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redesign main emu loop to use timestamps instead of being a trainwreck
* cleaner code * faster in some cases * more accurate (on-demand compensation for timers and GPU) * less prone to desyncs * overall betterer
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@ -16,6 +16,8 @@
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with melonDS. If not, see http://www.gnu.org/licenses/.
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*/
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// TODO: all this should ideally go in Platform.cpp
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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