mirror of
https://github.com/melonDS-emu/melonDS.git
synced 2025-07-23 06:10:03 -06:00
GPU2D: fill gaps in BG modes
* mode6 actually works on the sub GPU, albeit limited to 1/4 the full bitmap size due to having only 128K of VRAM * mode7 draws BG0, BG1 and sprites. no BG2/BG3.
This commit is contained in:
@ -135,6 +135,7 @@ private:
|
||||
|
||||
template<u32 bgmode> void DrawScanlineBGMode(u32 line);
|
||||
void DrawScanlineBGMode6(u32 line);
|
||||
void DrawScanlineBGMode7(u32 line);
|
||||
void DrawScanline_BGOBJ(u32 line);
|
||||
|
||||
static void DrawPixel_Normal(u32* dst, u16 color, u32 flag);
|
||||
|
Reference in New Issue
Block a user