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https://github.com/melonDS-emu/melonDS.git
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* compressed textures (asfafdgasfgadf)
* fix bug where sprites too close to the right border shat themselves
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@ -10,7 +10,7 @@
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1481161027 c:\documents\sources\melonds\types.h
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1488411597 source:c:\documents\sources\melonds\nds.cpp
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1488415700 source:c:\documents\sources\melonds\nds.cpp
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<stdio.h>
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<string.h>
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"NDS.h"
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@ -87,7 +87,7 @@
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"NDS.h"
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"SPI.h"
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1488405741 source:c:\documents\sources\melonds\gpu2d.cpp
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1488415860 source:c:\documents\sources\melonds\gpu2d.cpp
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<stdio.h>
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<string.h>
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"NDS.h"
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@ -155,7 +155,7 @@
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"GPU.h"
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"FIFO.h"
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1488412022 source:c:\documents\sources\melonds\gpu3d_soft.cpp
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1488415378 source:c:\documents\sources\melonds\gpu3d_soft.cpp
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<stdio.h>
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<string.h>
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"NDS.h"
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