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actually add DLDI. bahahahhh
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@ -33,6 +33,7 @@ add_library(core STATIC
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GPU3D_OpenGL.cpp
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GPU3D_OpenGL_shaders.h
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GPU3D_Soft.cpp
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melonDLDI.h
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NDS.cpp
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NDSCart.cpp
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OpenGLSupport.cpp
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