@ -270,6 +270,8 @@ void GPU2D::DrawScanline(u32 line)
}
// master brightness
if (dispmode != 0)
{
if ((MasterBrightness >> 14) == 1)
// up
@ -312,6 +314,7 @@ void GPU2D::DrawScanline(u32 line)
dst[i] = r | g | b;
// convert to 32-bit RGBA
for (int i = 0; i < 256; i++)
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