</property>
<property name="scaledContents">
<bool>true</bool>
</property>
<property name="alignment">
<set>Qt::AlignmentFlag::AlignCenter</set>
</property>
<property name="margin">
<number>0</number>
</property>
<property name="indent">
<number>0</number>
</property>
</widget>
</item>
<item>
<layout class="QVBoxLayout" name="verticalLayout_2" stretch="0,0,0,0,1">
<property name="spacing">
<number>12</number>
</property>
<item alignment="Qt::AlignmentFlag::AlignTop">
<widget class="QLabel" name="label_2">
<property name="enabled">
<bool>true</bool>
</property>
<property name="font">
<font>
<pointsize>32</pointsize>
</font>
</property>
<property name="text">
<string>melonDS</string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="lblVersionInfo">
<property name="enabled">
<bool>true</bool>
</property>
<property name="text">
<string>[VERSION INFO PLACEHOLDER]</string>
</property>
<property name="textFormat">
<enum>Qt::TextFormat::MarkdownText</enum>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_4">
<property name="enabled">
<bool>true</bool>
</property>
<property name="text">
<string>By Arisotura, the melonDS team &lt;a href=&quot;https://github.com/melonDS-emu/melonDS/graphs/contributors&quot;&gt;and contributors&lt;/a&gt;.</string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="lblBuildInfo">
<property name="enabled">
<bool>true</bool>
</property>
<property name="text">
<string>[EMBEDDED BUILD INFO PLACEHOLDER]</string>
</property>
<property name="textInteractionFlags">
<set>Qt::TextInteractionFlag::LinksAccessibleByMouse|Qt::TextInteractionFlag::TextSelectableByMouse</set>
</property>
</widget>
</item>
<item alignment="Qt::AlignmentFlag::AlignBottom">
<widget class="QLabel" name="label_3">
<property name="enabled">
<bool>false</bool>
</property>
<property name="font">
<font>
<pointsize>10</pointsize>
</font>
</property>
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Licensed under the GNU General Public License v3 or any newer version.&lt;/p&gt;&lt;p&gt;melonDS is intended only for use with software that you own.&lt;/p&gt;&lt;p&gt;The Nintendo DS and Nintendo DSi systems are the property of Nintendo.&lt;br /&gt;melonDS and the melonDS team are not affiliated with or endorsed by Nintendo.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="textFormat">
<enum>Qt::TextFormat::RichText</enum>
</property>
<property name="wordWrap">
<bool>false</bool>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_3">
<property name="spacing">
<number>12</number>
</property>
<property name="topMargin">
<number>12</number>
</property>
<item>
<spacer name="horizontalSpacer">
<property name="enabled">
<bool>true</bool>
</property>
<property name="orientation">
<enum>Qt::Orientation::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="btnOpenWebsite">
<property name="enabled">
<bool>true</bool>
</property>
<property name="text">
<string>Visit the &amp;website</string>
</property>
<property name="flat">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="btnOpenGitHub">
<property name="enabled">
<bool>true</bool>
</property>
<property name="text">
<string>View on &amp;GitHub</string>
</property>
<property name="flat">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="btnClose">
<property name="enabled">
<bool>true</bool>
</property>
<property name="text">
<string>&amp;Close</string>
</property>
<property name="default">
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
<resources>
<include location="../../../res/melon.qrc"/>
</resources>
<connections>
<connection>
<sender>btnClose</sender>
<signal>clicked()</signal>
<receiver>AboutDialog</receiver>
<slot>accept()</slot>
<hints>
<hint type="sourcelabel">
<x>586</x>
<y>261</y>
</hint>
<hint type="destinationlabel">
<x>294</x>
<y>154</y>
</hint>
</hints>
</connection>
<connection>
<sender>btnOpenGitHub</sender>
<signal>clicked()</signal>
<receiver>AboutDialog</receiver>
<slot>openGitHub()</slot>
<hints>
<hint type="sourcelabel">
<x>449</x>
<y>243</y>
</hint>
<hint type="destinationlabel">
<x>299</x>
<y>139</y>
</hint>
</hints>
</connection>
<connection>
<sender>btnOpenWebsite</sender>
<signal>clicked()</signal>
<receiver>AboutDialog</receiver>
<slot>openWebsite()</slot>
<hints>
<hint type="sourcelabel">
<x>345</x>
<y>245</y>
</hint>
<hint type="destinationlabel">
<x>96</x>
<y>275</y>
</hint>
</hints>
</connection>
</connections>
<slots>
<slot>openWebsite()</slot>
<slot>openGitHub()</slot>
</slots>
</ui>

View File

@ -41,7 +41,7 @@ AudioSettingsDialog::AudioSettingsDialog(QWidget* parent) : QDialog(parent), ui(
emuInstance = ((MainWindow*)parent)->getEmuInstance();
auto& cfg = emuInstance->getGlobalConfig();
auto& instcfg = emuInstance->getLocalConfig();
bool emuActive = emuInstance->getEmuThread()->emuIsActive();
bool emuActive = emuInstance->emuIsActive();
oldInterp = cfg.GetInt("Audio.Interpolation");
oldBitDepth = cfg.GetInt("Audio.BitDepth");
@ -170,6 +170,12 @@ void AudioSettingsDialog::on_AudioSettingsDialog_accepted()
void AudioSettingsDialog::on_AudioSettingsDialog_rejected()
{
if (!((MainWindow*)parent())->getEmuInstance())
{
closeDlg();
return;
}
auto& cfg = emuInstance->getGlobalConfig();
auto& instcfg = emuInstance->getLocalConfig();
cfg.SetInt("Audio.Interpolation", oldInterp);

View File

@ -96,7 +96,7 @@ CommandLineOptions* ManageArgs(QApplication& melon)
}
else
{
options->errorsToDisplay += "Option -a/--archive-file given, but no archive specified!";
Log(LogLevel::Error, "Option -a/--archive-file given, but no archive specified!");
}
}
@ -108,7 +108,7 @@ CommandLineOptions* ManageArgs(QApplication& melon)
}
else
{
options->errorsToDisplay += "Option -A/--archive-file-gba given, but no archive specified!";
Log(LogLevel::Error, "Option -A/--archive-file-gba given, but no archive specified!");
}
}
#endif

View File

@ -28,8 +28,6 @@ namespace CLI {
struct CommandLineOptions
{
QStringList errorsToDisplay = {};
std::optional<QString> dsRomPath;
std::optional<QString> dsRomArchivePath;
std::optional<QString> gbaRomPath;

View File

@ -37,6 +37,9 @@ set(SOURCES_QT_SDL
QPathInput.h
SaveManager.cpp
CameraManager.cpp
AboutDialog.cpp
AboutDialog.h
AboutDialog.ui
ArchiveUtil.h
ArchiveUtil.cpp
@ -56,11 +59,7 @@ set(SOURCES_QT_SDL
NetplayDialog.cpp
)
if (APPLE)
option(USE_QT6 "Build using Qt 6 instead of 5" ON)
else()
option(USE_QT6 "Build using Qt 6 instead of 5" OFF)
endif()
option(USE_QT6 "Use Qt 6 instead of Qt 5" ON)
if (USE_QT6)
find_package(Qt6 COMPONENTS Core Gui Widgets Network Multimedia OpenGL OpenGLWidgets Svg REQUIRED)
@ -119,6 +118,10 @@ elseif (APPLE)
target_sources(melonDS PRIVATE
../duckstation/gl/context_agl.mm
)
set_source_files_properties(
../duckstation/gl/context_agl.mm
PROPERTIES COMPILE_OPTIONS "-Wno-deprecated-declarations"
)
else()
find_package(X11 REQUIRED)
find_package(EGL REQUIRED)

View File

@ -163,6 +163,12 @@ void CameraSettingsDialog::on_CameraSettingsDialog_accepted()
void CameraSettingsDialog::on_CameraSettingsDialog_rejected()
{
if (!((MainWindow*)parent())->getEmuInstance())
{
closeDlg();
return;
}
for (int i = 0; i < 2; i++)
{
camManager[i]->stop();

View File

@ -80,7 +80,7 @@ RangeList IntRanges =
{"3D.Renderer", {0, renderer3D_Max-1}},
{"Screen.VSyncInterval", {1, 20}},
{"3D.GL.ScaleFactor", {1, 16}},
{"Audio.Interpolation", {0, 3}},
{"Audio.Interpolation", {0, 4}},
{"Instance*.Audio.Volume", {0, 256}},
{"Mic.InputType", {0, micInputType_MAX-1}},
{"Instance*.Window*.ScreenRotation", {0, screenRot_MAX-1}},
@ -99,7 +99,7 @@ DefaultList<bool> DefaultBools =
{"3D.Soft.Threaded", true},
{"3D.GL.HiresCoordinates", true},
{"LimitFPS", true},
{"Window*.ShowOSD", true},
{"Instance*.Window*.ShowOSD", true},
{"Emu.DirectBoot", true},
{"Instance*.DS.Battery.LevelOkay", true},
{"Instance*.DSi.Battery.Charging", true},

View File

@ -93,25 +93,25 @@ EmuInstance::EmuInstance(int inst) : deleting(false),
if (val == 0.0)
{
Platform::Log(Platform::LogLevel::Error, "Target FPS in config invalid\n");
targetFPS = 1.0 / 60.0;
targetFPS = 60.0;
}
else targetFPS = 1.0 / val;
else targetFPS = val;
val = globalCfg.GetDouble("FastForwardFPS");
if (val == 0.0)
{
Platform::Log(Platform::LogLevel::Error, "Fast-Forward FPS in config invalid\n");
fastForwardFPS = 1.0 / 60.0;
fastForwardFPS = 60.0;
}
else fastForwardFPS = 1.0 / val;
else fastForwardFPS = val;
val = globalCfg.GetDouble("SlowmoFPS");
if (val == 0.0)
{
Platform::Log(Platform::LogLevel::Error, "Slow-Mo FPS in config invalid\n");
slowmoFPS = 1.0 / 60.0;
slowmoFPS = 60.0;
}
else slowmoFPS = 1.0 / val;
else slowmoFPS = val;
doAudioSync = globalCfg.GetBool("AudioSync");
@ -136,7 +136,15 @@ EmuInstance::EmuInstance(int inst) : deleting(false),
createWindow();
emuThread->start();
emuThread->emuPause();
// if any extra windows were saved as enabled, open them
for (int i = 1; i < kMaxWindows; i++)
{
std::string key = "Window" + std::to_string(i) + ".Enabled";
bool enable = localCfg.GetBool(key);
if (enable)
createWindow(i);
}
}
EmuInstance::~EmuInstance()
@ -144,8 +152,6 @@ EmuInstance::~EmuInstance()
deleting = true;
deleteAllWindows();
MPInterface::Get().End(instanceID);
emuThread->emuExit();
emuThread->wait();
delete emuThread;
@ -154,6 +160,13 @@ EmuInstance::~EmuInstance()
audioDeInit();
inputDeInit();
NDS::Current = nullptr;
if (nds)
{
saveRTCData();
delete nds;
}
}
@ -166,7 +179,7 @@ std::string EmuInstance::instanceFileSuffix()
return suffix;
}
void EmuInstance::createWindow()
void EmuInstance::createWindow(int id)
{
if (numWindows >= kMaxWindows)
{
@ -174,16 +187,20 @@ void EmuInstance::createWindow()
return;
}
int id = -1;
for (int i = 0; i < kMaxWindows; i++)
if (id == -1)
{
if (windowList[i]) continue;
id = i;
break;
for (int i = 0; i < kMaxWindows; i++)
{
if (windowList[i]) continue;
id = i;
break;
}
}
if (id == -1)
return;
if (windowList[id])
return;
MainWindow* win = new MainWindow(id, this, topWindow);
if (!topWindow) topWindow = win;
@ -192,6 +209,16 @@ void EmuInstance::createWindow()
numWindows++;
emuThread->attachWindow(win);
// if creating a secondary window, we may need to initialize its OpenGL context here
if (win->hasOpenGL() && (id != 0))
emuThread->initContext(id);
bool enable = (numWindows < kMaxWindows);
doOnAllWindows([=](MainWindow* win)
{
win->actNewWindow->setEnabled(enable);
});
}
void EmuInstance::deleteWindow(int id, bool close)
@ -201,12 +228,8 @@ void EmuInstance::deleteWindow(int id, bool close)
MainWindow* win = windowList[id];
if (!win) return;
if (win->hasOpenGL() && win == mainWindow)
{
// we intentionally don't unpause here
emuThread->emuPause();
emuThread->deinitContext();
}
if (win->hasOpenGL())
emuThread->deinitContext(id);
emuThread->detachWindow(win);
@ -219,11 +242,20 @@ void EmuInstance::deleteWindow(int id, bool close)
if (close)
win->close();
if ((!mainWindow) && (!deleting))
if (numWindows == 0)
{
// if we closed this instance's main window, delete the instance
// if we closed the last window, delete the instance
// if the main window is closed, Qt will take care of closing any secondary windows
deleteEmuInstance(instanceID);
}
else
{
bool enable = (numWindows < kMaxWindows);
doOnAllWindows([=](MainWindow* win)
{
win->actNewWindow->setEnabled(enable);
});
}
}
void EmuInstance::deleteAllWindows()
@ -232,6 +264,57 @@ void EmuInstance::deleteAllWindows()
deleteWindow(i, true);
}
void EmuInstance::doOnAllWindows(std::function<void(MainWindow*)> func, int exclude)
{
for (int i = 0; i < kMaxWindows; i++)
{
if (i == exclude) continue;
if (!windowList[i]) continue;
func(windowList[i]);
}
}
void EmuInstance::saveEnabledWindows()
{
doOnAllWindows([=](MainWindow* win)
{
win->saveEnabled(true);
});
}
void EmuInstance::broadcastCommand(int cmd, QVariant param)
{
broadcastInstanceCommand(cmd, param, instanceID);
}
void EmuInstance::handleCommand(int cmd, QVariant& param)
{
switch (cmd)
{
case InstCmd_Pause:
emuThread->emuPause(false);
break;
case InstCmd_Unpause:
emuThread->emuUnpause(false);
break;
case InstCmd_UpdateRecentFiles:
for (int i = 0; i < kMaxWindows; i++)
{
if (windowList[i])
windowList[i]->loadRecentFilesMenu(true);
}
break;
/*case InstCmd_UpdateVideoSettings:
mainWindow->updateVideoSettings(param.value<bool>());
break;*/
}
}
void EmuInstance::osdAddMessage(unsigned int color, const char* fmt, ...)
{
@ -285,24 +368,18 @@ bool EmuInstance::usesOpenGL()
(globalCfg.GetInt("3D.Renderer") != renderer3D_Software);
}
void EmuInstance::initOpenGL()
void EmuInstance::initOpenGL(int win)
{
for (int i = 0; i < kMaxWindows; i++)
{
if (windowList[i])
windowList[i]->initOpenGL();
}
if (windowList[win])
windowList[win]->initOpenGL();
setVSyncGL(true);
}
void EmuInstance::deinitOpenGL()
void EmuInstance::deinitOpenGL(int win)
{
for (int i = 0; i < kMaxWindows; i++)
{
if (windowList[i])
windowList[i]->deinitOpenGL();
}
if (windowList[win])
windowList[win]->deinitOpenGL();
}
void EmuInstance::setVSyncGL(bool vsync)
@ -1080,7 +1157,7 @@ std::optional<FATStorage> EmuInstance::loadSDCard(const string& key) noexcept
void EmuInstance::enableCheats(bool enable)
{
cheatsOn = enable;
if (cheatFile)
if (cheatsOn && cheatFile)
nds->AREngine.Cheats = cheatFile->GetCodes();
else
nds->AREngine.Cheats.clear();
@ -1105,6 +1182,30 @@ void EmuInstance::setBatteryLevels()
}
}
void EmuInstance::loadRTCData()
{
auto file = Platform::OpenLocalFile("rtc.bin", Platform::FileMode::Read);
if (file)
{
RTC::StateData state;
Platform::FileRead(&state, sizeof(state), 1, file);
Platform::CloseFile(file);
nds->RTC.SetState(state);
}
}
void EmuInstance::saveRTCData()
{
auto file = Platform::OpenLocalFile("rtc.bin", Platform::FileMode::Write);
if (file)
{
RTC::StateData state;
nds->RTC.GetState(state);
Platform::FileWrite(&state, sizeof(state), 1, file);
Platform::CloseFile(file);
}
}
void EmuInstance::setDateTime()
{
QDateTime hosttime = QDateTime::currentDateTime();
@ -1116,6 +1217,9 @@ void EmuInstance::setDateTime()
bool EmuInstance::updateConsole(UpdateConsoleNDSArgs&& _ndsargs, UpdateConsoleGBAArgs&& _gbaargs) noexcept
{
// update the console type
consoleType = globalCfg.GetInt("Emu.ConsoleType");
// Let's get the cart we want to use;
// if we wnat to keep the cart, we'll eject it from the existing console first.
std::unique_ptr<NDSCart::CartCommon> nextndscart;
@ -1149,8 +1253,6 @@ bool EmuInstance::updateConsole(UpdateConsoleNDSArgs&& _ndsargs, UpdateConsoleGB
}
int consoletype = globalCfg.GetInt("Emu.ConsoleType");
auto arm9bios = loadARM9BIOS();
if (!arm9bios)
return false;
@ -1159,7 +1261,7 @@ bool EmuInstance::updateConsole(UpdateConsoleNDSArgs&& _ndsargs, UpdateConsoleGB
if (!arm7bios)
return false;
auto firmware = loadFirmware(consoletype);
auto firmware = loadFirmware(consoleType);
if (!firmware)
return false;
@ -1203,7 +1305,7 @@ bool EmuInstance::updateConsole(UpdateConsoleNDSArgs&& _ndsargs, UpdateConsoleGB
NDSArgs* args = &ndsargs;
std::optional<DSiArgs> dsiargs = std::nullopt;
if (consoletype == 1)
if (consoleType == 1)
{
ndsargs.GBAROM = nullptr;
@ -1234,19 +1336,25 @@ bool EmuInstance::updateConsole(UpdateConsoleNDSArgs&& _ndsargs, UpdateConsoleGB
args = &(*dsiargs);
}
if ((!nds) || (consoletype != nds->ConsoleType))
renderLock.lock();
if ((!nds) || (consoleType != nds->ConsoleType))
{
NDS::Current = nullptr;
if (nds) delete nds;
if (nds)
{
saveRTCData();
delete nds;
}
if (consoletype == 1)
if (consoleType == 1)
nds = new DSi(std::move(dsiargs.value()), this);
else
nds = new NDS(std::move(ndsargs), this);
NDS::Current = nds;
nds->Reset();
loadRTCData();
//emuThread->updateVideoRenderer(); // not actually needed?
}
else
{
@ -1260,7 +1368,7 @@ bool EmuInstance::updateConsole(UpdateConsoleNDSArgs&& _ndsargs, UpdateConsoleGB
nds->SPU.SetInterpolation(args->Interpolation);
nds->SPU.SetDegrade10Bit(args->BitDepth);
if (consoletype == 1)
if (consoleType == 1)
{
DSi* dsi = (DSi*)nds;
DSiArgs& _dsiargs = *dsiargs;
@ -1276,14 +1384,13 @@ bool EmuInstance::updateConsole(UpdateConsoleNDSArgs&& _ndsargs, UpdateConsoleGB
dsi->EjectGBACart();
}
}
renderLock.unlock();
return true;
}
void EmuInstance::reset()
{
consoleType = globalCfg.GetInt("Emu.ConsoleType");
updateConsole(Keep {}, Keep {});
if (consoleType == 1) ejectGBACart();
@ -1973,25 +2080,36 @@ bool EmuInstance::gbaCartInserted()
return gbaCartType != -1;
}
QString EmuInstance::gbaAddonName(int addon)
{
switch (addon)
{
case GBAAddon_RumblePak:
return "Rumble Pak";
case GBAAddon_RAMExpansion:
return "Memory expansion";
}
return "???";
}
QString EmuInstance::gbaCartLabel()
{
if (consoleType == 1) return "none (DSi)";
switch (gbaCartType)
if (gbaCartType == 0)
{
case 0:
{
QString ret = QString::fromStdString(baseGBAROMName);
QString ret = QString::fromStdString(baseGBAROMName);
int maxlen = 32;
if (ret.length() > maxlen)
ret = ret.left(maxlen-6) + "..." + ret.right(3);
int maxlen = 32;
if (ret.length() > maxlen)
ret = ret.left(maxlen-6) + "..." + ret.right(3);
return ret;
}
case GBAAddon_RAMExpansion:
return "Memory expansion";
return ret;
}
else if (gbaCartType != -1)
{
return gbaAddonName(gbaCartType);
}
return "(none)";

View File

@ -21,13 +21,14 @@
#include <SDL2/SDL.h>
#include "main.h"
#include "NDS.h"
#include "EmuThread.h"
#include "Window.h"
#include "Config.h"
#include "SaveManager.h"
const int kMaxWindows = 16;
const int kMaxWindows = 4;
enum
{
@ -86,14 +87,21 @@ public:
melonDS::NDS* getNDS() { return nds; }
MainWindow* getMainWindow() { return mainWindow; }
int getNumWindows() { return numWindows; }
MainWindow* getWindow(int id) { return windowList[id]; }
void doOnAllWindows(std::function<void(MainWindow*)> func, int exclude = -1);
void saveEnabledWindows();
Config::Table& getGlobalConfig() { return globalCfg; }
Config::Table& getLocalConfig() { return localCfg; }
void broadcastCommand(int cmd, QVariant param = QVariant());
void handleCommand(int cmd, QVariant& param);
std::string instanceFileSuffix();
void createWindow();
void createWindow(int id = -1);
void deleteWindow(int id, bool close);
void deleteAllWindows();
@ -103,8 +111,8 @@ public:
void emuStop(melonDS::Platform::StopReason reason);
bool usesOpenGL();
void initOpenGL();
void deinitOpenGL();
void initOpenGL(int win);
void deinitOpenGL(int win);
void setVSyncGL(bool vsync);
void makeCurrentGL();
void drawScreenGL();
@ -139,6 +147,11 @@ public:
int getJoystickID() { return joystickID; }
SDL_Joystick* getJoystick() { return joystick; }
void touchScreen(int x, int y);
void releaseScreen();
QMutex renderLock;
private:
static int lastSep(const std::string& path);
std::string getAssetPath(bool gba, const std::string& configpath, const std::string& ext, const std::string& file);
@ -168,7 +181,6 @@ private:
std::optional<melonDS::FATStorageArgs> getSDCardArgs(const std::string& key) noexcept;
std::optional<melonDS::FATStorage> loadSDCard(const std::string& key) noexcept;
void setBatteryLevels();
void setDateTime();
void reset();
bool bootToMenu();
melonDS::u32 decompressROM(const melonDS::u8* inContent, const melonDS::u32 inSize, std::unique_ptr<melonDS::u8[]>& outContent);
@ -186,6 +198,7 @@ private:
void loadGBAAddon(int type);
void ejectGBACart();
bool gbaCartInserted();
QString gbaAddonName(int addon);
QString gbaCartLabel();
void audioInit();
@ -222,6 +235,10 @@ private:
bool hotkeyPressed(int id) { return hotkeyPress & (1<<id); }
bool hotkeyReleased(int id) { return hotkeyRelease & (1<<id); }
void loadRTCData();
void saveRTCData();
void setDateTime();
bool deleting;
int instanceID;
@ -281,8 +298,9 @@ private:
int mpAudioMode;
SDL_AudioDeviceID micDevice;
melonDS::s16 micExtBuffer[2048];
melonDS::s16 micExtBuffer[4096];
melonDS::u32 micExtBufferWritePos;
melonDS::u32 micExtBufferCount;
melonDS::u32 micWavLength;
melonDS::s16* micWavBuffer;
@ -291,6 +309,8 @@ private:
melonDS::u32 micBufferLength;
melonDS::u32 micBufferReadPos;
SDL_mutex* micLock;
//int audioInterp;
int audioVolume;
bool audioDSiVolumeSync;
@ -316,6 +336,9 @@ private:
melonDS::u32 inputMask;
bool isTouching;
melonDS::u16 touchX, touchY;
friend class EmuThread;
friend class MainWindow;
};

View File

@ -107,8 +107,12 @@ void EmuInstance::micCallback(void* data, Uint8* stream, int len)
s16* input = (s16*)stream;
len /= sizeof(s16);
SDL_LockMutex(inst->micLock);
int maxlen = sizeof(micExtBuffer) / sizeof(s16);
if ((inst->micExtBufferCount + len) > maxlen)
len = maxlen - inst->micExtBufferCount;
if ((inst->micExtBufferWritePos + len) > maxlen)
{
u32 len1 = maxlen - inst->micExtBufferWritePos;
@ -121,11 +125,15 @@ void EmuInstance::micCallback(void* data, Uint8* stream, int len)
memcpy(&inst->micExtBuffer[inst->micExtBufferWritePos], input, len*sizeof(s16));
inst->micExtBufferWritePos += len;
}
inst->micExtBufferCount += len;
SDL_UnlockMutex(inst->micLock);
}
void EmuInstance::audioMute()
{
audioMuted = false;
if (numEmuInstances() < 2) return;
switch (mpAudioMode)
{
@ -134,10 +142,16 @@ void EmuInstance::audioMute()
break;
case 2: // only currently focused instance
//if (mainWindow != nullptr)
// audioMuted = !mainWindow->isActiveWindow();
// TODO!!
printf("TODO!! audioMute mode 2\n");
audioMuted = true;
for (int i = 0; i < kMaxWindows; i++)
{
if (!windowList[i]) continue;
if (windowList[i]->isFocused())
{
audioMuted = false;
break;
}
}
break;
}
}
@ -270,6 +284,8 @@ void EmuInstance::micLoadWav(const std::string& name)
void EmuInstance::micProcess()
{
SDL_LockMutex(micLock);
int type = micInputType;
bool cmd = hotkeyDown(HK_Mic);
@ -278,6 +294,8 @@ void EmuInstance::micProcess()
type = micInputType_Silence;
}
const int kFrameLen = 735;
switch (type)
{
case micInputType_Silence: // no mic
@ -289,21 +307,35 @@ void EmuInstance::micProcess()
case micInputType_Wav: // WAV
if (micBuffer)
{
if ((micBufferReadPos + 735) > micBufferLength)
{
s16 tmp[735];
u32 len1 = micBufferLength - micBufferReadPos;
memcpy(&tmp[0], &micBuffer[micBufferReadPos], len1*sizeof(s16));
memcpy(&tmp[len1], &micBuffer[0], (735 - len1)*sizeof(s16));
int len = kFrameLen;
if (micExtBufferCount < len)
len = micExtBufferCount;
nds->MicInputFrame(tmp, 735);
micBufferReadPos = 735 - len1;
s16 tmp[kFrameLen];
if ((micBufferReadPos + len) > micBufferLength)
{
u32 part1 = micBufferLength - micBufferReadPos;
memcpy(&tmp[0], &micBuffer[micBufferReadPos], part1*sizeof(s16));
memcpy(&tmp[part1], &micBuffer[0], (len - part1)*sizeof(s16));
micBufferReadPos = len - part1;
}
else
{
nds->MicInputFrame(&micBuffer[micBufferReadPos], 735);
micBufferReadPos += 735;
memcpy(&tmp[0], &micBuffer[micBufferReadPos], len*sizeof(s16));
micBufferReadPos += len;
}
if (len < kFrameLen)
{
for (int i = len; i < kFrameLen; i++)
tmp[i] = tmp[len-1];
}
nds->MicInputFrame(tmp, 735);
micExtBufferCount -= len;
}
else
{
@ -317,19 +349,21 @@ void EmuInstance::micProcess()
int sample_len = sizeof(mic_blow) / sizeof(u16);
static int sample_pos = 0;
s16 tmp[735];
s16 tmp[kFrameLen];
for (int i = 0; i < 735; i++)
for (int i = 0; i < kFrameLen; i++)
{
tmp[i] = mic_blow[sample_pos];
tmp[i] = mic_blow[sample_pos] ^ 0x8000;
sample_pos++;
if (sample_pos >= sample_len) sample_pos = 0;
}
nds->MicInputFrame(tmp, 735);
nds->MicInputFrame(tmp, kFrameLen);
}
break;
}
SDL_UnlockMutex(micLock);
}
void EmuInstance::setupMicInputData()
@ -402,12 +436,15 @@ void EmuInstance::audioInit()
memset(micExtBuffer, 0, sizeof(micExtBuffer));
micExtBufferWritePos = 0;
micExtBufferCount = 0;
micWavBuffer = nullptr;
micBuffer = nullptr;
micBufferLength = 0;
micBufferReadPos = 0;
micLock = SDL_CreateMutex();
setupMicInputData();
}
@ -425,6 +462,9 @@ void EmuInstance::audioDeInit()
if (micWavBuffer) delete[] micWavBuffer;
micWavBuffer = nullptr;
if (micLock) SDL_DestroyMutex(micLock);
micLock = nullptr;
}
void EmuInstance::audioSync()

View File

@ -74,6 +74,10 @@ void EmuInstance::inputInit()
hotkeyMask = 0;
lastHotkeyMask = 0;
isTouching = false;
touchX = 0;
touchY = 0;
joystick = nullptr;
controller = nullptr;
hasRumble = false;
@ -353,3 +357,15 @@ void EmuInstance::inputProcess()
hotkeyRelease = lastHotkeyMask & ~hotkeyMask;
lastHotkeyMask = hotkeyMask;
}
void EmuInstance::touchScreen(int x, int y)
{
touchX = x;
touchY = y;
isTouching = true;
}
void EmuInstance::releaseScreen()
{
isTouching = false;
}

View File

@ -215,6 +215,13 @@ void EmuSettingsDialog::verifyFirmware()
void EmuSettingsDialog::done(int r)
{
if (!((MainWindow*)parent())->getEmuInstance())
{
QDialog::done(r);
closeDlg();
return;
}
needsReset = false;
if (r == QDialog::Accepted)

View File

@ -70,41 +70,46 @@ EmuThread::EmuThread(EmuInstance* inst, QObject* parent) : QThread(parent)
void EmuThread::attachWindow(MainWindow* window)
{
connect(this, SIGNAL(windowUpdate()), window->panel, SLOT(repaint()));
connect(this, SIGNAL(windowTitleChange(QString)), window, SLOT(onTitleUpdate(QString)));
connect(this, SIGNAL(windowEmuStart()), window, SLOT(onEmuStart()));
connect(this, SIGNAL(windowEmuStop()), window, SLOT(onEmuStop()));
connect(this, SIGNAL(windowEmuPause(bool)), window, SLOT(onEmuPause(bool)));
connect(this, SIGNAL(windowEmuReset()), window, SLOT(onEmuReset()));
connect(this, SIGNAL(windowLimitFPSChange()), window->actLimitFramerate, SLOT(trigger()));
connect(this, SIGNAL(autoScreenSizingChange(int)), window->panel, SLOT(onAutoScreenSizingChanged(int)));
connect(this, SIGNAL(windowFullscreenToggle()), window, SLOT(onFullscreenToggled()));
connect(this, SIGNAL(swapScreensToggle()), window->actScreenSwap, SLOT(trigger()));
connect(this, SIGNAL(screenEmphasisToggle()), window, SLOT(onScreenEmphasisToggled()));
if (window->winHasMenu())
{
connect(this, SIGNAL(windowLimitFPSChange()), window->actLimitFramerate, SLOT(trigger()));
connect(this, SIGNAL(swapScreensToggle()), window->actScreenSwap, SLOT(trigger()));
}
}
void EmuThread::detachWindow(MainWindow* window)
{
disconnect(this, SIGNAL(windowUpdate()), window->panel, SLOT(repaint()));
disconnect(this, SIGNAL(windowTitleChange(QString)), window, SLOT(onTitleUpdate(QString)));
disconnect(this, SIGNAL(windowEmuStart()), window, SLOT(onEmuStart()));
disconnect(this, SIGNAL(windowEmuStop()), window, SLOT(onEmuStop()));
disconnect(this, SIGNAL(windowEmuPause(bool)), window, SLOT(onEmuPause(bool)));
disconnect(this, SIGNAL(windowEmuReset()), window, SLOT(onEmuReset()));
disconnect(this, SIGNAL(windowLimitFPSChange()), window->actLimitFramerate, SLOT(trigger()));
disconnect(this, SIGNAL(autoScreenSizingChange(int)), window->panel, SLOT(onAutoScreenSizingChanged(int)));
disconnect(this, SIGNAL(windowFullscreenToggle()), window, SLOT(onFullscreenToggled()));
disconnect(this, SIGNAL(swapScreensToggle()), window->actScreenSwap, SLOT(trigger()));
disconnect(this, SIGNAL(screenEmphasisToggle()), window, SLOT(onScreenEmphasisToggled()));
if (window->winHasMenu())
{
disconnect(this, SIGNAL(windowLimitFPSChange()), window->actLimitFramerate, SLOT(trigger()));
disconnect(this, SIGNAL(swapScreensToggle()), window->actScreenSwap, SLOT(trigger()));
}
}
void EmuThread::run()
{
Config::Table& globalCfg = emuInstance->getGlobalConfig();
u32 mainScreenPos[3];
Platform::FileHandle* file;
emuInstance->updateConsole(nullptr, nullptr);
//emuInstance->updateConsole(nullptr, nullptr);
// No carts are inserted when melonDS first boots
mainScreenPos[0] = 0;
@ -112,11 +117,11 @@ void EmuThread::run()
mainScreenPos[2] = 0;
autoScreenSizing = 0;
videoSettingsDirty = false;
//videoSettingsDirty = false;
if (emuInstance->usesOpenGL())
{
emuInstance->initOpenGL();
emuInstance->initOpenGL(0);
useOpenGL = true;
videoRenderer = globalCfg.GetInt("3D.Renderer");
@ -127,7 +132,8 @@ void EmuThread::run()
videoRenderer = 0;
}
updateRenderer();
//updateRenderer();
videoSettingsDirty = true;
u32 nframes = 0;
double perfCountsSec = 1.0 / SDL_GetPerformanceFrequency();
@ -138,15 +144,6 @@ void EmuThread::run()
u32 winUpdateCount = 0, winUpdateFreq = 1;
u8 dsiVolumeLevel = 0x1F;
file = Platform::OpenLocalFile("rtc.bin", Platform::FileMode::Read);
if (file)
{
RTC::StateData state;
Platform::FileRead(&state, sizeof(state), 1, file);
Platform::CloseFile(file);
emuInstance->nds->RTC.SetState(state);
}
char melontitle[100];
bool fastforward = false;
@ -234,6 +231,7 @@ void EmuThread::run()
// update render settings if needed
if (videoSettingsDirty)
{
emuInstance->renderLock.lock();
if (useOpenGL)
{
emuInstance->setVSyncGL(true);
@ -249,11 +247,17 @@ void EmuThread::run()
updateRenderer();
videoSettingsDirty = false;
emuInstance->renderLock.unlock();
}
// process input and hotkeys
emuInstance->nds->SetKeyMask(emuInstance->inputMask);
if (emuInstance->isTouching)
emuInstance->nds->TouchScreen(emuInstance->touchX, emuInstance->touchY);
else
emuInstance->nds->ReleaseScreen();
if (emuInstance->hotkeyPressed(HK_Lid))
{
bool lid = !emuInstance->nds->IsLidClosed();
@ -317,13 +321,13 @@ void EmuThread::run()
if (!useOpenGL)
{
FrontBufferLock.lock();
FrontBuffer = emuInstance->nds->GPU.FrontBuffer;
FrontBufferLock.unlock();
frontBufferLock.lock();
frontBuffer = emuInstance->nds->GPU.FrontBuffer;
frontBufferLock.unlock();
}
else
{
FrontBuffer = emuInstance->nds->GPU.FrontBuffer;
frontBuffer = emuInstance->nds->GPU.FrontBuffer;
emuInstance->drawScreenGL();
}
@ -362,7 +366,7 @@ void EmuThread::run()
if (slowmo) emuInstance->curFPS = emuInstance->slowmoFPS;
else if (fastforward) emuInstance->curFPS = emuInstance->fastForwardFPS;
else if (!emuInstance->doLimitFPS) emuInstance->curFPS = 1.0 / 1000.0;
else if (!emuInstance->doLimitFPS) emuInstance->curFPS = 1000.0;
else emuInstance->curFPS = emuInstance->targetFPS;
if (emuInstance->audioDSiVolumeSync && emuInstance->nds->ConsoleType == 1)
@ -381,16 +385,18 @@ void EmuThread::run()
if (emuInstance->doAudioSync && !(fastforward || slowmo))
emuInstance->audioSync();
double frametimeStep = nlines / (60.0 * 263.0);
double frametimeStep = nlines / (emuInstance->curFPS * 263.0);
if (frametimeStep < 0.001) frametimeStep = 0.001;
{
double curtime = SDL_GetPerformanceCounter() * perfCountsSec;
frameLimitError += emuInstance->curFPS - (curtime - lastTime);
if (frameLimitError < -emuInstance->curFPS)
frameLimitError = -emuInstance->curFPS;
if (frameLimitError > emuInstance->curFPS)
frameLimitError = emuInstance->curFPS;
frameLimitError += frametimeStep - (curtime - lastTime);
if (frameLimitError < -frametimeStep)
frameLimitError = -frametimeStep;
if (frameLimitError > frametimeStep)
frameLimitError = frametimeStep;
if (round(frameLimitError * 1000.0) > 0.0)
{
@ -418,10 +424,11 @@ void EmuThread::run()
winUpdateFreq = fps / (u32)round(fpstarget);
if (winUpdateFreq < 1)
winUpdateFreq = 1;
double actualfps = (59.8261 * 263.0) / nlines;
int inst = emuInstance->instanceID;
if (inst == 0)
sprintf(melontitle, "[%d/%.0f] melonDS " MELONDS_VERSION, fps, fpstarget);
sprintf(melontitle, "[%d/%.0f] melonDS " MELONDS_VERSION, fps, actualfps);
else
sprintf(melontitle, "[%d/%.0f] melonDS (%d)", fps, fpstarget, inst+1);
changeWindowTitle(melontitle);
@ -453,17 +460,6 @@ void EmuThread::run()
handleMessages();
}
file = Platform::OpenLocalFile("rtc.bin", Platform::FileMode::Write);
if (file)
{
RTC::StateData state;
emuInstance->nds->RTC.GetState(state);
Platform::FileWrite(&state, sizeof(state), 1, file);
Platform::CloseFile(file);
}
NDS::Current = nullptr;
}
void EmuThread::sendMessage(Message msg)
@ -482,7 +478,8 @@ void EmuThread::waitMessage(int num)
void EmuThread::waitAllMessages()
{
if (QThread::currentThread() == this) return;
msgSemaphore.acquire(msgSemaphore.available());
while (!msgQueue.empty())
msgSemaphore.acquire();
}
void EmuThread::handleMessages()
@ -498,6 +495,7 @@ void EmuThread::handleMessages()
emuPauseStack = emuPauseStackRunning;
emuInstance->audioDisable();
MPInterface::Get().End(emuInstance->instanceID);
break;
case msg_EmuRun:
@ -541,7 +539,8 @@ void EmuThread::handleMessages()
break;
case msg_EmuStop:
if (msg.stopExternal) emuInstance->nds->Stop();
if (msg.param.value<bool>())
emuInstance->nds->Stop();
emuStatus = emuStatus_Paused;
emuActive = false;
@ -566,13 +565,101 @@ void EmuThread::handleMessages()
break;
case msg_InitGL:
emuInstance->initOpenGL();
emuInstance->initOpenGL(msg.param.value<int>());
useOpenGL = true;
break;
case msg_DeInitGL:
emuInstance->deinitOpenGL();
useOpenGL = false;
emuInstance->deinitOpenGL(msg.param.value<int>());
if (msg.param.value<int>() == 0)
useOpenGL = false;
break;
case msg_BootROM:
msgResult = 0;
if (!emuInstance->loadROM(msg.param.value<QStringList>(), true))
break;
assert(emuInstance->nds != nullptr);
emuInstance->nds->Start();
msgResult = 1;
break;
case msg_BootFirmware:
msgResult = 0;
if (!emuInstance->bootToMenu())
break;
assert(emuInstance->nds != nullptr);
emuInstance->nds->Start();
msgResult = 1;
break;
case msg_InsertCart:
msgResult = 0;
if (!emuInstance->loadROM(msg.param.value<QStringList>(), false))
break;
msgResult = 1;
break;
case msg_EjectCart:
emuInstance->ejectCart();
break;
case msg_InsertGBACart:
msgResult = 0;
if (!emuInstance->loadGBAROM(msg.param.value<QStringList>()))
break;
msgResult = 1;
break;
case msg_InsertGBAAddon:
msgResult = 0;
emuInstance->loadGBAAddon(msg.param.value<int>());
msgResult = 1;
break;
case msg_EjectGBACart:
emuInstance->ejectGBACart();
break;
case msg_SaveState:
msgResult = emuInstance->saveState(msg.param.value<QString>().toStdString());
break;
case msg_LoadState:
msgResult = emuInstance->loadState(msg.param.value<QString>().toStdString());
break;
case msg_UndoStateLoad:
emuInstance->undoStateLoad();
msgResult = 1;
break;
case msg_ImportSavefile:
{
msgResult = 0;
auto f = Platform::OpenFile(msg.param.value<QString>().toStdString(), Platform::FileMode::Read);
if (!f) break;
u32 len = FileLength(f);
std::unique_ptr<u8[]> data = std::make_unique<u8[]>(len);
Platform::FileRewind(f);
Platform::FileRead(data.get(), len, 1, f);
assert(emuInstance->nds != nullptr);
emuInstance->nds->SetNDSSave(data.get(), len);
CloseFile(f);
msgResult = 1;
}
break;
case msg_EnableCheats:
emuInstance->enableCheats(msg.param.value<bool>());
break;
}
@ -586,15 +673,15 @@ void EmuThread::changeWindowTitle(char* title)
emit windowTitleChange(QString(title));
}
void EmuThread::initContext()
void EmuThread::initContext(int win)
{
sendMessage(msg_InitGL);
sendMessage({.type = msg_InitGL, .param = win});
waitMessage();
}
void EmuThread::deinitContext()
void EmuThread::deinitContext(int win)
{
sendMessage(msg_DeInitGL);
sendMessage({.type = msg_DeInitGL, .param = win});
waitMessage();
}
@ -604,29 +691,35 @@ void EmuThread::emuRun()
waitMessage();
}
void EmuThread::emuPause()
void EmuThread::emuPause(bool broadcast)
{
sendMessage(msg_EmuPause);
waitMessage();
if (broadcast)
emuInstance->broadcastCommand(InstCmd_Pause);
}
void EmuThread::emuUnpause()
void EmuThread::emuUnpause(bool broadcast)
{
sendMessage(msg_EmuUnpause);
waitMessage();
if (broadcast)
emuInstance->broadcastCommand(InstCmd_Unpause);
}
void EmuThread::emuTogglePause()
void EmuThread::emuTogglePause(bool broadcast)
{
if (emuStatus == emuStatus_Paused)
emuUnpause();
emuUnpause(broadcast);
else
emuPause();
emuPause(broadcast);
}
void EmuThread::emuStop(bool external)
{
sendMessage({.type = msg_EmuStop, .stopExternal = external});
sendMessage({.type = msg_EmuStop, .param = external});
waitMessage();
}
@ -660,11 +753,91 @@ bool EmuThread::emuIsActive()
return emuActive;
}
int EmuThread::bootROM(const QStringList& filename)
{
sendMessage({.type = msg_BootROM, .param = filename});
waitMessage();
if (!msgResult)
return msgResult;
sendMessage(msg_EmuRun);
waitMessage();
return msgResult;
}
int EmuThread::bootFirmware()
{
sendMessage(msg_BootFirmware);
waitMessage();
if (!msgResult)
return msgResult;
sendMessage(msg_EmuRun);
waitMessage();
return msgResult;
}
int EmuThread::insertCart(const QStringList& filename, bool gba)
{
MessageType msgtype = gba ? msg_InsertGBACart : msg_InsertCart;
sendMessage({.type = msgtype, .param = filename});
waitMessage();
return msgResult;
}
void EmuThread::ejectCart(bool gba)
{
sendMessage(gba ? msg_EjectGBACart : msg_EjectCart);
waitMessage();
}
int EmuThread::insertGBAAddon(int type)
{
sendMessage({.type = msg_InsertGBAAddon, .param = type});
waitMessage();
return msgResult;
}
int EmuThread::saveState(const QString& filename)
{
sendMessage({.type = msg_SaveState, .param = filename});
waitMessage();
return msgResult;
}
int EmuThread::loadState(const QString& filename)
{
sendMessage({.type = msg_LoadState, .param = filename});
waitMessage();
return msgResult;
}
int EmuThread::undoStateLoad()
{
sendMessage(msg_UndoStateLoad);
waitMessage();
return msgResult;
}
int EmuThread::importSavefile(const QString& filename)
{
sendMessage(msg_EmuReset);
sendMessage({.type = msg_ImportSavefile, .param = filename});
waitMessage(2);
return msgResult;
}
void EmuThread::enableCheats(bool enable)
{
sendMessage({.type = msg_EnableCheats, .param = enable});
waitMessage();
}
void EmuThread::updateRenderer()
{
if (videoRenderer != lastVideoRenderer)
{
printf("creating renderer %d\n", videoRenderer);
switch (videoRenderer)
{
case renderer3D_Software:

View File

@ -23,6 +23,7 @@
#include <QMutex>
#include <QSemaphore>
#include <QQueue>
#include <QVariant>
#include <atomic>
#include <variant>
@ -68,15 +69,28 @@ public:
msg_InitGL,
msg_DeInitGL,
msg_BootROM,
msg_BootFirmware,
msg_InsertCart,
msg_EjectCart,
msg_InsertGBACart,
msg_InsertGBAAddon,
msg_EjectGBACart,
msg_LoadState,
msg_SaveState,
msg_UndoStateLoad,
msg_ImportSavefile,
msg_EnableCheats,
};
struct Message
{
MessageType type;
union
{
bool stopExternal;
};
QVariant param;
};
void sendMessage(Message msg);
@ -92,23 +106,38 @@ public:
// to be called from the UI thread
void emuRun();
void emuPause();
void emuUnpause();
void emuTogglePause();
void emuPause(bool broadcast = true);
void emuUnpause(bool broadcast = true);
void emuTogglePause(bool broadcast = true);
void emuStop(bool external);
void emuExit();
void emuFrameStep();
void emuReset();
int bootROM(const QStringList& filename);
int bootFirmware();
int insertCart(const QStringList& filename, bool gba);
void ejectCart(bool gba);
int insertGBAAddon(int type);
int saveState(const QString& filename);
int loadState(const QString& filename);
int undoStateLoad();
int importSavefile(const QString& filename);
void enableCheats(bool enable);
bool emuIsRunning();
bool emuIsActive();
void initContext();
void deinitContext();
void initContext(int win);
void deinitContext(int win);
void updateVideoSettings() { videoSettingsDirty = true; }
void updateVideoRenderer() { videoSettingsDirty = true; lastVideoRenderer = -1; }
int FrontBuffer = 0;
QMutex FrontBufferLock;
int frontBuffer = 0;
QMutex frontBufferLock;
signals:
void windowUpdate();
@ -152,6 +181,8 @@ private:
constexpr static int emuPauseStackPauseThreshold = 1;
int emuPauseStack;
int msgResult = 0;
QMutex msgMutex;
QSemaphore msgSemaphore;
QQueue<Message> msgQueue;

View File

@ -132,6 +132,13 @@ bool FirmwareSettingsDialog::verifyMAC()
void FirmwareSettingsDialog::done(int r)
{
if (!((MainWindow*)parent())->getEmuInstance())
{
QDialog::done(r);
closeDlg();
return;
}
needsReset = false;
if (r == QDialog::Accepted)

View File

@ -104,6 +104,13 @@ void InterfaceSettingsDialog::on_pbQuarter_clicked()
void InterfaceSettingsDialog::done(int r)
{
if (!((MainWindow*)parent())->getEmuInstance())
{
QDialog::done(r);
closeDlg();
return;
}
if (r == QDialog::Accepted)
{
auto& cfg = emuInstance->getGlobalConfig();

View File

@ -65,6 +65,12 @@ LANStartHostDialog::~LANStartHostDialog()
void LANStartHostDialog::done(int r)
{
if (!((MainWindow*)parent())->getEmuInstance())
{
QDialog::done(r);
return;
}
if (r == QDialog::Accepted)
{
if (ui->txtPlayerName->text().trimmed().isEmpty())
@ -186,6 +192,12 @@ void LANStartClientDialog::onDirectConnect()
void LANStartClientDialog::done(int r)
{
if (!((MainWindow*)parent())->getEmuInstance())
{
QDialog::done(r);
return;
}
if (r == QDialog::Accepted)
{
if (ui->txtPlayerName->text().trimmed().isEmpty())
@ -313,6 +325,12 @@ void LANDialog::on_btnLeaveGame_clicked()
void LANDialog::done(int r)
{
if (!((MainWindow*)parent())->getEmuInstance())
{
QDialog::done(r);
return;
}
bool showwarning = true;
if (lan().GetNumPlayers() < 2)
showwarning = false;

View File

@ -59,6 +59,13 @@ MPSettingsDialog::~MPSettingsDialog()
void MPSettingsDialog::done(int r)
{
if (!((MainWindow*)parent())->getEmuInstance())
{
QDialog::done(r);
closeDlg();
return;
}
if (r == QDialog::Accepted)
{
auto& cfg = emuInstance->getGlobalConfig();

View File

@ -63,6 +63,12 @@ NetplayStartHostDialog::~NetplayStartHostDialog()
void NetplayStartHostDialog::done(int r)
{
if (!((MainWindow*)parent())->getEmuInstance())
{
QDialog::done(r);
return;
}
if (r == QDialog::Accepted)
{
std::string player = ui->txtPlayerName->text().toStdString();
@ -94,6 +100,12 @@ NetplayStartClientDialog::~NetplayStartClientDialog()
void NetplayStartClientDialog::done(int r)
{
if (!((MainWindow*)parent())->getEmuInstance())
{
QDialog::done(r);
return;
}
if (r == QDialog::Accepted)
{
std::string player = ui->txtPlayerName->text().toStdString();

View File

@ -26,6 +26,7 @@ uniform vec2 uScreenSize;
uniform ivec2 uOSDPos;
uniform ivec2 uOSDSize;
uniform float uScaleFactor;
uniform float uTexScale;
in vec2 vPosition;
@ -35,8 +36,8 @@ void main()
{
vec4 fpos;
vec2 osdpos = (vPosition * vec2(uOSDSize * uScaleFactor));
fTexcoord = osdpos;
vec2 osdpos = (vPosition * vec2(uOSDSize));
fTexcoord = osdpos * uTexScale;
osdpos += uOSDPos;
fpos.xy = ((osdpos * 2.0) / uScreenSize * uScaleFactor) - 1.0;

View File

@ -72,6 +72,13 @@ PathSettingsDialog::~PathSettingsDialog()
void PathSettingsDialog::done(int r)
{
if (!((MainWindow*)parent())->getEmuInstance())
{
QDialog::done(r);
closeDlg();
return;
}
needsReset = false;
if (r == QDialog::Accepted)

View File

@ -46,11 +46,13 @@
#include "main_shaders.h"
#include "OSD_shaders.h"
#include "font.h"
#include "version.h"
using namespace melonDS;
const u32 kOSDMargin = 6;
const int kLogoWidth = 192;
ScreenPanel::ScreenPanel(QWidget* parent) : QWidget(parent)
@ -80,6 +82,29 @@ ScreenPanel::ScreenPanel(QWidget* parent) : QWidget(parent)
loadConfig();
setFilter(mainWindow->getWindowConfig().GetBool("ScreenFilter"));
splashLogo = QPixmap(":/melon-logo");
strncpy(splashText[0].text, "File->Open ROM...", 256);
splashText[0].id = 0x80000000;
splashText[0].color = 0;
splashText[0].rendered = false;
splashText[0].rainbowstart = -1;
strncpy(splashText[1].text, "to get started", 256);
splashText[1].id = 0x80000001;
splashText[1].color = 0;
splashText[1].rendered = false;
splashText[1].rainbowstart = -1;
std::string url = MELONDS_URL;
int urlpos = url.find("://");
urlpos = (urlpos == std::string::npos) ? 0 : urlpos+3;
strncpy(splashText[2].text, url.c_str() + urlpos, 256);
splashText[2].id = 0x80000002;
splashText[2].color = 0;
splashText[2].rendered = false;
splashText[2].rainbowstart = -1;
}
ScreenPanel::~ScreenPanel()
@ -150,6 +175,8 @@ void ScreenPanel::setupScreenLayout()
aspectBot);
numScreens = layout.GetScreenTransforms(screenMatrix[0], screenKind);
calcSplashLayout();
}
QSize ScreenPanel::screenGetMinSize(int factor = 1)
@ -222,6 +249,7 @@ void ScreenPanel::resizeEvent(QResizeEvent* event)
void ScreenPanel::mousePressEvent(QMouseEvent* event)
{
event->accept();
if (!emuInstance->emuIsActive()) { touching = false; return; }
if (event->button() != Qt::LeftButton) return;
int x = event->pos().x();
@ -230,21 +258,20 @@ void ScreenPanel::mousePressEvent(QMouseEvent* event)
if (layout.GetTouchCoords(x, y, false))
{
touching = true;
assert(emuInstance->getNDS() != nullptr);
emuInstance->getNDS()->TouchScreen(x, y);
emuInstance->touchScreen(x, y);
}
}
void ScreenPanel::mouseReleaseEvent(QMouseEvent* event)
{
event->accept();
if (!emuInstance->emuIsActive()) { touching = false; return; }
if (event->button() != Qt::LeftButton) return;
if (touching)
{
touching = false;
assert(emuInstance->getNDS() != nullptr);
emuInstance->getNDS()->ReleaseScreen();
emuInstance->releaseScreen();
}
}
@ -254,6 +281,7 @@ void ScreenPanel::mouseMoveEvent(QMouseEvent* event)
showCursor();
if (!emuInstance->emuIsActive()) return;
//if (!(event->buttons() & Qt::LeftButton)) return;
if (!touching) return;
@ -262,14 +290,14 @@ void ScreenPanel::mouseMoveEvent(QMouseEvent* event)
if (layout.GetTouchCoords(x, y, true))
{
assert(emuInstance->getNDS() != nullptr);
emuInstance->getNDS()->TouchScreen(x, y);
emuInstance->touchScreen(x, y);
}
}
void ScreenPanel::tabletEvent(QTabletEvent* event)
{
event->accept();
if (!emuInstance->emuIsActive()) { touching = false; return; }
switch(event->type())
{
@ -287,16 +315,14 @@ void ScreenPanel::tabletEvent(QTabletEvent* event)
if (layout.GetTouchCoords(x, y, event->type()==QEvent::TabletMove))
{
touching = true;
assert(emuInstance->getNDS() != nullptr);
emuInstance->getNDS()->TouchScreen(x, y);
emuInstance->touchScreen(x, y);
}
}
break;
case QEvent::TabletRelease:
if (touching)
{
assert(emuInstance->getNDS() != nullptr);
emuInstance->getNDS()->ReleaseScreen();
emuInstance->releaseScreen();
touching = false;
}
break;
@ -313,6 +339,7 @@ void ScreenPanel::touchEvent(QTouchEvent* event)
#endif
event->accept();
if (!emuInstance->emuIsActive()) { touching = false; return; }
switch(event->type())
{
@ -333,16 +360,14 @@ void ScreenPanel::touchEvent(QTouchEvent* event)
if (layout.GetTouchCoords(x, y, event->type()==QEvent::TouchUpdate))
{
touching = true;
assert(emuInstance->getNDS() != nullptr);
emuInstance->getNDS()->TouchScreen(x, y);
emuInstance->touchScreen(x, y);
}
}
break;
case QEvent::TouchEnd:
if (touching)
{
assert(emuInstance->getNDS() != nullptr);
emuInstance->getNDS()->ReleaseScreen();
emuInstance->releaseScreen();
touching = false;
}
break;
@ -360,6 +385,10 @@ bool ScreenPanel::event(QEvent* event)
touchEvent((QTouchEvent*)event);
return true;
}
else if (event->type() == QEvent::FocusIn)
mainWindow->onFocusIn();
else if (event->type() == QEvent::FocusOut)
mainWindow->onFocusOut();
return QWidget::event(event);
}
@ -478,8 +507,14 @@ void ScreenPanel::osdRenderItem(OSDItem* item)
u32 color = item->color;
bool rainbow = (color == 0);
u32 ticks = (u32)QDateTime::currentMSecsSinceEpoch();
u32 rainbowinc = ((text[0] * 17) + (ticks * 13)) % 600;
u32 rainbowinc;
if (item->rainbowstart == -1)
{
u32 ticks = (u32) QDateTime::currentMSecsSinceEpoch();
rainbowinc = ((text[0] * 17) + (ticks * 13)) % 600;
}
else
rainbowinc = (u32)item->rainbowstart;
color |= 0xFF000000;
const u32 shadow = 0xE0000000;
@ -577,6 +612,8 @@ void ScreenPanel::osdRenderItem(OSDItem* item)
bitmap[(y * w) + x] = shadow;
}
}
item->rainbowend = (int)rainbowinc;
}
void ScreenPanel::osdDeleteItem(OSDItem* item)
@ -598,11 +635,12 @@ void ScreenPanel::osdAddMessage(unsigned int color, const char* text)
OSDItem item;
item.id = osdID++;
item.id = (osdID++) & 0x7FFFFFFF;
item.timestamp = QDateTime::currentMSecsSinceEpoch();
strncpy(item.text, text, 255); item.text[255] = '\0';
item.color = color;
item.rendered = false;
item.rainbowstart = -1;
osdItems.push_back(item);
@ -636,6 +674,73 @@ void ScreenPanel::osdUpdate()
it++;
}
// render splashscreen text items if needed
int rainbowinc = -1;
bool needrecalc = false;
for (int i = 0; i < 3; i++)
{
if (!splashText[i].rendered)
{
splashText[i].rainbowstart = rainbowinc;
osdRenderItem(&splashText[i]);
splashText[i].rendered = true;
rainbowinc = splashText[i].rainbowend;
needrecalc = true;
}
}
osdMutex.unlock();
if (needrecalc)
calcSplashLayout();
}
void ScreenPanel::calcSplashLayout()
{
if (!splashText[0].rendered)
return;
osdMutex.lock();
int w = width();
int h = height();
int xlogo = (w - kLogoWidth) / 2;
int ylogo = (h - kLogoWidth) / 2;
// top text
int totalwidth = splashText[0].bitmap.width() + 6 + splashText[1].bitmap.width();
if (totalwidth >= w)
{
// stacked vertically
splashPos[0].setX((width() - splashText[0].bitmap.width()) / 2);
splashPos[1].setX((width() - splashText[1].bitmap.width()) / 2);
int basey = ylogo / 2;
splashPos[0].setY(basey - splashText[0].bitmap.height() - 1);
splashPos[1].setY(basey + 1);
}
else
{
// horizontal
splashPos[0].setX((w - totalwidth) / 2);
splashPos[1].setX(splashPos[0].x() + splashText[0].bitmap.width() + 6);
int basey = (ylogo - splashText[0].bitmap.height()) / 2;
splashPos[0].setY(basey);
splashPos[1].setY(basey);
}
// bottom text
splashPos[2].setX((w - splashText[2].bitmap.width()) / 2);
splashPos[2].setY(ylogo + kLogoWidth + ((ylogo - splashText[2].bitmap.height()) / 2));
// logo
splashPos[3].setX(xlogo);
splashPos[3].setY(ylogo);
osdMutex.unlock();
}
@ -678,20 +783,21 @@ void ScreenPanelNative::paintEvent(QPaintEvent* event)
if (emuThread->emuIsActive())
{
emuInstance->renderLock.lock();
auto nds = emuInstance->getNDS();
assert(nds != nullptr);
emuThread->FrontBufferLock.lock();
int frontbuf = emuThread->FrontBuffer;
emuThread->frontBufferLock.lock();
int frontbuf = emuThread->frontBuffer;
if (!nds->GPU.Framebuffer[frontbuf][0] || !nds->GPU.Framebuffer[frontbuf][1])
{
emuThread->FrontBufferLock.unlock();
emuThread->frontBufferLock.unlock();
return;
}
memcpy(screen[0].scanLine(0), nds->GPU.Framebuffer[frontbuf][0].get(), 256 * 192 * 4);
memcpy(screen[1].scanLine(0), nds->GPU.Framebuffer[frontbuf][1].get(), 256 * 192 * 4);
emuThread->FrontBufferLock.unlock();
emuThread->frontBufferLock.unlock();
QRect screenrc(0, 0, 256, 192);
@ -700,9 +806,24 @@ void ScreenPanelNative::paintEvent(QPaintEvent* event)
painter.setTransform(screenTrans[i]);
painter.drawImage(screenrc, screen[screenKind[i]]);
}
emuInstance->renderLock.unlock();
}
osdUpdate();
if (!emuThread->emuIsActive())
{
// splashscreen
osdMutex.lock();
painter.drawPixmap(QRect(splashPos[3], QSize(kLogoWidth, kLogoWidth)), splashLogo);
for (int i = 0; i < 3; i++)
painter.drawImage(splashPos[i], splashText[i].bitmap);
osdMutex.unlock();
}
if (osdEnabled)
{
osdMutex.lock();
@ -736,6 +857,8 @@ ScreenPanelGL::ScreenPanelGL(QWidget* parent) : ScreenPanel(parent)
setAttribute(Qt::WA_KeyCompression, false);
setFocusPolicy(Qt::StrongFocus);
setMinimumSize(screenGetMinSize());
glInited = false;
}
ScreenPanelGL::~ScreenPanelGL()
@ -747,14 +870,14 @@ bool ScreenPanelGL::createContext()
// if our parent window is parented to another window, we will
// share our OpenGL context with that window
MainWindow* ourwin = (MainWindow*)parentWidget();
MainWindow* parentwin = (MainWindow*)parentWidget()->parentWidget();
if (parentwin)
//if (parentwin)
if (ourwin->getWindowID() != 0)
{
if (windowinfo.has_value())
{
glContext = parentwin->getOGLContext()->CreateSharedContext(*windowinfo);
glContext->DoneCurrent();
}
if (glContext = parentwin->getOGLContext()->CreateSharedContext(*windowinfo))
glContext->DoneCurrent();
}
else
{
@ -762,10 +885,8 @@ bool ScreenPanelGL::createContext()
GL::Context::Version{GL::Context::Profile::Core, 4, 3},
GL::Context::Version{GL::Context::Profile::Core, 3, 2}};
if (windowinfo.has_value())
{
glContext = GL::Context::Create(*windowinfo, versionsToTry);
glContext->DoneCurrent();
}
if (glContext = GL::Context::Create(*windowinfo, versionsToTry))
glContext->DoneCurrent();
}
return glContext != nullptr;
@ -781,6 +902,7 @@ void ScreenPanelGL::setSwapInterval(int intv)
void ScreenPanelGL::initOpenGL()
{
if (!glContext) return;
if (glInited) return;
glContext->MakeCurrent();
@ -856,6 +978,7 @@ void ScreenPanelGL::initOpenGL()
osdPosULoc = glGetUniformLocation(osdShader, "uOSDPos");
osdSizeULoc = glGetUniformLocation(osdShader, "uOSDSize");
osdScaleFactorULoc = glGetUniformLocation(osdShader, "uScaleFactor");
osdTexScaleULoc = glGetUniformLocation(osdShader, "uTexScale");
const float osdvertices[6*2] =
{
@ -876,12 +999,26 @@ void ScreenPanelGL::initOpenGL()
glEnableVertexAttribArray(0); // position
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, (void*)(0));
// splash logo texture
QImage logo = splashLogo.scaled(kLogoWidth*2, kLogoWidth*2).toImage();
GLuint tex;
glGenTextures(1, &tex);
glBindTexture(GL_TEXTURE_2D, tex);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, logo.width(), logo.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, logo.bits());
logoTexture = tex;
transferLayout();
glInited = true;
}
void ScreenPanelGL::deinitOpenGL()
{
if (!glContext) return;
if (!glInited) return;
glDeleteTextures(1, &screenTexture);
@ -900,12 +1037,15 @@ void ScreenPanelGL::deinitOpenGL()
glDeleteVertexArrays(1, &osdVertexArray);
glDeleteBuffers(1, &osdVertexBuffer);
glDeleteTextures(1, &logoTexture);
glDeleteProgram(osdShader);
glContext->DoneCurrent();
lastScreenWidth = lastScreenHeight = -1;
glInited = false;
}
void ScreenPanelGL::makeCurrentGL()
@ -947,9 +1087,6 @@ void ScreenPanelGL::drawScreenGL()
{
if (!glContext) return;
auto nds = emuInstance->getNDS();
if (!nds) return;
auto emuThread = emuInstance->getEmuThread();
glContext->MakeCurrent();
@ -968,51 +1105,101 @@ void ScreenPanelGL::drawScreenGL()
glViewport(0, 0, w, h);
glUseProgram(screenShaderProgram);
glUniform2f(screenShaderScreenSizeULoc, w / factor, h / factor);
if (emuThread->emuIsActive())
{
auto nds = emuInstance->getNDS();
int frontbuf = emuThread->FrontBuffer;
glActiveTexture(GL_TEXTURE0);
glUseProgram(screenShaderProgram);
glUniform2f(screenShaderScreenSizeULoc, w / factor, h / factor);
int frontbuf = emuThread->frontBuffer;
glActiveTexture(GL_TEXTURE0);
#ifdef OGLRENDERER_ENABLED
if (nds->GPU.GetRenderer3D().Accelerated)
{
// hardware-accelerated render
nds->GPU.GetRenderer3D().BindOutputTexture(frontbuf);
}
else
#endif
{
// regular render
glBindTexture(GL_TEXTURE_2D, screenTexture);
if (nds->GPU.Framebuffer[frontbuf][0] && nds->GPU.Framebuffer[frontbuf][1])
if (nds->GPU.GetRenderer3D().Accelerated)
{
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 256, 192, GL_RGBA,
GL_UNSIGNED_BYTE, nds->GPU.Framebuffer[frontbuf][0].get());
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 192+2, 256, 192, GL_RGBA,
GL_UNSIGNED_BYTE, nds->GPU.Framebuffer[frontbuf][1].get());
// hardware-accelerated render
nds->GPU.GetRenderer3D().BindOutputTexture(frontbuf);
} else
#endif
{
// regular render
glBindTexture(GL_TEXTURE_2D, screenTexture);
if (nds->GPU.Framebuffer[frontbuf][0] && nds->GPU.Framebuffer[frontbuf][1])
{
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 256, 192, GL_RGBA,
GL_UNSIGNED_BYTE, nds->GPU.Framebuffer[frontbuf][0].get());
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 192 + 2, 256, 192, GL_RGBA,
GL_UNSIGNED_BYTE, nds->GPU.Framebuffer[frontbuf][1].get());
}
}
screenSettingsLock.lock();
GLint filter = this->filter ? GL_LINEAR : GL_NEAREST;
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
glBindBuffer(GL_ARRAY_BUFFER, screenVertexBuffer);
glBindVertexArray(screenVertexArray);
for (int i = 0; i < numScreens; i++)
{
glUniformMatrix2x3fv(screenShaderTransformULoc, 1, GL_TRUE, screenMatrix[i]);
glDrawArrays(GL_TRIANGLES, screenKind[i] == 0 ? 0 : 2 * 3, 2 * 3);
}
screenSettingsLock.unlock();
}
screenSettingsLock.lock();
GLint filter = this->filter ? GL_LINEAR : GL_NEAREST;
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
glBindBuffer(GL_ARRAY_BUFFER, screenVertexBuffer);
glBindVertexArray(screenVertexArray);
for (int i = 0; i < numScreens; i++)
{
glUniformMatrix2x3fv(screenShaderTransformULoc, 1, GL_TRUE, screenMatrix[i]);
glDrawArrays(GL_TRIANGLES, screenKind[i] == 0 ? 0 : 2*3, 2*3);
}
screenSettingsLock.unlock();
osdUpdate();
if (!emuThread->emuIsActive())
{
// splashscreen
osdMutex.lock();
glUseProgram(osdShader);
glUniform2f(osdScreenSizeULoc, w, h);
glUniform1f(osdScaleFactorULoc, factor);
glUniform1f(osdTexScaleULoc, 2.0);
glBindBuffer(GL_ARRAY_BUFFER, osdVertexBuffer);
glBindVertexArray(osdVertexArray);
glActiveTexture(GL_TEXTURE0);
glEnable(GL_BLEND);
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
glBindTexture(GL_TEXTURE_2D, logoTexture);
glUniform2i(osdPosULoc, splashPos[3].x(), splashPos[3].y());
glUniform2i(osdSizeULoc, kLogoWidth, kLogoWidth);
glDrawArrays(GL_TRIANGLES, 0, 2*3);
glUniform1f(osdTexScaleULoc, 1.0);
for (int i = 0; i < 3; i++)
{
OSDItem& item = splashText[i];
if (!osdTextures.count(item.id))
continue;
glBindTexture(GL_TEXTURE_2D, osdTextures[item.id]);
glUniform2i(osdPosULoc, splashPos[i].x(), splashPos[i].y());
glUniform2i(osdSizeULoc, item.bitmap.width(), item.bitmap.height());
glDrawArrays(GL_TRIANGLES, 0, 2*3);
}
glDisable(GL_BLEND);
glUseProgram(0);
osdMutex.unlock();
}
if (osdEnabled)
{
osdMutex.lock();
@ -1023,6 +1210,7 @@ void ScreenPanelGL::drawScreenGL()
glUniform2f(osdScreenSizeULoc, w, h);
glUniform1f(osdScaleFactorULoc, factor);
glUniform1f(osdTexScaleULoc, 1.0);
glBindBuffer(GL_ARRAY_BUFFER, osdVertexBuffer);
glBindVertexArray(osdVertexArray);

View File

@ -110,6 +110,9 @@ protected:
bool rendered;
QImage bitmap;
int rainbowstart;
int rainbowend;
};
QMutex osdMutex;
@ -117,6 +120,10 @@ protected:
unsigned int osdID;
std::deque<OSDItem> osdItems;
QPixmap splashLogo;
OSDItem splashText[3];
QPoint splashPos[4];
void loadConfig();
virtual void setupScreenLayout();
@ -141,6 +148,8 @@ protected:
virtual void osdDeleteItem(OSDItem* item);
void osdUpdate();
void calcSplashLayout();
};
@ -197,11 +206,12 @@ private:
void setupScreenLayout() override;
std::unique_ptr<GL::Context> glContext;
bool glInited;
GLuint screenVertexBuffer, screenVertexArray;
GLuint screenTexture;
GLuint screenShaderProgram;
GLuint screenShaderTransformULoc, screenShaderScreenSizeULoc;
GLint screenShaderTransformULoc, screenShaderScreenSizeULoc;
QMutex screenSettingsLock;
WindowInfo windowInfo;
@ -210,11 +220,14 @@ private:
GLuint osdShader;
GLint osdScreenSizeULoc, osdPosULoc, osdSizeULoc;
GLfloat osdScaleFactorULoc;
GLint osdScaleFactorULoc;
GLint osdTexScaleULoc;
GLuint osdVertexArray;
GLuint osdVertexBuffer;
std::map<unsigned int, GLuint> osdTextures;
GLuint logoTexture;
void osdRenderItem(OSDItem* item) override;
void osdDeleteItem(OSDItem* item) override;
};

View File

@ -121,6 +121,12 @@ void VideoSettingsDialog::on_VideoSettingsDialog_accepted()
void VideoSettingsDialog::on_VideoSettingsDialog_rejected()
{
if (!((MainWindow*)parent())->getEmuInstance())
{
closeDlg();
return;
}
bool old_gl = UsesGL();
auto& cfg = emuInstance->getGlobalConfig();

View File

@ -94,6 +94,13 @@ WifiSettingsDialog::~WifiSettingsDialog()
void WifiSettingsDialog::done(int r)
{
if (!((MainWindow*)parent())->getEmuInstance())
{
QDialog::done(r);
closeDlg();
return;
}
needsReset = false;
if (r == QDialog::Accepted)

File diff suppressed because it is too large Load Diff

View File

@ -110,6 +110,13 @@ public:
EmuInstance* getEmuInstance() { return emuInstance; }
Config::Table& getWindowConfig() { return windowCfg; }
int getWindowID() { return windowID; }
bool winHasMenu() { return hasMenu; }
void saveEnabled(bool enabled);
void toggleFullscreen();
bool hasOpenGL() { return hasOGL; }
GL::Context* getOGLContext();
@ -124,11 +131,18 @@ public:
void onAppStateChanged(Qt::ApplicationState state);
void onFocusIn();
void onFocusOut();
bool isFocused() { return focused; }
void osdAddMessage(unsigned int color, const char* msg);
// called when the MP interface is changed
void updateMPInterface(melonDS::MPInterfaceType type);
void loadRecentFilesMenu(bool loadcfg);
//void updateVideoSettings(bool glchange);
protected:
void keyPressEvent(QKeyEvent* event) override;
void keyReleaseEvent(QKeyEvent* event) override;
@ -208,6 +222,7 @@ private slots:
void onChangeScreenSizing(QAction* act);
void onChangeScreenAspect(QAction* act);
void onChangeIntegerScaling(bool checked);
void onOpenNewWindow();
void onChangeScreenFiltering(bool checked);
void onChangeShowOSD(bool checked);
void onChangeLimitFramerate(bool checked);
@ -251,6 +266,9 @@ private:
bool pausedManually;
int windowID;
bool enabledSaved;
bool focused;
EmuInstance* emuInstance;
EmuThread* emuThread;
@ -262,6 +280,8 @@ private:
public:
ScreenPanel* panel;
bool hasMenu;
QAction* actOpenROM;
QAction* actBootFirmware;
QAction* actCurrentCart;
@ -269,7 +289,7 @@ public:
QAction* actEjectCart;
QAction* actCurrentGBACart;
QAction* actInsertGBACart;
QAction* actInsertGBAAddon[2];
QList<QAction*> actInsertGBAAddon;
QAction* actEjectGBACart;
QAction* actImportSavefile;
QAction* actSaveState[9];
@ -325,12 +345,13 @@ public:
QAction** actScreenAspectTop;
QActionGroup* grpScreenAspectBot;
QAction** actScreenAspectBot;
QAction* actNewWindow;
QAction* actScreenFiltering;
QAction* actShowOSD;
QAction* actLimitFramerate;
QAction* actAudioSync;
QAction* actAbout;
};
void ToggleFullscreen(MainWindow* mainWindow);
#endif // WINDOW_H

View File

@ -168,6 +168,18 @@ int numEmuInstances()
}
void broadcastInstanceCommand(int cmd, QVariant& param, int sourceinst)
{
for (int i = 0; i < kMaxEmuInstances; i++)
{
if (i == sourceinst) continue;
if (!emuInstances[i]) continue;
emuInstances[i]->handleCommand(cmd, param);
}
}
void pathInit()
{
// First, check for the portable directory next to the executable.
@ -250,10 +262,8 @@ bool MelonApplication::event(QEvent *event)
MainWindow* win = inst->getMainWindow();
QFileOpenEvent *openEvent = static_cast<QFileOpenEvent*>(event);
inst->getEmuThread()->emuPause();
const QStringList file = win->splitArchivePath(openEvent->file(), true);
if (!win->preloadROMs(file, {}, true))
inst->getEmuThread()->emuUnpause();
win->preloadROMs(file, {}, true);
}
return QApplication::event(event);
@ -364,6 +374,9 @@ int main(int argc, char** argv)
if (memberSyntaxUsed) printf("Warning: use the a.zip|b.nds format at your own risk!\n");
win->preloadROMs(dsfile, gbafile, options->boot);
if (options->fullscreen)
win->toggleFullscreen();
}
int ret = melon.exec();

View File

@ -31,6 +31,15 @@
#include "ScreenLayout.h"
#include "MPInterface.h"
enum
{
InstCmd_Pause,
InstCmd_Unpause,
InstCmd_UpdateRecentFiles,
//InstCmd_UpdateVideoSettings,
};
class MelonApplication : public QApplication
{
Q_OBJECT
@ -50,6 +59,8 @@ void deleteEmuInstance(int id);
void deleteAllEmuInstances(int first = 0);
int numEmuInstances();
void broadcastInstanceCommand(int cmd, QVariant& param, int sourceinst);
void setMPInterface(melonDS::MPInterfaceType type);
#endif // MAIN_H

View File

@ -25,5 +25,11 @@
#define MELONDS_VERSION_SUFFIX "${MELONDS_VERSION_SUFFIX}"
#define MELONDS_VERSION MELONDS_VERSION_BASE MELONDS_VERSION_SUFFIX
#ifdef MELONDS_EMBED_BUILD_INFO
#define MELONDS_GIT_BRANCH "${MELONDS_GIT_BRANCH}"
#define MELONDS_GIT_HASH "${MELONDS_GIT_HASH}"
#define MELONDS_BUILD_PROVIDER "${MELONDS_BUILD_PROVIDER}"
#endif
#endif // VERSION_H