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temp hack cuz lazyy
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@ -97,7 +97,7 @@ void SoftRenderer::EnableRenderThread()
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}
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SoftRenderer::SoftRenderer(bool threaded) noexcept
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: Renderer3D(false), Threaded(threaded)
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: Renderer3D(false), Accuracy(threaded)
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{
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Sema_RenderStart = Platform::Semaphore_Create();
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Sema_RenderDone = Platform::Semaphore_Create();
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@ -106,6 +106,7 @@ SoftRenderer::SoftRenderer(bool threaded) noexcept
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RenderThreadRunning = false;
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RenderThreadRendering = false;
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RenderThread = nullptr;
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Threaded = true;
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}
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SoftRenderer::~SoftRenderer()
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