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https://github.com/melonDS-emu/melonDS.git
synced 2025-07-23 14:19:55 -06:00
redesign main emu loop to use timestamps instead of being a trainwreck
* cleaner code * faster in some cases * more accurate (on-demand compensation for timers and GPU) * less prone to desyncs * overall betterer
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@ -1266,7 +1266,7 @@ void WriteROMCnt(u32 val)
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if (datasize == 0)
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NDS::ScheduleEvent(NDS::Event_ROMTransfer, false, xfercycle*cmddelay, ROMEndTransfer, 0);
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else
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NDS::ScheduleEvent(NDS::Event_ROMTransfer, true, xfercycle*(cmddelay+4), ROMPrepareData, 0);
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NDS::ScheduleEvent(NDS::Event_ROMTransfer, false, xfercycle*(cmddelay+4), ROMPrepareData, 0);
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}
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u32 ReadROMData()
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@ -1281,7 +1281,7 @@ u32 ReadROMData()
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u32 delay = 4;
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if (!(DataOutPos & 0x1FF)) delay += ((ROMCnt >> 16) & 0x3F);
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NDS::ScheduleEvent(NDS::Event_ROMTransfer, true, xfercycle*delay, ROMPrepareData, 0);
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NDS::ScheduleEvent(NDS::Event_ROMTransfer, false, xfercycle*delay, ROMPrepareData, 0);
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}
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else
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ROMEndTransfer(0);
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