Fix almost every warning as of Clang 19

* <codecvt> is deprecated, we can use QString's UTF-16 conversion
  instead
* the sem_timedwait implementation had warnings in it, but I just
  removed it entirely because we don't use it anymore anyway
This commit is contained in:
Nadia Holmquist Pedersen 2024-11-11 12:59:55 +01:00
parent 7c1d2a64f4
commit 66cdc3de50
12 changed files with 33 additions and 523 deletions

View File

@ -209,8 +209,6 @@ if (WIN32)
endif() endif()
if (APPLE) if (APPLE)
target_sources(melonDS PRIVATE sem_timedwait.cpp)
# Copy icon into the bundle # Copy icon into the bundle
set(RESOURCE_FILES "${CMAKE_SOURCE_DIR}/res/melon.icns") set(RESOURCE_FILES "${CMAKE_SOURCE_DIR}/res/melon.icns")
target_sources(melonDS PUBLIC "${RESOURCE_FILES}") target_sources(melonDS PUBLIC "${RESOURCE_FILES}")

View File

@ -59,6 +59,8 @@ void CameraFrameDumper::present(const QVideoFrame& _frame)
case QVideoFrameFormat::Format_NV12: case QVideoFrameFormat::Format_NV12:
cam->feedFrame_NV12((u8*)frame.bits(0), (u8*)frame.bits(1), frame.width(), frame.height()); cam->feedFrame_NV12((u8*)frame.bits(0), (u8*)frame.bits(1), frame.width(), frame.height());
break; break;
default:
break;
} }
frame.unmap(); frame.unmap();

View File

@ -58,7 +58,7 @@ protected:
void timerEvent(QTimerEvent* event) override; void timerEvent(QTimerEvent* event) override;
private slots: private slots:
void done(int r); void done(int r) override;
void on_chkChangeTime_clicked(bool checked); void on_chkChangeTime_clicked(bool checked);
void on_chkResetTime_clicked(bool checked); void on_chkResetTime_clicked(bool checked);

View File

@ -1077,13 +1077,13 @@ std::optional<DSi_NAND::NANDImage> EmuInstance::loadNAND(const std::array<u8, DS
auto firmcfg = localCfg.GetTable("Firmware"); auto firmcfg = localCfg.GetTable("Firmware");
// we store relevant strings as UTF-8, so we need to convert them to UTF-16 // we store relevant strings as UTF-8, so we need to convert them to UTF-16
auto converter = wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t>{}; //auto converter = wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t>{};
// setting up username // setting up username
std::u16string username = converter.from_bytes(firmcfg.GetString("Username")); auto username = firmcfg.GetQString("Username");
size_t usernameLength = std::min(username.length(), (size_t) 10); size_t usernameLength = std::min(username.length(), (qsizetype) 10);
memset(&settings.Nickname, 0, sizeof(settings.Nickname)); memset(&settings.Nickname, 0, sizeof(settings.Nickname));
memcpy(&settings.Nickname, username.data(), usernameLength * sizeof(char16_t)); memcpy(&settings.Nickname, username.utf16(), usernameLength * sizeof(char16_t));
// setting language // setting language
settings.Language = static_cast<Firmware::Language>(firmcfg.GetInt("Language")); settings.Language = static_cast<Firmware::Language>(firmcfg.GetInt("Language"));
@ -1096,10 +1096,10 @@ std::optional<DSi_NAND::NANDImage> EmuInstance::loadNAND(const std::array<u8, DS
settings.BirthdayDay = firmcfg.GetInt("BirthdayDay"); settings.BirthdayDay = firmcfg.GetInt("BirthdayDay");
// setup message // setup message
std::u16string message = converter.from_bytes(firmcfg.GetString("Message")); auto message = firmcfg.GetQString("Message");
size_t messageLength = std::min(message.length(), (size_t) 26); size_t messageLength = std::min(message.length(), (qsizetype) 26);
memset(&settings.Message, 0, sizeof(settings.Message)); memset(&settings.Message, 0, sizeof(settings.Message));
memcpy(&settings.Message, message.data(), messageLength * sizeof(char16_t)); memcpy(&settings.Message, message.utf16(), messageLength * sizeof(char16_t));
// TODO: make other items configurable? // TODO: make other items configurable?
} }
@ -1660,14 +1660,12 @@ void EmuInstance::customizeFirmware(Firmware& firmware, bool overridesettings) n
auto firmcfg = localCfg.GetTable("Firmware"); auto firmcfg = localCfg.GetTable("Firmware");
// setting up username // setting up username
std::string orig_username = firmcfg.GetString("Username"); auto username = firmcfg.GetQString("Username");
if (!orig_username.empty()) if (!username.isEmpty())
{ // If the frontend defines a username, take it. If not, leave the existing one. { // If the frontend defines a username, take it. If not, leave the existing one.
std::u16string username = std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t>{}.from_bytes( size_t usernameLength = std::min(username.length(), (qsizetype) 10);
orig_username);
size_t usernameLength = std::min(username.length(), (size_t) 10);
currentData.NameLength = usernameLength; currentData.NameLength = usernameLength;
memcpy(currentData.Nickname, username.data(), usernameLength * sizeof(char16_t)); memcpy(currentData.Nickname, username.utf16(), usernameLength * sizeof(char16_t));
} }
auto language = static_cast<Firmware::Language>(firmcfg.GetInt("Language")); auto language = static_cast<Firmware::Language>(firmcfg.GetInt("Language"));
@ -1697,12 +1695,10 @@ void EmuInstance::customizeFirmware(Firmware& firmware, bool overridesettings) n
} }
// setup message // setup message
std::string orig_message = firmcfg.GetString("Message"); auto message = firmcfg.GetQString("Message");
if (!orig_message.empty()) if (!message.isEmpty())
{ {
std::u16string message = std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t>{}.from_bytes( size_t messageLength = std::min(message.length(), (qsizetype) 26);
orig_message);
size_t messageLength = std::min(message.length(), (size_t) 26);
currentData.MessageLength = messageLength; currentData.MessageLength = messageLength;
memcpy(currentData.Message, message.data(), messageLength * sizeof(char16_t)); memcpy(currentData.Message, message.data(), messageLength * sizeof(char16_t));
} }

View File

@ -403,6 +403,8 @@ void LANDialog::doUpdatePlayerList()
case LAN::Player_Disconnected: case LAN::Player_Disconnected:
status = "Connection lost"; status = "Connection lost";
break; break;
case LAN::Player_None:
break;
} }
model->item(i, 2)->setText(status); model->item(i, 2)->setText(status);

View File

@ -48,7 +48,7 @@ public:
} }
private slots: private slots:
void done(int r); void done(int r) override;
private: private:
Ui::LANStartHostDialog* ui; Ui::LANStartHostDialog* ui;
@ -76,7 +76,7 @@ private slots:
void onGameSelectionChanged(const QItemSelection& cur, const QItemSelection& prev); void onGameSelectionChanged(const QItemSelection& cur, const QItemSelection& prev);
void on_tvAvailableGames_doubleClicked(QModelIndex index); void on_tvAvailableGames_doubleClicked(QModelIndex index);
void onDirectConnect(); void onDirectConnect();
void done(int r); void done(int r) override;
void doUpdateDiscoveryList(); void doUpdateDiscoveryList();
@ -105,7 +105,7 @@ protected:
private slots: private slots:
void on_btnLeaveGame_clicked(); void on_btnLeaveGame_clicked();
void done(int r); void done(int r) override;
void doUpdatePlayerList(); void doUpdatePlayerList();

View File

@ -54,7 +54,7 @@ public:
} }
private slots: private slots:
void done(int r); void done(int r) override;
// //

View File

@ -876,7 +876,7 @@ bool ScreenPanelGL::createContext()
if (ourwin->getWindowID() != 0) if (ourwin->getWindowID() != 0)
{ {
if (windowinfo.has_value()) if (windowinfo.has_value())
if (glContext = parentwin->getOGLContext()->CreateSharedContext(*windowinfo)) if ((glContext = parentwin->getOGLContext()->CreateSharedContext(*windowinfo)))
glContext->DoneCurrent(); glContext->DoneCurrent();
} }
else else
@ -885,7 +885,7 @@ bool ScreenPanelGL::createContext()
GL::Context::Version{GL::Context::Profile::Core, 4, 3}, GL::Context::Version{GL::Context::Profile::Core, 4, 3},
GL::Context::Version{GL::Context::Profile::Core, 3, 2}}; GL::Context::Version{GL::Context::Profile::Core, 3, 2}};
if (windowinfo.has_value()) if (windowinfo.has_value())
if (glContext = GL::Context::Create(*windowinfo, versionsToTry)) if ((glContext = GL::Context::Create(*windowinfo, versionsToTry)))
glContext->DoneCurrent(); glContext->DoneCurrent();
} }

View File

@ -1,488 +0,0 @@
/*
* s e m _ t i m e d w a i t
*
* Function:
* Implements a version of sem_timedwait().
*
* Description:
* Not all systems implement sem_timedwait(), which is a version of
* sem_wait() with a timeout. Mac OS X is one example, at least up to
* and including version 10.6 (Leopard). If such a function is needed,
* this code provides a reasonable implementation, which I think is
* compatible with the standard version, although possibly less
* efficient. It works by creating a thread that interrupts a normal
* sem_wait() call after the specified timeout.
*
* Call:
*
* The Linux man pages say:
*
* #include <semaphore.h>
*
* int sem_timedwait(sem_t *sem, const struct timespec *abs_timeout);
*
* sem_timedwait() is the same as sem_wait(), except that abs_timeout
* specifies a limit on the amount of time that the call should block if
* the decrement cannot be immediately performed. The abs_timeout argument
* points to a structure that specifies an absolute timeout in seconds and
* nanoseconds since the Epoch (00:00:00, 1 January 1970). This structure
* is defined as follows:
*
* struct timespec {
* time_t tv_sec; Seconds
* long tv_nsec; Nanoseconds [0 .. 999999999]
* };
*
* If the timeout has already expired by the time of the call, and the
* semaphore could not be locked immediately, then sem_timedwait() fails
* with a timeout error (errno set to ETIMEDOUT).
* If the operation can be performed immediately, then sem_timedwait()
* never fails with a timeout error, regardless of the value of abs_timeout.
* Furthermore, the validity of abs_timeout is not checked in this case.
*
* Limitations:
*
* The mechanism used involves sending a SIGUSR2 signal to the thread
* calling sem_timedwait(). The handler for this signal is set to a null
* routine which does nothing, and with any flags for the signal
* (eg SA_RESTART) cleared. Note that this effective disabling of the
* SIGUSR2 signal is a side-effect of using this routine, and means it
* may not be a completely transparent plug-in replacement for a
* 'normal' sig_timedwait() call. Since OS X does not declare the
* sem_timedwait() call in its standard include files, the relevant
* declaration (shown above in the man pages extract) will probably have
* to be added to any code that uses this.
*
* Compiling:
* This compiles and runs cleanly on OS X (10.6) with gcc with the
* -Wall -ansi -pedantic flags. On Linux, using -ansi causes a sweep of
* compiler complaints about the timespec structure, but it compiles
* and works fine with just -Wall -pedantic. (Since Linux provides
* sem_timedwait() anyway, this really isn't needed on Linux.) However,
* since Linux provides sem_timedwait anyway, the sem_timedwait()
* code in this file is only compiled on OS X, and is a null on other
* systems.
*
* Testing:
* This file contains a test program that exercises the sem_timedwait
* code. It is compiled if the pre-processor variable TEST is defined.
* For more details, see the comments for the test routine at the end
* of the file.
*
* Author: Keith Shortridge, AAO.
*
* History:
* 8th Sep 2009. Original version. KS.
* 24th Sep 2009. Added test that the calling thread still exists before
* trying to set the timed-out flag. KS.
* 2nd Oct 2009. No longer restores the original SIGUSR2 signal handler.
* See comments in the body of the code for more details.
* Prototypes for now discontinued internal routines removed.
* 12th Aug 2010. Added the cleanup handler, so that this code no longer
* leaks resources if the calling thread is cancelled. KS.
* 21st Sep 2011. Added copyright notice below. Modified header comments
* to describe the use of SIGUSR2 more accurately in the
* light of the 2/10/09 change above. Now undefs DEBUG
* before defining it, to avoid any possible clash. KS.
* 14th Feb 2012. Tidied out a number of TABs that had got into the
* code. KS.
* 6th May 2013. Copyright notice modified to one based on the MIT licence,
* which is more permissive than the previous notice. KS.
*
* Copyright (c) Australian Astronomical Observatory (AAO), (2013).
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifdef __APPLE__
#include <semaphore.h>
#include <time.h>
#include <sys/time.h>
#include <pthread.h>
#include <errno.h>
#include <signal.h>
#include <stdio.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/fcntl.h>
#include <setjmp.h>
#include "sem_timedwait.h"
/* Some useful definitions - TRUE, FALSE, and DEBUG */
#undef TRUE
#define TRUE 1
#undef FALSE
#define FALSE 0
#undef DEBUG
#define DEBUG printf
/* A structure of type timeoutDetails is passed to the thread used to
* implement the timeout.
*/
typedef struct {
struct timespec delay; /* Specifies the delay, relative to now */
pthread_t callingThread; /* The thread doing the sem_wait call */
volatile short *timedOutShort; /* Address of a flag set to indicate that
* the timeout was triggered. */
} timeoutDetails;
/* A structure of type cleanupDetails is passed to the thread cleanup
* routine which is called at the end of the routine or if the thread calling
* it is cancelled.
*/
typedef struct {
pthread_t *threadIdAddr; /* Address of the variable that holds
* the Id of the timeout thread. */
struct sigaction *sigHandlerAddr; /* Address of the old signal action
* handler. */
volatile short *timedOutShort; /* Address of a flag set to indicate that
* the timeout was triggered. */
} cleanupDetails;
/* Forward declarations of internal routines */
static void* timeoutThreadMain (void* passedPtr);
static int triggerSignal (int Signal, pthread_t Thread);
static void ignoreSignal (int Signal);
static void timeoutThreadCleanup (void* passedPtr);
/* -------------------------------------------------------------------------- */
/*
* s e m _ t i m e d w a i t
*
* This is the main code for the sem_timedwait() implementation.
*/
int sem_timedwait (
sem_t *sem,
const struct timespec *abs_timeout)
{
int result = 0; /* Code returned by this routine 0 or -1 */
/* "Under no circumstances shall the function fail if the semaphore
* can be locked immediately". So we try to get it quickly to see if we
* can avoid all the timeout overheads.
*/
if (sem_trywait(sem) == 0) {
/* Yes, got it immediately. */
result = 0;
} else {
/* No, we've got to do it with a sem_wait() call and a thread to run
* the timeout. First, work out the time from now to the specified
* timeout, which we will pass to the timeout thread in a way that can
* be used to pass to nanosleep(). So we need this in seconds and
* nanoseconds. Along the way, we check for an invalid passed time,
* and for one that's already expired.
*/
if ((abs_timeout->tv_nsec < 0) || (abs_timeout->tv_nsec > 1000000000)) {
/* Passed time is invalid */
result = -1;
errno = EINVAL;
} else {
struct timeval currentTime; /* Time now */
long secsToWait,nsecsToWait; /* Seconds and nsec to delay */
gettimeofday (&currentTime,NULL);
secsToWait = abs_timeout->tv_sec - currentTime.tv_sec;
nsecsToWait = (abs_timeout->tv_nsec - (currentTime.tv_usec * 1000));
while (nsecsToWait < 0) {
nsecsToWait += 1000000000;
secsToWait--;
}
if ((secsToWait < 0) || ((secsToWait == 0) && (nsecsToWait < 0))) {
/* Time has passed. Report an immediate timeout. */
result = -1;
errno = ETIMEDOUT;
} else {
/* We're going to have to do a sem_wait() with a timeout thread.
* The thread will wait the specified time, then will issue a
* SIGUSR2 signal that will interrupt the sem_wait() call.
* We pass the thread the id of the current thread, the delay,
* and the address of a flag to set on a timeout, so we can
* distinguish an interrupt caused by the timeout thread from
* one caused by some other signal.
*/
volatile short timedOut; /* Flag to set on timeout */
timeoutDetails details; /* All the stuff the thread must know */
struct sigaction oldSignalAction; /* Current signal setting */
pthread_t timeoutThread; /* Id of timeout thread */
cleanupDetails cleaningDetails; /* What the cleanup routine needs */
int oldCancelState; /* Previous cancellation state */
int ignoreCancelState; /* Used in call, but ignored */
int createStatus; /* Status of pthread_create() call */
/* If the current thread is cancelled (and CML does do this)
* we don't want to leave our timer thread running - if we've
* started the thread we want to make sure we join it in order
* to release its resources. So we set a cleanup handler to
* do this. We pass it the address of the structure that will
* hold all it needs to know. While we set all this up,
* we prevent ourselves being cancelled, so all this data is
* coherent.
*/
pthread_setcancelstate (PTHREAD_CANCEL_DISABLE,&oldCancelState);
timeoutThread = (pthread_t) 0;
cleaningDetails.timedOutShort = &timedOut;
cleaningDetails.threadIdAddr = &timeoutThread;
cleaningDetails.sigHandlerAddr = &oldSignalAction;
pthread_cleanup_push (timeoutThreadCleanup,&cleaningDetails);
/* Set up the details for the thread. Clear the timeout flag,
* record the current SIGUSR2 action settings so we can restore
* them later.
*/
details.delay.tv_sec = secsToWait;
details.delay.tv_nsec = nsecsToWait;
details.callingThread = pthread_self();
details.timedOutShort = &timedOut;
timedOut = FALSE;
sigaction (SIGUSR2,NULL,&oldSignalAction);
/* Start up the timeout thread. Once we've done that, we can
* restore the previous cancellation state.
*/
createStatus = pthread_create(&timeoutThread,NULL,
timeoutThreadMain, (void*)&details);
pthread_setcancelstate (oldCancelState,&ignoreCancelState);
if (createStatus < 0) {
/* Failed to create thread. errno will already be set properly */
result = -1;
} else {
/* Thread created OK. This is where we wait for the semaphore.
*/
if (sem_wait(sem) == 0) {
/* Got the semaphore OK. We return zero, and all's well. */
result = 0;
} else {
/* If we got a -1 error from sem_wait(), it may be because
* it was interrupted by a timeout, or failed for some
* other reason. We check for the expected timeout
* condition, which is an 'interrupted' status and the
* timeout flag set by the timeout thread. We report that as
* a timeout error. Anything else is some other error and
* errno is already set properly.
*/
result = -1;
if (errno == EINTR) {
if (timedOut) errno = ETIMEDOUT;
}
}
}
/* The cleanup routine - timeoutThreadCleanup() - packages up
* any tidying up that is needed, including joining with the
* timer thread. This will be called if the current thread is
* cancelled, but we need it to happen anyway, so we set the
* execute flag true here as we remove it from the list of
* cleanup routines to be called. So normally, this line amounts
* to calling timeoutThreadCleanup().
*/
pthread_cleanup_pop (TRUE);
}
}
}
return (result);
}
/* -------------------------------------------------------------------------- */
/*
* t i m e o u t T h r e a d C l e a n u p
*
* This internal routine tidies up at the end of a sem_timedwait() call.
* It is set as a cleanup routine for the current thread (not the timer
* thread) so it is executed even if the thread is cancelled. This is
* important, as we need to tidy up the timeout thread. If we took the
* semaphore (in other words, if we didn't timeout) then the timer thread
* will still be running, sitting in its nanosleep() call, and we need
* to cancel it. If the timer thread did signal a timeout then it will
* now be closing down. In either case, we need to join it (using a call
* to pthread_join()) or its resources will never be released.
* The single argument is a pointer to a cleanupDetails structure that has
* all the routine needs to know.
*/
static void timeoutThreadCleanup (void* passedPtr)
{
/* Get what we need from the structure we've been passed. */
cleanupDetails *detailsPtr = (cleanupDetails*) passedPtr;
short timedOut = *(detailsPtr->timedOutShort);
pthread_t timeoutThread = *(detailsPtr->threadIdAddr);
/* If we created the thread, stop it - doesn't matter if it's no longer
* running, pthread_cancel can handle that. We make sure we wait for it
* to complete, because it is this pthread_join() call that releases any
* memory the thread may have allocated. Note that cancelling a thread is
* generally not a good idea, because of the difficulty of cleaning up
* after it, but this is a very simple thread that does nothing but call
* nanosleep(), and that we can cancel quite happily.
*/
if (!timedOut) pthread_cancel(timeoutThread);
pthread_join(timeoutThread,NULL);
/* The code originally restored the old action handler, which generally
* was the default handler that caused the task to exit. Just occasionally,
* there seem to be cases where the signal is still queued and ready to
* trigger even though the thread that presumably sent it off just before
* it was cancelled has finished. I had thought that once we'd joined
* that thread, we could be sure of not seeing the signal, but that seems
* not to be the case, and so restoring a handler that will allow the task
* to crash is not a good idea, and so the line below has been commented
* out.
*
* sigaction (SIGUSR2,detailsPtr->sigHandlerAddr,NULL);
*/
}
/* -------------------------------------------------------------------------- */
/*
* t i m e o u t T h r e a d M a i n
*
* This internal routine is the main code for the timeout thread.
* The single argument is a pointer to a timeoutDetails structure that has
* all the thread needs to know - thread to signal, delay time, and the
* address of a flag to set if it triggers a timeout.
*/
static void* timeoutThreadMain (void* passedPtr)
{
void* Return = (void*) 0;
/* We grab all the data held in the calling thread right now. In some
* cases, we find that the calling thread has vanished and released
* its memory, including the details structure, by the time the timeout
* expires, and then we get an access violation when we try to set the
* 'timed out' flag.
*/
timeoutDetails details = *((timeoutDetails*) passedPtr);
struct timespec requestedDelay = details.delay;
/* We do a nanosleep() for the specified delay, and then trigger a
* timeout. Note that we allow for the case where the nanosleep() is
* interrupted, and restart it for the remaining time. If the
* thread that is doing the sem_wait() call gets the semaphore, it
* will cancel this thread, which is fine as we aren't doing anything
* other than a sleep and a signal.
*/
for (;;) {
struct timespec remainingDelay;
if (nanosleep (&requestedDelay,&remainingDelay) == 0) {
break;
} else if (errno == EINTR) {
requestedDelay = remainingDelay;
} else {
Return = (void*) errno;
break;
}
}
/* We've completed the delay without being cancelled, so we now trigger
* the timeout by sending a signal to the calling thread. And that's it,
* although we set the timeout flag first to indicate that it was us
* that interrupted the sem_wait() call. One precaution: before we
* try to set the timed-out flag, make sure the calling thread still
* exists - this may not be the case if things are closing down a bit
* messily. We check this quickly using a zero test signal.
*/
if (pthread_kill(details.callingThread,0) == 0) {
*(details.timedOutShort) = TRUE;
if (triggerSignal (SIGUSR2,details.callingThread) < 0) {
Return = (void*) errno;
}
}
return Return;
}
/* -------------------------------------------------------------------------- */
/*
* t r i g g e r S i g n a l
*
* This is a general purpose routine that sends a specified signal to
* a specified thread, setting up a signal handler that does nothing,
* and then giving the signal. The only effect will be to interrupt any
* operation that is currently blocking - in this case, we expect this to
* be a sem_wait() call.
*/
static int triggerSignal (int Signal, pthread_t Thread)
{
int Result = 0;
struct sigaction SignalDetails;
SignalDetails.sa_handler = ignoreSignal;
SignalDetails.sa_flags = 0;
(void) sigemptyset(&SignalDetails.sa_mask);
if ((Result = sigaction(Signal,&SignalDetails,NULL)) == 0) {
Result = pthread_kill(Thread,Signal);
}
return Result;
}
/* -------------------------------------------------------------------------- */
/*
* i g n o r e S i g n a l
*
* And this is the signal handler that does nothing. (It clears its argument,
* but this has no effect and prevents a compiler warning about an unused
* argument.)
*/
static void ignoreSignal (int Signal) {
Signal = 0;
}
#endif

View File

@ -1,8 +0,0 @@
#ifndef __SEM_TIMEDWAIT_H
#define __SEM_TIMEDWAIT_H
#ifdef __APPLE__
int sem_timedwait(sem_t *sem, const struct timespec *abs_timeout);
#endif
#endif

View File

@ -653,6 +653,8 @@ void LAN::ProcessHostEvent(ENetEvent& event)
enet_packet_destroy(event.packet); enet_packet_destroy(event.packet);
} }
break; break;
case ENET_EVENT_TYPE_NONE:
break;
} }
} }
@ -777,6 +779,8 @@ void LAN::ProcessClientEvent(ENetEvent& event)
enet_packet_destroy(event.packet); enet_packet_destroy(event.packet);
} }
break; break;
case ENET_EVENT_TYPE_NONE:
break;
} }
} }

View File

@ -726,6 +726,8 @@ void ProcessHost()
} }
} }
break; break;
case ENET_EVENT_TYPE_NONE:
break;
} }
} }
} }
@ -822,6 +824,8 @@ printf("birf\n");
} }
} }
break; break;
case ENET_EVENT_TYPE_NONE:
break;
} }
} }
} }