first attempt at threading the 3D renderer

This commit is contained in:
StapleButter
2017-05-23 23:38:28 +02:00
parent 88d982b7e3
commit 4b3caedbe7
7 changed files with 176 additions and 405 deletions

View File

@ -721,6 +721,10 @@ void StartScanline(u32 line)
GPU2D_B->VBlank();
GPU3D::VBlank();
}
else if (VCount == 144)
{
GPU3D::VCount144();
}
else if (VCount == 215)
{
GPU3D::VCount215();