Refactor the JIT to be object-oriented (#1879)

* Move TinyVector to a new file

- So it's less sensitive to #include ordering

* Forgot to include assert.h

* Refactor ARMJIT_Memory into an object

* Oops, forgot a declaration

* Refactor ARMJIT to be contained in an object

* Remove an unused function declaration

* Add a missing #include

* Remove a now-unused global

* Use ARMJIT_Memory's own memory access functions

* Fix some omissions in the ARM JIT

* Move libandroid to be a member of ARMJIT_Memory instead of a global

* Default-initialize most fields in ARMJIT_Compiler.h

* Define NOOP_IF_NO_JIT

* Finish refactoring the JIT to be object-oriented
This commit is contained in:
Jesse Talavera-Greenberg
2023-11-18 10:40:54 -05:00
committed by GitHub
parent f2d7a29015
commit 544fefa27f
28 changed files with 894 additions and 889 deletions

View File

@ -35,6 +35,11 @@ namespace GPU3D
class GPU3D;
}
namespace ARMJIT
{
class ARMJIT;
}
namespace Melon
{
static constexpr u32 VRAMDirtyGranularity = 512;
@ -70,7 +75,7 @@ struct RenderSettings
class GPU
{
public:
GPU() noexcept;
GPU(ARMJIT::ARMJIT& jit) noexcept;
~GPU() noexcept;
void Reset() noexcept;
void Stop() noexcept;
@ -539,6 +544,7 @@ public:
void SyncDirtyFlags() noexcept;
ARMJIT::ARMJIT& JIT;
u16 VCount = 0;
u16 TotalScanlines = 0;
u16 DispStat[2] {};