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* GXFIFO DMA (note: Mario Slam Basketball keeps overflowing the FIFO for whatever reason, probably lack of proper DMA timings)
* start implementing matrix shit
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2
ARM.cpp
2
ARM.cpp
@ -376,6 +376,8 @@ s32 ARM::Execute()
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//if (R[15]==0x037F9364) printf("R8=%08X R9=%08X\n", R[8], R[9]);
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// gross hack
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// TODO, though: move timer code here too?
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// quick testing shows that moving this to the NDS loop doesn't really slow things down
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if (Num==0)
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{
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s32 diff = Cycles - lastcycles;
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