begin work on wxWidgets+SDL interface

Windows crapo ditched
This commit is contained in:
StapleButter
2017-03-19 18:43:01 +01:00
parent 8a4ed8f41c
commit 5a061bc638
5 changed files with 302 additions and 273 deletions

167
src/wx/main.cpp Normal file
View File

@ -0,0 +1,167 @@
/*
Copyright 2016-2017 StapleButter
This file is part of melonDS.
melonDS is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with melonDS. If not, see http://www.gnu.org/licenses/.
*/
#include "../types.h"
#include "main.h"
#include "../version.h"
#include "../NDS.h"
#include "../GPU.h"
wxIMPLEMENT_APP(wxApp_melonDS);
bool wxApp_melonDS::OnInit()
{
if (SDL_Init(SDL_INIT_EVERYTHING) < 0)
{
printf("SDL shat itself :(\n");
return 1;
}
printf("melonDS " MELONDS_VERSION "\n" MELONDS_URL "\n");
MainFrame* melon = new MainFrame();
melon->Show(true);
return true;
}
wxBEGIN_EVENT_TABLE(MainFrame, wxFrame)
EVT_MENU(ID_OPENROM, MainFrame::OnOpenROM)
EVT_PAINT(MainFrame::OnPaint)
wxEND_EVENT_TABLE()
MainFrame::MainFrame()
: wxFrame(NULL, wxID_ANY, "melonDS")
{
wxMenu* filemenu = new wxMenu();
filemenu->Append(ID_OPENROM, "Open ROM...");
filemenu->AppendSeparator();
filemenu->Append(ID_EXIT, "Quit");
wxMenu* systemmenu = new wxMenu();
systemmenu->Append(ID_RUN, "Run");
systemmenu->Append(ID_PAUSE, "Pause");
systemmenu->AppendSeparator();
systemmenu->Append(ID_RESET, "Reset");
wxMenuBar* melonbar = new wxMenuBar();
melonbar->Append(filemenu, "File");
melonbar->Append(systemmenu, "System");
SetMenuBar(melonbar);
SetClientSize(256, 384);
emumutex = new wxMutex();
emucond = new wxCondition(*emumutex);
emuthread = new EmuThread(this, emumutex, emucond);
if (emuthread->Run() != wxTHREAD_NO_ERROR)
{
printf("thread shat itself :( giving up now\n");
delete emuthread;
return;
}
sdlwin = SDL_CreateWindowFrom(GetHandle());
sdlrend = SDL_CreateRenderer(sdlwin, -1, SDL_RENDERER_ACCELERATED); // SDL_RENDERER_PRESENTVSYNC
sdltex = SDL_CreateTexture(sdlrend, SDL_PIXELFORMAT_RGBA32, SDL_TEXTUREACCESS_STREAMING, 256, 384);
}
void MainFrame::OnOpenROM(wxCommandEvent& event)
{
NDS::Init();
emuthread->EmuStatus = 1;
emumutex->Lock();
emucond->Signal();
emumutex->Unlock();
}
void MainFrame::OnPaint(wxPaintEvent& event)
{
/*wxPaintDC dc(this);
wxGraphicsContext* gc = wxGraphicsContext::Create(dc);
if (!gc) return;
//
delete gc;*/
}
EmuThread::EmuThread(MainFrame* parent, wxMutex* mutex, wxCondition* cond)
: wxThread(wxTHREAD_JOINABLE)
{
this->parent = parent;
this->mutex = mutex;
this->cond = cond;
EmuStatus = 2;
}
EmuThread::~EmuThread()
{
}
wxThread::ExitCode EmuThread::Entry()
{
mutex->Lock();
for (;;)
{
cond->Wait();
if (EmuStatus == 0)
break;
while (EmuStatus == 1)
{
NDS::RunFrame();
SDL_Event evt;
while (SDL_PollEvent(&evt))
{
if (evt.type == SDL_KEYDOWN)
printf("key down %d %d\n", evt.key.keysym.scancode, evt.key.keysym.sym);
if (evt.type == SDL_MOUSEBUTTONDOWN)
printf("mouse down\n");
if (evt.type == SDL_MOUSEBUTTONUP)
printf("mouse up\n");
}
void* pixels; int zorp;
SDL_LockTexture(parent->sdltex, NULL, &pixels, &zorp);
memcpy(pixels, GPU::Framebuffer, 256*384*4);
SDL_UnlockTexture(parent->sdltex);
SDL_SetRenderTarget(parent->sdlrend, parent->sdltex);
SDL_RenderClear(parent->sdlrend);
SDL_RenderCopy(parent->sdlrend, parent->sdltex, NULL, NULL);
SDL_RenderPresent(parent->sdlrend);
}
}
return (wxThread::ExitCode)0;
}