diff --git a/src/GPU3D_OpenGL_shaders.h b/src/GPU3D_OpenGL_shaders.h index 03bd43f9..1bd8296a 100644 --- a/src/GPU3D_OpenGL_shaders.h +++ b/src/GPU3D_OpenGL_shaders.h @@ -681,6 +681,7 @@ void main() vec4 fpos; fpos.xy = (((vec2(vPosition.xy) ) * 2.0) / uScreenSize) - 1.0; + fpos.z = 0.0; fZ = float(vPosition.z << zshift) / 16777216.0; fpos.w = float(vPosition.w) / 65536.0f; fpos.xy *= fpos.w;