* compressed textures (asfafdgasfgadf)

* fix bug where sprites too close to the right border shat themselves
This commit is contained in:
StapleButter
2017-03-02 01:53:08 +01:00
parent dcc0227b56
commit 464717602f
3 changed files with 111 additions and 10 deletions

View File

@ -10,7 +10,7 @@
1481161027 c:\documents\sources\melonds\types.h
1488411597 source:c:\documents\sources\melonds\nds.cpp
1488415700 source:c:\documents\sources\melonds\nds.cpp
<stdio.h>
<string.h>
"NDS.h"
@ -87,7 +87,7 @@
"NDS.h"
"SPI.h"
1488405741 source:c:\documents\sources\melonds\gpu2d.cpp
1488415860 source:c:\documents\sources\melonds\gpu2d.cpp
<stdio.h>
<string.h>
"NDS.h"
@ -155,7 +155,7 @@
"GPU.h"
"FIFO.h"
1488412022 source:c:\documents\sources\melonds\gpu3d_soft.cpp
1488415378 source:c:\documents\sources\melonds\gpu3d_soft.cpp
<stdio.h>
<string.h>
"NDS.h"